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Dependencies: mbed
RosenEngine/RosenEngine.h
- Committer:
- ikenna1
- Date:
- 2019-03-05
- Revision:
- 5:bb6edc5b5be3
- Parent:
- 4:740e14ebbc97
- Child:
- 7:ed5870cfb3e0
File content as of revision 5:bb6edc5b5be3:
#ifndef ROSENENGINE_H #define ROSENENGINE_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "Mission1.h" class RosenEngine { public: RosenEngine(); ~RosenEngine(); void RosenEngine::init(int ship_width,int ship_speed,int ship_xpos,int ship_ypos); void read_input(Gamepad &pad); void update(Gamepad &pad); void draw(N5110 &lcd); private: void check_ship_projectile_collision(); void check_enemy_ship_collision(); void check_enemy_projectile_collision(); // Variables int _ship_speed; int _ship_width; int _ship_xpos; int _ship_ypos; float _xjoystick; float _yjoystick; }; #endif