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Dependencies: mbed
Menu/Menu.cpp
- Committer:
- ikenna1
- Date:
- 2019-04-10
- Revision:
- 12:47578eb9ea73
- Parent:
- 11:73cd744ffa80
- Child:
- 13:e114d362186d
File content as of revision 12:47578eb9ea73:
#include "Menu.h" // Constructor Menu::Menu() { } // Destructor Menu::~Menu() { } const int kestrel[44][37] = { {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,1,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,1,1,1,0,0,1,0,0,0,0,0,0,0,1,0,0,1,1,1,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1,0,0,0,0,0,1,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0}, {0,0,0,1,1,1,0,1,0,1,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0}, {0,1,1,0,0,0,1,1,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,1,1,0,0,0,1,1,0}, {1,0,0,0,0,0,0,1,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,1,0,0,0,0,0,0,1}, {1,0,0,0,0,0,0,1,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,1,0,0,0,0,0,0,1}, {1,0,0,0,0,0,0,0,1,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,0,0,0,0,0,1}, {1,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,1}, {1,0,0,0,0,0,0,1,1,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,1,1,0,0,0,0,0,0,1}, {1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1}, {1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1}, {1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1}, {1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1}, {1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1}, {1,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,1}, {1,0,0,0,0,0,0,1,1,1,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,1,1,1,0,0,0,0,0,0,1}, {1,0,0,0,0,0,0,0,1,0,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,1,0,0,1,0,0,0,0,0,0,0,1}, {1,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1,0,1,1,1,0,1,0,0,0,1,0,0,1,0,0,0,0,0,0,0,1}, {1,0,1,1,1,1,1,0,1,0,0,1,0,0,0,1,1,0,0,0,1,1,0,0,0,1,0,0,1,0,1,1,1,1,1,0,1}, {1,1,0,0,0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,1,0,0,0,0,0,1,0}, {0,1,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,1,0}, {0,0,1,1,1,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,1,1,1,1,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, }; const int imperion[39][17] = { {0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0}, {0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0}, {0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0}, {0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0}, {0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0}, {0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0}, {0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0}, {0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0}, {0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0}, {0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0}, {0,0,0,0,1,1,0,0,0,0,0,1,1,0,0,0,0}, {0,0,0,1,0,1,0,0,0,0,0,1,0,1,0,0,0}, {0,0,1,0,0,1,0,0,0,0,0,1,0,0,1,0,0}, {0,1,0,0,0,1,0,0,0,0,0,1,0,0,0,1,0}, {0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0}, {0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0}, {0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0}, {0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0}, {0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0}, {0,0,0,0,1,1,0,0,0,0,0,1,1,0,0,0,0}, {0,0,0,1,0,1,0,0,0,0,0,1,0,1,0,0,0}, {0,0,0,1,0,1,0,0,0,0,0,1,0,1,0,0,0}, {0,0,0,1,0,1,0,0,0,0,0,1,0,1,0,0,0}, {0,0,0,1,0,1,0,0,0,0,0,1,0,1,0,0,0}, {0,0,0,1,0,1,0,0,0,0,0,1,0,1,0,0,0}, {0,0,0,1,0,1,0,0,0,0,0,1,0,1,0,0,0}, {0,0,0,1,0,1,0,0,0,0,0,1,0,1,0,0,0}, {0,0,0,1,0,1,0,1,1,1,0,1,0,1,0,0,0}, {0,0,0,1,0,1,1,0,1,0,1,1,0,1,0,0,0}, {0,0,0,1,1,0,0,1,1,1,0,0,1,1,0,0,0}, {0,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,0}, {0,0,1,0,1,1,1,1,0,1,1,1,1,0,1,0,0}, {0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,1,0}, {1,0,0,0,1,0,0,1,1,1,0,0,1,0,0,0,1}, {0,0,0,1,0,0,0,1,0,1,0,0,0,1,0,0,0}, {0,0,0,0,1,0,1,0,0,0,1,0,1,0,0,0,0}, {0,0,0,0,1,0,0,1,1,1,0,0,1,0,0,0,0}, {0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0}, {0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0}, }; const int title_screen[48][84]= { {1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,0,0,1,1,1,1,1,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,1,1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}, {1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, {1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, {1,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, {1,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,0,0,1,1,1,1,1,1,1,1,0,0,1,0,1,1,1,1,1,1,0,0,1,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, 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such, // the values for _d which are updated in read_input in the RosenEngine function are never called lcd.drawRect(0,_ycursor-1,26,9,FILL_TRANSPARENT); } void Menu::update(Direction d) { if (d == N) { _ycursor = _ycursor - 8; } if (d == S) { _ycursor = _ycursor + 8; } if(_ycursor < 16) { _ycursor = 16; } if(_ycursor > 24) { _ycursor = 24; } if (d == W) { _xcursor = _xcursor - 1; } if (d == E) { _xcursor = _xcursor + 1; } if(_xcursor < 0) { _xcursor = 0; } if(_xcursor > 1) { _xcursor = 1; } } int Menu::get_cursor() { return _ycursor; } void Menu::disp_ships(N5110 &lcd) { if(_xcursor == 0) { lcd.drawSprite(5,0,44,37,(int *)kestrel); } if(_xcursor == 1) { lcd.drawSprite(1,5,39,17,(int *)imperion); } } /*void Menu::scroll(N5110 &lcd, Direction d) { }*/