Ikenna Adrian Ozoemena 201157039

Dependencies:   mbed

Revision:
44:a6a361bea806
Parent:
41:e1fa36c0492e
Child:
45:fe5fc85a5c73
--- a/Lore/Lore.cpp	Wed May 08 15:50:40 2019 +0000
+++ b/Lore/Lore.cpp	Wed May 08 16:46:21 2019 +0000
@@ -33,6 +33,24 @@
     {1,0,0,0,0,0,1},
 
 };
+const int seekerSpriteLarge[14][17] = {
+    {1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1},
+    {1,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,1},
+    {1,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,1},
+    {1,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,1},
+    {1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
+    {0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0},
+    {0,0,1,0,0,0,0,1,0,1,0,0,0,0,1,0,0},
+    {0,0,0,1,0,0,0,1,0,1,0,0,0,1,0,0,0},
+    {0,0,0,1,0,0,0,1,0,1,0,0,0,1,0,0,0},
+    {0,0,0,1,0,0,0,1,0,1,0,0,0,1,0,0,0},
+    {0,0,0,1,1,1,0,0,1,0,0,1,1,1,0,0,0},
+    {0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0},
+    {0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0},
+    {0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0},
+
+
+};
 
 // Constructor
 Lore::Lore()
@@ -78,7 +96,7 @@
 void Lore::seeker(N5110 &lcd)
 {
     // _enemy.draw_seeker(lcd);
-    lcd.drawSprite(42,0,7,9,(int *)seekerSprite);
+    lcd.drawSprite(33,5,14,17,(int *)seekerSpriteLarge);
     lcd.printString("   Seekers ",2,3);
     lcd.printString("   explode ",2,4);
     lcd.printString("  on impact ",2,5);
@@ -87,7 +105,7 @@
 {
     lcd.drawSprite(16,2,10,11,(int *)shooterSprite);
     lcd.drawSprite(38,5,10,11,(int *)shooterSprite);
-    lcd.drawSprite(59,2,10,11,(int *)shooterSprite);   
+    lcd.drawSprite(59,2,10,11,(int *)shooterSprite);
     lcd.printString("Shooters will",2,2);
     lcd.printString(" allign next ",2,3);
     lcd.printString("to you before",2,4);
@@ -98,8 +116,8 @@
     lcd.printString("the kestrel's",2,0);
     lcd.printString("fire rate  ",2,1);
     lcd.printString("increases the",2,2);
-    lcd.printString("closer you are",2,3);
-    lcd.printString("to danger ",2,4);
+    lcd.printString("  closer you",2,3);
+    lcd.printString("are to danger",2,4);
 }
 void Lore::imperion(N5110 &lcd)
 {