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Dependencies: mbed
Diff: RosenEngine/RosenEngine.cpp
- Revision:
- 14:88ca5b1a111a
- Parent:
- 13:e114d362186d
- Child:
- 15:009ccc07bb57
--- a/RosenEngine/RosenEngine.cpp Wed Apr 10 12:04:07 2019 +0000 +++ b/RosenEngine/RosenEngine.cpp Wed Apr 10 18:50:17 2019 +0000 @@ -1,6 +1,6 @@ #include "RosenEngine.h" - +DigitalIn A_button(PTB9); // Constructor RosenEngine::RosenEngine() { @@ -27,28 +27,49 @@ _xjoystick = mapped_coord.x; _yjoystick = mapped_coord.y; _d = pad.get_direction(); - // printf("_xjoystick ,_yjoystick = %f , %f\n",_xjoystick, _yjoystick); + // printf("_xjoystick ,_yjoystick = %f , %f\n",_xjoystick, _yjoystick); } -void RosenEngine::draw(N5110 &lcd) +void RosenEngine::draw(N5110 &lcd, Gamepad &pad) { - if(_xcursor == 0){ - _ship.set_ship(9,6); + if(_xcursor == 0) { + _ship.set_dimensions(9,6); _ship.draw_ship(lcd); _weapons.draw(lcd); } - if(_xcursor == 1){ - _ship.set_ship(7,10); + if(_xcursor == 1) { + _ship.set_dimensions(7,10); _ship.draw_imperion(lcd); - _weapons.draw(lcd); + + if((A_button) == true) { + pad.tone(500,0.5); + wait(0.5); + pad.tone(1000,0.3); + wait(0.3); + pad.tone(1500,0.2); + wait(0.2); + pad.tone(1700,0.15); + wait(0.15); + while((A_button) == true) { + _weapons.draw_i(lcd); + pad.tone(2000,0.1); + wait(0.1); + } + } } } void RosenEngine::update(Gamepad &pad) { - _ship.update_ship(_xjoystick,_yjoystick); - _weapons.update(); - // _menu.update(_d); + if(_xcursor == 0) { + _ship.update_ship(_xjoystick,_yjoystick); + _weapons.update(); + } + if(_xcursor == 1 && A_button == false) { + _ship.update_ship(_xjoystick,_yjoystick); + _weapons.update(); + } + // _menu.update(_d); } void RosenEngine::get_pos() { @@ -62,7 +83,7 @@ } void RosenEngine::title(N5110 &lcd) { - _menu.title(lcd); + _menu.title(lcd); _menu.update(_d); } int RosenEngine::get_ycursor()