ELEC2645 (2018/19) / Mbed 2 deprecated el17aio

Dependencies:   mbed

Revision:
51:2231e2e141b9
Parent:
47:5ae8668af63f
Child:
53:3fdc4486f672
--- a/Lore/Lore.h	Thu May 09 06:02:20 2019 +0000
+++ b/Lore/Lore.h	Thu May 09 08:42:25 2019 +0000
@@ -19,36 +19,36 @@
     ~Lore();
     
     /** Displays a random tip about the game
-    *@param &lcd pointer to the N5110 library used for the lcd display
+    *@param &lcd address of the N5110 library used for the lcd display
     *@param rand random number generated in main function and scaled for use in class
     */
     void display(N5110 &lcd, int rand);
     /** Prints a tip about the enemy ship, seeker, on screen
-    *@param &lcd pointer to the N5110 library used for the lcd display
+    *@param &lcd address of the N5110 library used for the lcd display
     */
     void seeker(N5110 &lcd);
     /** Prints a tip about the enemy ship, shooter, on screen
-    *@param &lcd pointer to the N5110 library used for the lcd display
+    *@param &lcd address of the N5110 library used for the lcd display
     */
     void shooter(N5110 &lcd);
     /** Prints a tip about a player ship, imperion, on screen
-    *@param &lcd pointer to the N5110 library used for the lcd display
+    *@param &lcd address of the N5110 library used for the lcd display
     */
     void imperion(N5110 &lcd);
     /** Prints a tip about a player ship, kestrel, on screen
-    *@param &lcd pointer to the N5110 library used for the lcd display
+    *@param &lcd address of the N5110 library used for the lcd display
     */
     void kestrel(N5110 &lcd);
     /** Prints a tip about a player ship, orion, on screen
-    *@param &lcd pointer to the N5110 library used for the lcd display
+    *@param &lcd address of the N5110 library used for the lcd display
     */
     void orion(N5110 &lcd);
     /** Prints a tip about the menu on screen
-    *@param &lcd pointer to the N5110 library used for the lcd display
+    *@param &lcd address of the N5110 library used for the lcd display
     */
     void menu1(N5110 &lcd);
     /** Displays game intro
-    *@param &lcd pointer to the N5110 library used for the lcd display
+    *@param &lcd address of the N5110 library used for the lcd display
     */
     void intro(N5110 &lcd);