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Dependencies: mbed
N5110/Bitmap.cpp
- Committer:
- MYY
- Date:
- 2019-05-09
- Revision:
- 17:9f7ff626210b
- Parent:
- 12:777558372c67
File content as of revision 17:9f7ff626210b:
#include "Bitmap.h"
#include <iostream>
#include "N5110.h"
Bitmap::Bitmap(int const *contents,
unsigned int const height,
unsigned int const width)
:
_contents(std::vector<int>(height*width)),
_height(height),
_width(width)
{
// Perform a quick sanity check of the dimensions
if (_contents.size() != height * width) {
std::cerr << "Contents of bitmap has size " << _contents.size()
<< " pixels, but its dimensions were specified as "
<< width << " * " << height << " = " << width * height << std::endl;
}
for(unsigned int i = 0; i < height*width; ++i) _contents[i] = contents[i];
}
/**
* @returns the value of the pixel at the given position
*/
int Bitmap::get_pixel(unsigned int const row,
unsigned int const column) const
{
// First check that row and column indices are within bounds
if(column >= _width || row >= _height)
{
std::cerr << "The requested pixel with index " << row << "," << column
<< "is outside the bitmap dimensions: " << _width << ","
<< _height << std::endl;
}
// Now return the pixel value, using row-major indexing
return _contents[row * _width + column];
}
/**
* @brief Prints the contents of the bitmap to the terminal
*/
void Bitmap::print() const
{
for (unsigned int row = 0; row < _height; ++row)
{
// Print each element of the row
for (unsigned int column = 0; column < _width; ++column)
{
int pixel = get_pixel(row, column);
std::cout << pixel;
}
// And then terminate with a new-line character
std::cout << std::endl;
}
}
/**
* @brief Renders the contents of the bitmap onto an N5110 screen
*
* @param[in] lcd The screen to use for rendering
* @param[in] x0 The horizontal position in pixels at which to render the bitmap
* @param[in] y0 The vertical position in pixels at which to render the bitmap
*
* @details Note that x0, y0 gives the location of the top-left of the bitmap on
* the screen.
* This function only updates the buffer on the screen. You still need
* to refresh the screen in order to actually see the bitmap.
*/
void Bitmap::render(N5110 &lcd,
unsigned int const x0,
unsigned int const y0) const
{
// Loop through each row of the bitmap image
for (unsigned int bitmap_row = 0; bitmap_row < _height; ++bitmap_row)
{
// Row index on the screen for rendering the row of pixels
unsigned int screen_row = y0 + bitmap_row;
// Render each pixel in the row
for (unsigned int bitmap_col = 0; bitmap_col < _width; ++bitmap_col)
{
// Column index on the screen for rendering this pixel
int screen_col = x0 + bitmap_col;
// Find the required value of the pixel at the given location within
// the bitmap data and then write it to the LCD screen
int pixel = get_pixel(bitmap_row, bitmap_col);
lcd.setPixel(screen_col, screen_row, pixel);
}
}
}