Final Submission. I have read and agreed with Statement of Academic Integrity.

Dependencies:   mbed Gamepad N5110 Joystick

Revision:
10:aedca0082855
Parent:
3:660de4311976
--- a/Snake/Snake.cpp	Thu May 09 11:36:21 2019 +0000
+++ b/Snake/Snake.cpp	Thu May 09 13:52:41 2019 +0000
@@ -1,5 +1,6 @@
 #include "Snake.h"
 
+// constructor and destructor empty
 Snake::Snake() { 
 }
  
@@ -15,28 +16,39 @@
     lcd.drawRect(_snake_posX,_snake_posY,4,4,FILL_BLACK); // Draws snake head
 }
 
-void Snake::set_snake_posX(int snake_posX) {_snake_posX = snake_posX;} // mutators allow changing snake position
+// this method allows changing the horizontal snake position
+void Snake::set_snake_posX(int snake_posX) {_snake_posX = snake_posX;}
+
+// this method allows changing thevertical snake position 
 void Snake::set_snake_posY(int snake_posY) {_snake_posY = snake_posY;}
 
-// accessors
+// this method gets the horizontal position of snake
 int Snake::get_snake_posX() {
     return _snake_posX;    
 }
+
+// this method gets the vertical position of snake
 int Snake::get_snake_posY() {
     return _snake_posY;    
 }
 
-void Snake::set_food_posX(int food_posX) {_food_posX = food_posX;} // mutators allow changing snake position
+// this method allows changing the horizontal position of food
+void Snake::set_food_posX(int food_posX) {_food_posX = food_posX;}
+
+// this method allows changing the vertical position of food
 void Snake::set_food_posY(int food_posY) {_food_posY = food_posY;}
 
 // accessors
+// this method gets the food horizontal position
 int Snake::get_food_posX() {
     return _food_posX;    
 }
+
+// this method gets the food vertical position
 int Snake::get_food_posY() {
     return _food_posY;    
 }
 
 void Snake::draw_food(N5110 &lcd) { 
-    lcd.drawRect(_food_posX,_food_posY,4,4,FILL_BLACK);
+    lcd.drawRect(_food_posX,_food_posY,4,4,FILL_BLACK); // draw food
 }
\ No newline at end of file