Final Submission. I have read and agreed with Statement of Academic Integrity.
Dependencies: mbed Gamepad N5110 Joystick
Game_engine/Game_engine.cpp@2:0bd6711eae26, 2019-05-08 (annotated)
- Committer:
- el16dlc
- Date:
- Wed May 08 21:26:27 2019 +0000
- Revision:
- 2:0bd6711eae26
- Parent:
- 1:b9f3b7d869d8
- Child:
- 3:660de4311976
3
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
el16dlc | 1:b9f3b7d869d8 | 1 | #include "Game_engine.h" |
el16dlc | 2:0bd6711eae26 | 2 | #include "Snake.h" |
el16dlc | 1:b9f3b7d869d8 | 3 | |
el16dlc | 1:b9f3b7d869d8 | 4 | GameEngine::GameEngine() { |
el16dlc | 1:b9f3b7d869d8 | 5 | } |
el16dlc | 1:b9f3b7d869d8 | 6 | |
el16dlc | 1:b9f3b7d869d8 | 7 | GameEngine::~GameEngine() { |
el16dlc | 1:b9f3b7d869d8 | 8 | } |
el16dlc | 2:0bd6711eae26 | 9 | Snake snake; |
el16dlc | 1:b9f3b7d869d8 | 10 | |
el16dlc | 2:0bd6711eae26 | 11 | void GameEngine::init() { |
el16dlc | 2:0bd6711eae26 | 12 | snake.init(); |
el16dlc | 2:0bd6711eae26 | 13 | } |
el16dlc | 1:b9f3b7d869d8 | 14 | void GameEngine::draw(N5110 &lcd) { |
el16dlc | 1:b9f3b7d869d8 | 15 | lcd.drawRect(0,0,WIDTH,HEIGHT,FILL_TRANSPARENT); // Draws screen limits |
el16dlc | 2:0bd6711eae26 | 16 | snake.draw_head(lcd); |
el16dlc | 2:0bd6711eae26 | 17 | } |
el16dlc | 2:0bd6711eae26 | 18 | |
el16dlc | 2:0bd6711eae26 | 19 | void GameEngine::get_dir(Gamepad &gamepad) { |
el16dlc | 2:0bd6711eae26 | 20 | if ( gamepad.check_event(Gamepad::Y_PRESSED) ) { |
el16dlc | 2:0bd6711eae26 | 21 | _direction = 0; |
el16dlc | 2:0bd6711eae26 | 22 | } |
el16dlc | 2:0bd6711eae26 | 23 | if ( gamepad.check_event(Gamepad::A_PRESSED) ) { |
el16dlc | 2:0bd6711eae26 | 24 | _direction = 1; |
el16dlc | 2:0bd6711eae26 | 25 | } |
el16dlc | 2:0bd6711eae26 | 26 | if ( gamepad.check_event(Gamepad::X_PRESSED) ) { |
el16dlc | 2:0bd6711eae26 | 27 | _direction = 2; |
el16dlc | 2:0bd6711eae26 | 28 | } |
el16dlc | 2:0bd6711eae26 | 29 | if ( gamepad.check_event(Gamepad::B_PRESSED) ) { |
el16dlc | 2:0bd6711eae26 | 30 | _direction = 3; |
el16dlc | 2:0bd6711eae26 | 31 | } |
el16dlc | 2:0bd6711eae26 | 32 | } |
el16dlc | 2:0bd6711eae26 | 33 | |
el16dlc | 2:0bd6711eae26 | 34 | void GameEngine::snake_move() { |
el16dlc | 2:0bd6711eae26 | 35 | if (_direction == 0) { |
el16dlc | 2:0bd6711eae26 | 36 | snake.set_snake_posY (snake.get_snake_posY()- 4); |
el16dlc | 2:0bd6711eae26 | 37 | } else if (_direction == 1) { |
el16dlc | 2:0bd6711eae26 | 38 | snake.set_snake_posY (snake.get_snake_posY()+ 4); |
el16dlc | 2:0bd6711eae26 | 39 | } else if (_direction == 2) { |
el16dlc | 2:0bd6711eae26 | 40 | snake.set_snake_posX (snake.get_snake_posX()- 4); |
el16dlc | 2:0bd6711eae26 | 41 | } else if (_direction == 3) { |
el16dlc | 2:0bd6711eae26 | 42 | snake.set_snake_posX (snake.get_snake_posX()+ 4); |
el16dlc | 2:0bd6711eae26 | 43 | } |
el16dlc | 1:b9f3b7d869d8 | 44 | } |