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Dependencies: mbed
Menus Class Reference
#include <Menus.h>
Public Member Functions | |
| Menus () | |
| Constructor. | |
| ~Menus () | |
| Destructor. | |
| bool | get_mute () |
| Gets the player's preference for the mute setting. | |
| int | get_health () |
| Gets the player's preference for the tank's initial health. | |
| void | start_up_screen (Graphics &graphics, N5110 &lcd, Gamepad &pad) |
| Shows the start up visuals and awaits player's input. | |
| void | main_menu (Graphics &graphics, N5110 &lcd, Gamepad &pad, Scores &scores) |
| Navigates the menu screens and awaits player's input. | |
Detailed Description
Menus Class.
Generates and navigates the outside-of-game menus.
- Date:
- April 2019
Definition at line 16 of file Menus.h.
Constructor & Destructor Documentation
Member Function Documentation
| int get_health | ( | ) |
| bool get_mute | ( | ) |
Generated on Thu Jul 14 2022 01:14:35 by
1.7.2