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Dependencies: mbed
Diff: Graphics/Graphics.h
- Revision:
- 17:cb39d9fa08dc
- Parent:
- 16:a2c945279b79
- Child:
- 21:44e87d88afe2
diff -r a2c945279b79 -r cb39d9fa08dc Graphics/Graphics.h
--- a/Graphics/Graphics.h Wed Apr 24 13:44:12 2019 +0000
+++ b/Graphics/Graphics.h Sat Apr 27 17:43:46 2019 +0000
@@ -10,41 +10,41 @@
public:
- Graphics();
- ~Graphics();
-
- // Left Tank
- void draw_tank_l(int x, int y, N5110 &lcd);
- void draw_turret_l(int x, int y, int angle, N5110 &lcd);
- void draw_left_victory(N5110 &lcd);
- // Right Tank
- void draw_tank_r(int x, int y, N5110 &lcd);
- void draw_turret_r(int x, int y, int angle, N5110 &lcd);
- void draw_right_victory(N5110 &lcd);
- // Projectile
- void draw_projectile(int x, int y, N5110 &lcd);
- // Display
- void draw_wind_bar(float wind, N5110 &lcd);
- void draw_reticle(int x, int y, float angle, N5110 &lcd);
- // Maps
- void draw_parkinson_map(int x, int y, N5110 &lcd);
- // LEDs
- void show_health(int current, Gamepad &pad);
- void start_up(int alt, Gamepad &pad);
+ Graphics();
+ ~Graphics();
+
+ // Left Tank
+ void draw_tank_l(int x, int y, N5110 &lcd);
+ void draw_turret_l(int x, int y, int angle, N5110 &lcd);
+ void draw_left_victory(N5110 &lcd);
+ // Right Tank
+ void draw_tank_r(int x, int y, N5110 &lcd);
+ void draw_turret_r(int x, int y, int angle, N5110 &lcd);
+ void draw_right_victory(N5110 &lcd);
+ // Projectile
+ void draw_projectile(int x, int y, N5110 &lcd);
+ // Display
+ void draw_wind_bar(float wind, N5110 &lcd);
+ void draw_reticle(int x, int y, float angle, N5110 &lcd);
+ // Maps
+ void draw_parkinson_map(int x, int y, N5110 &lcd);
+ // LEDs
+ void show_health(int current, Gamepad &pad);
+ void start_up(int alt, Gamepad &pad);
private:
-// Left Tank
- void _turret_angle_l1(int x, int y, N5110 &lcd);
- void _turret_angle_l2(int x, int y, N5110 &lcd);
- void _turret_angle_l3(int x, int y, N5110 &lcd);
- void _turret_angle_l4(int x, int y, N5110 &lcd);
- void _turret_angle_l5(int x, int y, N5110 &lcd);
-// Right Tank
- void _turret_angle_r1(int x, int y, N5110 &lcd);
- void _turret_angle_r2(int x, int y, N5110 &lcd);
- void _turret_angle_r3(int x, int y, N5110 &lcd);
- void _turret_angle_r4(int x, int y, N5110 &lcd);
- void _turret_angle_r5(int x, int y, N5110 &lcd);
+ // Left Tank
+ void _turret_angle_l1(int x, int y, N5110 &lcd);
+ void _turret_angle_l2(int x, int y, N5110 &lcd);
+ void _turret_angle_l3(int x, int y, N5110 &lcd);
+ void _turret_angle_l4(int x, int y, N5110 &lcd);
+ void _turret_angle_l5(int x, int y, N5110 &lcd);
+ // Right Tank
+ void _turret_angle_r1(int x, int y, N5110 &lcd);
+ void _turret_angle_r2(int x, int y, N5110 &lcd);
+ void _turret_angle_r3(int x, int y, N5110 &lcd);
+ void _turret_angle_r4(int x, int y, N5110 &lcd);
+ void _turret_angle_r5(int x, int y, N5110 &lcd);
};