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Dependencies: mbed
Scores/Scores.h
- Committer:
- el17mcd
- Date:
- 2019-05-09
- Revision:
- 21:44e87d88afe2
- Parent:
- 18:165e3d49daa8
File content as of revision 21:44e87d88afe2:
#ifndef SCORES_H
#define SCORES_H
#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"
/** Menus Class
* @brief Calculates, ranks and displays the players' scores.
* @author Maxim C. Delacoe
* @date April 2019
*/
class Scores
{
public:
// Constructor and destructor.
/**
* @brief Constructor
* @details Sets the highscores to 0.
*/
Scores();
/**
* @brief Destructor
* @details Non user specified.
*/
~Scores();
// Member Methods
/**
* @brief Calculate's the winner's score based on number of turns played and initial health.
* @param turns @details The number of turns the game has elapsed
* @param health @details The initial health of the tanks
*/
float score_calculator(int turns, int health);
/**
* @brief Displays the winner's score on the screen.
* @param current @details The concluding score for the current game
* @param lcd @details The lcd object from N5110 class.
*/
void display_score(float current, N5110 &lcd);
/**
* @brief Displays the highest three score on the screen.
* @param lcd @details The lcd object from N5110 class.
*/
void display_top_scores(N5110 &lcd);
private:
void _add_to_top_scores(float new_score);
float _top_three[3];
};
#endif // SCORES_H