ELEC2645 (2018/19) / Mbed 2 deprecated 2645_Project_SiutingWong201186503

Dependencies:   mbed

Revision:
10:961bf7a76f45
Parent:
9:f88f3f50bbee
Child:
11:4723e7f3f1d2
diff -r f88f3f50bbee -r 961bf7a76f45 main.cpp
--- a/main.cpp	Thu May 09 02:56:02 2019 +0000
+++ b/main.cpp	Thu May 09 03:40:19 2019 +0000
@@ -37,6 +37,7 @@
 void welcome();
 void endgame();
 void introduction();
+void fingersnap();
 
 const int Avenger0[25][32] = {
     { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
@@ -125,19 +126,23 @@
     { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 },
 };
 
-const int intro3[12][16] = {
-    { 0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0 },
-    { 0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0 },
-    { 0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0 },
-    { 0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0 },
-    { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
-    { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
-    { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
-    { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
-    { 0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0 },
-    { 0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0 },
-    { 0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0 },
-    { 0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0 },
+const int intro3[16][18] = {
+    { 0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0 },
+    { 0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0 },
+    { 0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0 },
+    { 0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0 },
+    { 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0 },
+    { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
+    { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
+    { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
+    { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
+    { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 },
+    { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 },
+    { 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0 },
+    { 0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0 },
+    { 0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0 },
+    { 0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0 },
+    { 0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0 },
 };
 
 ///////////// functions ////////////////
@@ -151,13 +156,19 @@
         render();
         wait(1.0f/fps);  // and wait for one frame period
     
-        while (eng.get_score() >= 0) {
+        while (1) {
             eng.read_input(pad);
             eng.update(pad);
             render();
             wait(1.0f/fps);
+            if (eng.get_score() == 6) {
+                fingersnap();
+                break;
+            } else if (eng.get_score() < 0) {
+                endgame();
+                break;
+            }
         }
-        endgame();
     }
 }
 
@@ -172,7 +183,37 @@
 }
 
 void welcome() {
-    
+    lcd.clear();
+    lcd.printString("Eternity Stone",0,0);
+    lcd.printString("Start story",9,4);
+    lcd.drawSprite(25,8,25,32,(int *)Avenger0);
+    lcd.refresh();
+    pad.tone(440.00,0.21);
+    wait(0.21);
+    pad.tone(587.3,0.63);
+    wait(0.63);
+    pad.tone(0.0,0.06);
+    wait(0.06);
+    pad.tone(587.3,0.63);
+    wait(0.63);
+    pad.tone(0.0,0.06);
+    wait(0.06);
+    pad.tone(587.3,0.63);
+    wait(0.63);
+    pad.tone(0.0,0.06);
+    wait(0.06);
+    pad.tone(587.3,0.42);
+    wait(0.42);
+    pad.tone(880.0,0.21);
+    wait(0.21);
+    pad.tone(784.0,1.40);
+    wait(1.40);
+    pad.tone(698.5,0.70);
+    wait(0.70);
+    pad.tone(659.3,0.70);
+    wait(0.70);
+    pad.tone(587.3,0.63);
+    wait(0.70);
     while (pad.check_event(Gamepad::START_PRESSED) == false) {
         lcd.clear();
         lcd.printString("Eternity Stone",0,0);
@@ -191,7 +232,7 @@
 
 void introduction() {
     lcd.clear();
-    lcd.printString("Five year",15,0);
+    lcd.printString("Five years",12,0);
     lcd.refresh();
     wait(1.0);
     lcd.printString("Since Thanos",6,2);
@@ -221,20 +262,20 @@
     }
     while (pad.check_event(Gamepad::START_PRESSED) == false) {
         lcd.clear();
-        lcd.printString("Use your",12,0);
-        lcd.printString("joystick to",15,1);
+        lcd.printString("Use your",18,0);
+        lcd.printString("joystick to",9,1);
         lcd.printString("send yourself",3,2);
         lcd.printString("to the right",6,3);
-        lcd.printString("Wormhole",6,4);
+        lcd.printString("Wormhole",18,4);
         lcd.drawSprite(0,40,8,84,(int *)intro0);
         lcd.refresh();
         wait(0.5);
         lcd.clear();
-        lcd.printString("Use your",12,0);
-        lcd.printString("joystick to",15,1);
+        lcd.printString("Use your",18,0);
+        lcd.printString("joystick to",9,1);
         lcd.printString("send yourself",3,2);
         lcd.printString("to the right",6,3);
-        lcd.printString("Wormhole",6,4);
+        lcd.printString("Wormhole",18,4);
         lcd.drawSprite(0,40,8,84,(int *)intro1);
         lcd.refresh();
         wait(0.5);
@@ -256,7 +297,7 @@
         lcd.printString("line but",0,3);
         lcd.printString("pass thro.",12,4);
         lcd.printString("the gap",21,5);
-        lcd.drawSprite(54,16,12,16,(int *)intro3);
+        lcd.drawSprite(54,16,16,18,(int *)intro3);
         lcd.drawRect(77,0,2,18,FILL_BLACK);
         lcd.drawRect(77,30,2,18,FILL_BLACK);
         lcd.refresh();
@@ -268,7 +309,7 @@
         lcd.printString("line but",0,3);
         lcd.printString("pass thro.",12,4);
         lcd.printString("the gap",21,5);
-        lcd.drawSprite(60,16,12,16,(int *)intro3);
+        lcd.drawSprite(60,16,16,18,(int *)intro3);
         lcd.drawRect(77,0,2,18,FILL_BLACK);
         lcd.drawRect(77,30,2,18,FILL_BLACK);
         lcd.refresh();
@@ -297,17 +338,59 @@
 }
 
 void render() {
-    
     // clear screen, re-draw and refresh
     lcd.clear();  
     eng.draw(lcd);
     lcd.refresh();
 }
 
+void fingersnap() {
+    lcd.clear();
+    lcd.printString("Congrat!!",15,1);
+    lcd.refresh();
+    pad.tone(440.00,0.21);
+    wait(0.21);
+    pad.tone(587.3,0.63);
+    wait(0.63);
+    pad.tone(0.0,0.06);
+    wait(0.06);
+    pad.tone(587.3,0.63);
+    wait(0.63);
+    pad.tone(0.0,0.06);
+    wait(0.06);
+    pad.tone(587.3,0.63);
+    wait(0.63);
+    pad.tone(0.0,0.06);
+    wait(0.06);
+    pad.tone(587.3,0.42);
+    wait(0.42);
+    pad.tone(880.0,0.21);
+    wait(0.21);
+    pad.tone(784.0,1.40);
+    wait(1.40);
+    pad.tone(698.5,0.70);
+    wait(0.70);
+    pad.tone(659.3,0.70);
+    wait(0.70);
+    pad.tone(587.3,0.63);
+    wait(0.70);
+    while (pad.check_event(Gamepad::START_PRESSED) == false) {
+        lcd.printString("press start",9,4);
+        lcd.printString("to return",15,5);
+        lcd.refresh();
+        pad.leds_on();
+        wait(0.5);
+        pad.leds_off();
+        wait(0.5);
+    }
+}
+
 void endgame() {
     lcd.clear();
-        lcd.printString("Endgame",12,1);
-        lcd.refresh();
+    lcd.printString("Mr.Stark",18,1);
+    lcd.printString("I don't feel",6,2);
+    lcd.printString("so good ...",9,3);
+    lcd.refresh();
     pad.tone(587.3,0.63);
     wait(0.63);
     pad.tone(0.0,0.06);
@@ -339,8 +422,10 @@
     pad.tone(587.3,0.42);
     wait(0.42);
     while (pad.check_event(Gamepad::START_PRESSED) == false) {
-        lcd.printString("Endgame",12,1);
+        lcd.printString("press start",9,4);
+        lcd.printString("to return",15,5);
         lcd.refresh();
+        wait(0.5);
     }
         
 }
\ No newline at end of file