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Dependencies: mbed
Stone/Stone.h
- Committer:
- davidwst421
- Date:
- 2019-05-09
- Revision:
- 14:13e82f720bea
- Parent:
- 0:fd8eda608206
- Child:
- 15:749c595b19e2
File content as of revision 14:13e82f720bea:
#ifndef STONE_H #define STONE_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" class Stone { public: Stone(); ~Stone(); void init(int x,int size,int speed); void draw(N5110 &lcd); void update(); void reset(); /// accessors and mutators Vector2D get_pos(); private: int _size; // the radius of the stone int _x; int _y; int _speed; }; #endif