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Dependencies: mbed
Wall/Wall.h@15:749c595b19e2, 2019-05-09 (annotated)
- Committer:
- davidwst421
- Date:
- Thu May 09 07:53:59 2019 +0000
- Revision:
- 15:749c595b19e2
- Parent:
- 14:13e82f720bea
- Child:
- 16:a5f5bc55d1bb
Final with Doxy & comment
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
davidwst421 | 0:fd8eda608206 | 1 | #ifndef WALL_H |
davidwst421 | 0:fd8eda608206 | 2 | #define WALL_H |
davidwst421 | 0:fd8eda608206 | 3 | |
davidwst421 | 0:fd8eda608206 | 4 | #include "mbed.h" |
davidwst421 | 0:fd8eda608206 | 5 | #include "N5110.h" |
davidwst421 | 0:fd8eda608206 | 6 | #include "Gamepad.h" |
davidwst421 | 0:fd8eda608206 | 7 | |
davidwst421 | 15:749c595b19e2 | 8 | /** Wall class |
davidwst421 | 15:749c595b19e2 | 9 | |
davidwst421 | 15:749c595b19e2 | 10 | @brief Class for listing the parameter of Wall and its characteristics |
davidwst421 | 15:749c595b19e2 | 11 | |
davidwst421 | 15:749c595b19e2 | 12 | @version 0.56 |
davidwst421 | 15:749c595b19e2 | 13 | |
davidwst421 | 15:749c595b19e2 | 14 | @author Siuting Wong 201186503 |
davidwst421 | 15:749c595b19e2 | 15 | |
davidwst421 | 15:749c595b19e2 | 16 | @date 8th May 2019 |
davidwst421 | 15:749c595b19e2 | 17 | |
davidwst421 | 15:749c595b19e2 | 18 | @code |
davidwst421 | 15:749c595b19e2 | 19 | |
davidwst421 | 15:749c595b19e2 | 20 | /////////////// structs ///////////////// |
davidwst421 | 15:749c595b19e2 | 21 | struct UserInput { |
davidwst421 | 15:749c595b19e2 | 22 | Direction d; |
davidwst421 | 15:749c595b19e2 | 23 | float mag; |
davidwst421 | 15:749c595b19e2 | 24 | Vector2D mapped_coord; |
davidwst421 | 15:749c595b19e2 | 25 | }; |
davidwst421 | 15:749c595b19e2 | 26 | /////////////// objects /////////////// |
davidwst421 | 15:749c595b19e2 | 27 | N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); |
davidwst421 | 15:749c595b19e2 | 28 | Gamepad pad; |
davidwst421 | 15:749c595b19e2 | 29 | Engine eng; |
davidwst421 | 15:749c595b19e2 | 30 | |
davidwst421 | 15:749c595b19e2 | 31 | ///////////// prototypes /////////////// |
davidwst421 | 15:749c595b19e2 | 32 | void init(); |
davidwst421 | 15:749c595b19e2 | 33 | void update_game(UserInput input); |
davidwst421 | 15:749c595b19e2 | 34 | void render(); |
davidwst421 | 15:749c595b19e2 | 35 | void welcome(); |
davidwst421 | 15:749c595b19e2 | 36 | void endgame(); |
davidwst421 | 15:749c595b19e2 | 37 | void introduction(); |
davidwst421 | 15:749c595b19e2 | 38 | void fingersnap(); |
davidwst421 | 15:749c595b19e2 | 39 | |
davidwst421 | 15:749c595b19e2 | 40 | ///////////// Images /////////////// |
davidwst421 | 15:749c595b19e2 | 41 | const int Avenger0[25][32] = { |
davidwst421 | 15:749c595b19e2 | 42 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 43 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 44 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 45 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 46 | { 0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 47 | { 0,0,0,1,0,0,0,0,0,0,0,1,1,0,0,1,1,0,1,1,1,1,1,0,0,0,0,0,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 48 | { 0,0,0,1,0,0,0,0,0,1,1,1,0,0,0,1,1,0,1,1,1,0,1,1,0,0,0,0,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 49 | { 0,0,0,1,0,0,0,0,0,1,1,0,0,0,1,1,1,0,1,1,1,0,1,1,0,0,0,0,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 50 | { 0,0,0,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,1,1,1,0,1,1,1,0,0,0,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 51 | { 0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,1,1,1,0,0,1,1,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 52 | { 0,0,0,0,0,0,1,1,1,0,0,0,0,1,1,0,0,0,1,1,1,0,0,1,1,1,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 53 | { 0,0,0,1,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,0,0,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 54 | { 0,0,1,1,1,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,1,0,0,0,1,1,0,1,1,1,0,0 }, |
davidwst421 | 15:749c595b19e2 | 55 | { 0,0,1,1,1,0,1,1,0,0,0,1,1,1,0,0,0,1,0,1,1,0,0,0,1,1,0,1,1,1,0,0 }, |
davidwst421 | 15:749c595b19e2 | 56 | { 0,0,0,1,0,0,1,1,0,0,0,1,1,1,1,1,1,1,1,0,1,0,0,0,1,1,0,0,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 57 | { 0,0,0,0,0,0,1,1,1,0,1,1,1,0,0,0,0,1,0,1,1,0,0,1,1,1,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 58 | { 0,0,0,0,0,0,0,1,0,0,1,1,0,0,0,0,0,0,1,1,1,0,0,1,1,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 59 | { 0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,1,1,1,1,0,1,1,1,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 60 | { 0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,1,1,1,1,0,1,1,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 61 | { 0,0,0,1,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 62 | { 0,0,0,1,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 63 | { 0,0,0,1,0,0,0,1,1,1,0,1,1,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 64 | { 0,0,0,1,0,0,0,1,1,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 65 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 66 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 67 | }; |
davidwst421 | 15:749c595b19e2 | 68 | |
davidwst421 | 15:749c595b19e2 | 69 | const int Avenger1[25][32] = { |
davidwst421 | 15:749c595b19e2 | 70 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 71 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 72 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 73 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 74 | { 0,0,0,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 75 | { 0,0,1,1,1,0,0,0,0,0,0,1,1,0,0,1,1,0,1,1,1,1,1,0,0,0,0,1,1,1,0,0 }, |
davidwst421 | 15:749c595b19e2 | 76 | { 0,0,1,1,1,0,0,0,0,1,1,1,0,0,0,1,1,0,1,1,1,0,1,1,0,0,0,1,1,1,0,0 }, |
davidwst421 | 15:749c595b19e2 | 77 | { 0,0,0,1,0,0,0,0,0,1,1,0,0,0,1,1,1,0,1,1,1,0,1,1,0,0,0,0,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 78 | { 0,0,0,0,0,0,0,0,1,1,0,0,0,0,1,1,0,0,1,1,1,0,1,1,1,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 79 | { 0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,1,1,1,0,0,1,1,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 80 | { 0,0,0,0,0,0,1,1,1,0,0,0,0,1,1,0,0,0,1,1,1,0,0,1,1,1,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 81 | { 0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 82 | { 0,0,0,1,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,1,0,0,0,1,1,0,0,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 83 | { 0,0,0,1,0,0,1,1,0,0,0,1,1,1,0,0,0,1,0,1,1,0,0,0,1,1,0,0,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 84 | { 0,0,0,1,0,0,1,1,0,0,0,1,1,1,1,1,1,1,1,0,1,0,0,0,1,1,0,0,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 85 | { 0,0,0,1,0,0,1,1,1,0,1,1,1,0,0,0,0,1,0,1,1,0,0,1,1,1,0,0,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 86 | { 0,0,0,0,0,0,0,1,0,0,1,1,0,0,0,0,0,0,1,1,1,0,0,1,1,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 87 | { 0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,1,1,1,1,0,1,1,1,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 88 | { 0,0,0,1,0,0,0,0,0,1,1,0,0,0,0,0,0,1,1,1,1,0,1,1,0,0,0,0,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 89 | { 0,0,1,1,1,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,1,1,0,0 }, |
davidwst421 | 15:749c595b19e2 | 90 | { 0,0,1,1,1,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,1,1,1,0,0 }, |
davidwst421 | 15:749c595b19e2 | 91 | { 0,0,0,1,0,0,0,1,1,1,0,1,1,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 92 | { 0,0,0,0,0,0,0,1,1,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 93 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 94 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 95 | }; |
davidwst421 | 15:749c595b19e2 | 96 | |
davidwst421 | 15:749c595b19e2 | 97 | const int intro0[8][84] = { |
davidwst421 | 15:749c595b19e2 | 98 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 99 | { 0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 100 | { 0,0,0,1,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 101 | { 0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,1,0,0 }, |
davidwst421 | 15:749c595b19e2 | 102 | { 0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,1,0,0 }, |
davidwst421 | 15:749c595b19e2 | 103 | { 0,0,0,1,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 104 | { 0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 105 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 106 | }; |
davidwst421 | 15:749c595b19e2 | 107 | const int intro1[8][84] = { |
davidwst421 | 15:749c595b19e2 | 108 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 109 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 110 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 111 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,1,0,0 }, |
davidwst421 | 15:749c595b19e2 | 112 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,1,0,0 }, |
davidwst421 | 15:749c595b19e2 | 113 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 114 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 115 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 116 | }; |
davidwst421 | 15:749c595b19e2 | 117 | const int intro2[8][84] = { |
davidwst421 | 15:749c595b19e2 | 118 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 119 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 120 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 121 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,1,0,0 }, |
davidwst421 | 15:749c595b19e2 | 122 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,1,0,0 }, |
davidwst421 | 15:749c595b19e2 | 123 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 124 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 125 | { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 126 | }; |
davidwst421 | 15:749c595b19e2 | 127 | |
davidwst421 | 15:749c595b19e2 | 128 | const int intro3[16][18] = { |
davidwst421 | 15:749c595b19e2 | 129 | { 0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 130 | { 0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 131 | { 0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 132 | { 0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 133 | { 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 134 | { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 }, |
davidwst421 | 15:749c595b19e2 | 135 | { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }, |
davidwst421 | 15:749c595b19e2 | 136 | { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 }, |
davidwst421 | 15:749c595b19e2 | 137 | { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 }, |
davidwst421 | 15:749c595b19e2 | 138 | { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0 }, |
davidwst421 | 15:749c595b19e2 | 139 | { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0 }, |
davidwst421 | 15:749c595b19e2 | 140 | { 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 141 | { 0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 142 | { 0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 143 | { 0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 144 | { 0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0 }, |
davidwst421 | 15:749c595b19e2 | 145 | }; |
davidwst421 | 15:749c595b19e2 | 146 | |
davidwst421 | 15:749c595b19e2 | 147 | ///////////// functions //////////////// |
davidwst421 | 15:749c595b19e2 | 148 | int main() { |
davidwst421 | 15:749c595b19e2 | 149 | while (1) { |
davidwst421 | 15:749c595b19e2 | 150 | int fps = 6; |
davidwst421 | 15:749c595b19e2 | 151 | |
davidwst421 | 15:749c595b19e2 | 152 | init(); // initialise and then display welcome screen... |
davidwst421 | 15:749c595b19e2 | 153 | welcome(); |
davidwst421 | 15:749c595b19e2 | 154 | introduction(); // The intro of the story |
davidwst421 | 15:749c595b19e2 | 155 | render(); |
davidwst421 | 15:749c595b19e2 | 156 | wait(1.0f/fps); // and wait for one frame period |
davidwst421 | 15:749c595b19e2 | 157 | |
davidwst421 | 15:749c595b19e2 | 158 | while (1) { |
davidwst421 | 15:749c595b19e2 | 159 | eng.read_input(pad); |
davidwst421 | 15:749c595b19e2 | 160 | eng.update(pad); |
davidwst421 | 15:749c595b19e2 | 161 | render(); |
davidwst421 | 15:749c595b19e2 | 162 | wait(1.0f/fps); |
davidwst421 | 15:749c595b19e2 | 163 | if (eng.get_score() < 3) { // setting diffculty regarding the current stone number |
davidwst421 | 15:749c595b19e2 | 164 | fps = 6; |
davidwst421 | 15:749c595b19e2 | 165 | } |
davidwst421 | 15:749c595b19e2 | 166 | if (eng.get_score() == 3) { |
davidwst421 | 15:749c595b19e2 | 167 | fps = 9; |
davidwst421 | 15:749c595b19e2 | 168 | } |
davidwst421 | 15:749c595b19e2 | 169 | if (eng.get_score() == 4) { |
davidwst421 | 15:749c595b19e2 | 170 | fps = 12; |
davidwst421 | 15:749c595b19e2 | 171 | } |
davidwst421 | 15:749c595b19e2 | 172 | if (eng.get_score() == 5) { |
davidwst421 | 15:749c595b19e2 | 173 | fps = 15; |
davidwst421 | 15:749c595b19e2 | 174 | } |
davidwst421 | 15:749c595b19e2 | 175 | if (eng.get_score() == 6) { // you win!! |
davidwst421 | 15:749c595b19e2 | 176 | fingersnap(); |
davidwst421 | 15:749c595b19e2 | 177 | break; |
davidwst421 | 15:749c595b19e2 | 178 | } else if (eng.get_score() < 0) { // you lose :( |
davidwst421 | 15:749c595b19e2 | 179 | endgame(); |
davidwst421 | 15:749c595b19e2 | 180 | break; |
davidwst421 | 15:749c595b19e2 | 181 | } |
davidwst421 | 15:749c595b19e2 | 182 | } |
davidwst421 | 15:749c595b19e2 | 183 | } |
davidwst421 | 15:749c595b19e2 | 184 | } |
davidwst421 | 15:749c595b19e2 | 185 | |
davidwst421 | 15:749c595b19e2 | 186 | void init() { |
davidwst421 | 15:749c595b19e2 | 187 | // need to initialise LCD and Gamepad |
davidwst421 | 15:749c595b19e2 | 188 | lcd.init(); |
davidwst421 | 15:749c595b19e2 | 189 | pad.init(); |
davidwst421 | 15:749c595b19e2 | 190 | |
davidwst421 | 15:749c595b19e2 | 191 | // initialise the game with correct ball and paddle sizes |
davidwst421 | 15:749c595b19e2 | 192 | eng.init(WALL_WIDTH,WALL_GAP,STONE_SIZE,SPEED); |
davidwst421 | 15:749c595b19e2 | 193 | } |
davidwst421 | 15:749c595b19e2 | 194 | |
davidwst421 | 15:749c595b19e2 | 195 | void welcome() { |
davidwst421 | 15:749c595b19e2 | 196 | lcd.clear(); |
davidwst421 | 15:749c595b19e2 | 197 | lcd.printString("Eternity Stone",0,0); //play messages |
davidwst421 | 15:749c595b19e2 | 198 | lcd.printString("Start story",9,4); |
davidwst421 | 15:749c595b19e2 | 199 | lcd.drawSprite(25,8,25,32,(int *)Avenger0); |
davidwst421 | 15:749c595b19e2 | 200 | lcd.refresh(); |
davidwst421 | 15:749c595b19e2 | 201 | pad.tone(440.00,0.21); // adding avenger music |
davidwst421 | 15:749c595b19e2 | 202 | wait(0.21); |
davidwst421 | 15:749c595b19e2 | 203 | pad.tone(587.3,0.63); |
davidwst421 | 15:749c595b19e2 | 204 | wait(0.63); |
davidwst421 | 15:749c595b19e2 | 205 | pad.tone(0.0,0.06); |
davidwst421 | 15:749c595b19e2 | 206 | wait(0.06); |
davidwst421 | 15:749c595b19e2 | 207 | pad.tone(587.3,0.63); |
davidwst421 | 15:749c595b19e2 | 208 | wait(0.63); |
davidwst421 | 15:749c595b19e2 | 209 | pad.tone(0.0,0.06); |
davidwst421 | 15:749c595b19e2 | 210 | wait(0.06); |
davidwst421 | 15:749c595b19e2 | 211 | pad.tone(587.3,0.63); |
davidwst421 | 15:749c595b19e2 | 212 | wait(0.63); |
davidwst421 | 15:749c595b19e2 | 213 | pad.tone(0.0,0.06); |
davidwst421 | 15:749c595b19e2 | 214 | wait(0.06); |
davidwst421 | 15:749c595b19e2 | 215 | pad.tone(587.3,0.42); |
davidwst421 | 15:749c595b19e2 | 216 | wait(0.42); |
davidwst421 | 15:749c595b19e2 | 217 | pad.tone(880.0,0.21); |
davidwst421 | 15:749c595b19e2 | 218 | wait(0.21); |
davidwst421 | 15:749c595b19e2 | 219 | pad.tone(784.0,1.40); |
davidwst421 | 15:749c595b19e2 | 220 | wait(1.40); |
davidwst421 | 15:749c595b19e2 | 221 | pad.tone(698.5,0.70); |
davidwst421 | 15:749c595b19e2 | 222 | wait(0.70); |
davidwst421 | 15:749c595b19e2 | 223 | pad.tone(659.3,0.70); |
davidwst421 | 15:749c595b19e2 | 224 | wait(0.70); |
davidwst421 | 15:749c595b19e2 | 225 | pad.tone(587.3,0.63); |
davidwst421 | 15:749c595b19e2 | 226 | wait(0.70); |
davidwst421 | 15:749c595b19e2 | 227 | while (pad.check_event(Gamepad::START_PRESSED) == false) { // animation loop until start button is pressed |
davidwst421 | 15:749c595b19e2 | 228 | lcd.clear(); |
davidwst421 | 15:749c595b19e2 | 229 | lcd.printString("Eternity Stone",0,0); |
davidwst421 | 15:749c595b19e2 | 230 | lcd.printString("Start story",9,4); |
davidwst421 | 15:749c595b19e2 | 231 | lcd.drawSprite(25,8,25,32,(int *)Avenger0); |
davidwst421 | 15:749c595b19e2 | 232 | lcd.refresh(); |
davidwst421 | 15:749c595b19e2 | 233 | wait(0.5); |
davidwst421 | 15:749c595b19e2 | 234 | lcd.clear(); |
davidwst421 | 15:749c595b19e2 | 235 | lcd.printString("Eternity Stone",0,0); |
davidwst421 | 15:749c595b19e2 | 236 | lcd.printString("Start story",9,4); |
davidwst421 | 15:749c595b19e2 | 237 | lcd.drawSprite(25,8,25,32,(int *)Avenger1); |
davidwst421 | 15:749c595b19e2 | 238 | lcd.refresh(); |
davidwst421 | 15:749c595b19e2 | 239 | wait(0.5); |
davidwst421 | 15:749c595b19e2 | 240 | } |
davidwst421 | 15:749c595b19e2 | 241 | } |
davidwst421 | 15:749c595b19e2 | 242 | |
davidwst421 | 15:749c595b19e2 | 243 | void introduction() { // background story |
davidwst421 | 15:749c595b19e2 | 244 | lcd.clear(); |
davidwst421 | 15:749c595b19e2 | 245 | lcd.printString("Five years",12,0); |
davidwst421 | 15:749c595b19e2 | 246 | lcd.refresh(); |
davidwst421 | 15:749c595b19e2 | 247 | wait(1.0); |
davidwst421 | 15:749c595b19e2 | 248 | lcd.printString("Since Thanos",6,2); |
davidwst421 | 15:749c595b19e2 | 249 | lcd.printString("destroyed half",0,3); |
davidwst421 | 15:749c595b19e2 | 250 | lcd.printString("of all life",9,4); |
davidwst421 | 15:749c595b19e2 | 251 | lcd.printString("on Earth",18,5); |
davidwst421 | 15:749c595b19e2 | 252 | lcd.refresh(); |
davidwst421 | 15:749c595b19e2 | 253 | wait(1.0); |
davidwst421 | 15:749c595b19e2 | 254 | lcd.printString("(Press start)",3,1); |
davidwst421 | 15:749c595b19e2 | 255 | wait(1.0); |
davidwst421 | 15:749c595b19e2 | 256 | while (pad.check_event(Gamepad::START_PRESSED) == false) { // while-looping until the button is on |
davidwst421 | 15:749c595b19e2 | 257 | lcd.refresh(); |
davidwst421 | 15:749c595b19e2 | 258 | wait(0.5); |
davidwst421 | 15:749c595b19e2 | 259 | } |
davidwst421 | 15:749c595b19e2 | 260 | |
davidwst421 | 15:749c595b19e2 | 261 | lcd.clear(); // background story |
davidwst421 | 15:749c595b19e2 | 262 | lcd.printString("You are a",12,0); |
davidwst421 | 15:749c595b19e2 | 263 | lcd.printString("member of",15,1); |
davidwst421 | 15:749c595b19e2 | 264 | lcd.printString("Avengers and",6,2); |
davidwst421 | 15:749c595b19e2 | 265 | lcd.printString("you need to",9,3); |
davidwst421 | 15:749c595b19e2 | 266 | lcd.printString("time travel in",0,4); |
davidwst421 | 15:749c595b19e2 | 267 | lcd.printString("Quantum realm",3,5); |
davidwst421 | 15:749c595b19e2 | 268 | lcd.refresh(); |
davidwst421 | 15:749c595b19e2 | 269 | wait(1.0); |
davidwst421 | 15:749c595b19e2 | 270 | while ( pad.check_event(Gamepad::START_PRESSED) == false) { // while-looping until the button is on |
davidwst421 | 15:749c595b19e2 | 271 | lcd.refresh(); |
davidwst421 | 15:749c595b19e2 | 272 | wait(0.5); |
davidwst421 | 15:749c595b19e2 | 273 | } |
davidwst421 | 15:749c595b19e2 | 274 | |
davidwst421 | 15:749c595b19e2 | 275 | while (pad.check_event(Gamepad::START_PRESSED) == false) { // tutorial with animation |
davidwst421 | 15:749c595b19e2 | 276 | lcd.clear(); |
davidwst421 | 15:749c595b19e2 | 277 | lcd.printString("Use your",18,0); |
davidwst421 | 15:749c595b19e2 | 278 | lcd.printString("joystick to",9,1); |
davidwst421 | 15:749c595b19e2 | 279 | lcd.printString("send yourself",3,2); |
davidwst421 | 15:749c595b19e2 | 280 | lcd.printString("to the right",6,3); |
davidwst421 | 15:749c595b19e2 | 281 | lcd.printString("Wormhole",18,4); |
davidwst421 | 15:749c595b19e2 | 282 | lcd.drawSprite(0,40,8,84,(int *)intro0); |
davidwst421 | 15:749c595b19e2 | 283 | lcd.refresh(); |
davidwst421 | 15:749c595b19e2 | 284 | wait(0.5); |
davidwst421 | 15:749c595b19e2 | 285 | lcd.clear(); |
davidwst421 | 15:749c595b19e2 | 286 | lcd.printString("Use your",18,0); |
davidwst421 | 15:749c595b19e2 | 287 | lcd.printString("joystick to",9,1); |
davidwst421 | 15:749c595b19e2 | 288 | lcd.printString("send yourself",3,2); |
davidwst421 | 15:749c595b19e2 | 289 | lcd.printString("to the right",6,3); |
davidwst421 | 15:749c595b19e2 | 290 | lcd.printString("Wormhole",18,4); |
davidwst421 | 15:749c595b19e2 | 291 | lcd.drawSprite(0,40,8,84,(int *)intro1); |
davidwst421 | 15:749c595b19e2 | 292 | lcd.refresh(); |
davidwst421 | 15:749c595b19e2 | 293 | wait(0.5); |
davidwst421 | 15:749c595b19e2 | 294 | lcd.clear(); |
davidwst421 | 15:749c595b19e2 | 295 | lcd.printString("Use your",18,0); |
davidwst421 | 15:749c595b19e2 | 296 | lcd.printString("joystick to",9,1); |
davidwst421 | 15:749c595b19e2 | 297 | lcd.printString("send yourself",3,2); |
davidwst421 | 15:749c595b19e2 | 298 | lcd.printString("to the right",6,3); |
davidwst421 | 15:749c595b19e2 | 299 | lcd.printString("Wormhole",18,4); |
davidwst421 | 15:749c595b19e2 | 300 | lcd.drawSprite(0,40,8,84,(int *)intro2); |
davidwst421 | 15:749c595b19e2 | 301 | lcd.refresh(); |
davidwst421 | 15:749c595b19e2 | 302 | wait(0.5); |
davidwst421 | 15:749c595b19e2 | 303 | } |
davidwst421 | 15:749c595b19e2 | 304 | |
davidwst421 | 15:749c595b19e2 | 305 | while (pad.check_event(Gamepad::START_PRESSED) == false) { // tutorial with animation |
davidwst421 | 15:749c595b19e2 | 306 | lcd.clear(); |
davidwst421 | 15:749c595b19e2 | 307 | lcd.printString("try not to",12,0); |
davidwst421 | 15:749c595b19e2 | 308 | lcd.printString("interrupt",15,1); |
davidwst421 | 15:749c595b19e2 | 309 | lcd.printString("the time",0,2); |
davidwst421 | 15:749c595b19e2 | 310 | lcd.printString("line but",0,3); |
davidwst421 | 15:749c595b19e2 | 311 | lcd.printString("pass thro.",12,4); |
davidwst421 | 15:749c595b19e2 | 312 | lcd.printString("the gap",21,5); |
davidwst421 | 15:749c595b19e2 | 313 | lcd.drawSprite(54,16,16,18,(int *)intro3); |
davidwst421 | 15:749c595b19e2 | 314 | lcd.drawRect(77,0,2,18,FILL_BLACK); |
davidwst421 | 15:749c595b19e2 | 315 | lcd.drawRect(77,30,2,18,FILL_BLACK); |
davidwst421 | 15:749c595b19e2 | 316 | lcd.refresh(); |
davidwst421 | 15:749c595b19e2 | 317 | wait(0.5); |
davidwst421 | 15:749c595b19e2 | 318 | lcd.clear(); |
davidwst421 | 15:749c595b19e2 | 319 | lcd.printString("try not to",12,0); |
davidwst421 | 15:749c595b19e2 | 320 | lcd.printString("interrupt",15,1); |
davidwst421 | 15:749c595b19e2 | 321 | lcd.printString("the time",0,2); |
davidwst421 | 15:749c595b19e2 | 322 | lcd.printString("line but",0,3); |
davidwst421 | 15:749c595b19e2 | 323 | lcd.printString("pass thro.",12,4); |
davidwst421 | 15:749c595b19e2 | 324 | lcd.printString("the gap",21,5); |
davidwst421 | 15:749c595b19e2 | 325 | lcd.drawSprite(60,16,16,18,(int *)intro3); |
davidwst421 | 15:749c595b19e2 | 326 | lcd.drawRect(77,0,2,18,FILL_BLACK); |
davidwst421 | 15:749c595b19e2 | 327 | lcd.drawRect(77,30,2,18,FILL_BLACK); |
davidwst421 | 15:749c595b19e2 | 328 | lcd.refresh(); |
davidwst421 | 15:749c595b19e2 | 329 | wait(0.5); |
davidwst421 | 15:749c595b19e2 | 330 | } |
davidwst421 | 15:749c595b19e2 | 331 | |
davidwst421 | 15:749c595b19e2 | 332 | lcd.clear(); // last message before the game begins |
davidwst421 | 15:749c595b19e2 | 333 | lcd.printString("retrieve 6",12,0); |
davidwst421 | 15:749c595b19e2 | 334 | lcd.printString("stones and",12,1); |
davidwst421 | 15:749c595b19e2 | 335 | lcd.printString("win the game",6,2); |
davidwst421 | 15:749c595b19e2 | 336 | lcd.printString("God speed",15,3); |
davidwst421 | 15:749c595b19e2 | 337 | lcd.printString("Avengers!",15,4); |
davidwst421 | 15:749c595b19e2 | 338 | lcd.refresh(); |
davidwst421 | 15:749c595b19e2 | 339 | wait(0.5); |
davidwst421 | 15:749c595b19e2 | 340 | |
davidwst421 | 15:749c595b19e2 | 341 | while (pad.check_event(Gamepad::START_PRESSED) == false) { //sparking leds |
davidwst421 | 15:749c595b19e2 | 342 | pad.leds_on(); |
davidwst421 | 15:749c595b19e2 | 343 | wait(0.25); |
davidwst421 | 15:749c595b19e2 | 344 | pad.leds_off(); |
davidwst421 | 15:749c595b19e2 | 345 | wait(0.25); |
davidwst421 | 15:749c595b19e2 | 346 | } |
davidwst421 | 15:749c595b19e2 | 347 | } |
davidwst421 | 15:749c595b19e2 | 348 | |
davidwst421 | 15:749c595b19e2 | 349 | void render() { |
davidwst421 | 15:749c595b19e2 | 350 | // clear screen, re-draw and refresh |
davidwst421 | 15:749c595b19e2 | 351 | lcd.clear(); |
davidwst421 | 15:749c595b19e2 | 352 | eng.draw(lcd); |
davidwst421 | 15:749c595b19e2 | 353 | lcd.refresh(); |
davidwst421 | 15:749c595b19e2 | 354 | } |
davidwst421 | 15:749c595b19e2 | 355 | |
davidwst421 | 15:749c595b19e2 | 356 | void fingersnap() { |
davidwst421 | 15:749c595b19e2 | 357 | lcd.clear(); // at this point the game has broken the while loop, clear screen to display congrat message |
davidwst421 | 15:749c595b19e2 | 358 | lcd.printString("Congrat!!",15,0); |
davidwst421 | 15:749c595b19e2 | 359 | lcd.printString("Credit: STWong",0,1); |
davidwst421 | 15:749c595b19e2 | 360 | lcd.printString("201186503",15,2); |
davidwst421 | 15:749c595b19e2 | 361 | lcd.refresh(); |
davidwst421 | 15:749c595b19e2 | 362 | |
davidwst421 | 15:749c595b19e2 | 363 | pad.tone(440.00,0.21); // avenger theme again |
davidwst421 | 15:749c595b19e2 | 364 | wait(0.21); |
davidwst421 | 15:749c595b19e2 | 365 | pad.tone(587.3,0.63); |
davidwst421 | 15:749c595b19e2 | 366 | wait(0.63); |
davidwst421 | 15:749c595b19e2 | 367 | pad.tone(0.0,0.06); |
davidwst421 | 15:749c595b19e2 | 368 | wait(0.06); |
davidwst421 | 15:749c595b19e2 | 369 | pad.tone(587.3,0.63); |
davidwst421 | 15:749c595b19e2 | 370 | wait(0.63); |
davidwst421 | 15:749c595b19e2 | 371 | pad.tone(0.0,0.06); |
davidwst421 | 15:749c595b19e2 | 372 | wait(0.06); |
davidwst421 | 15:749c595b19e2 | 373 | pad.tone(587.3,0.63); |
davidwst421 | 15:749c595b19e2 | 374 | wait(0.63); |
davidwst421 | 15:749c595b19e2 | 375 | pad.tone(0.0,0.06); |
davidwst421 | 15:749c595b19e2 | 376 | wait(0.06); |
davidwst421 | 15:749c595b19e2 | 377 | pad.tone(587.3,0.42); |
davidwst421 | 15:749c595b19e2 | 378 | wait(0.42); |
davidwst421 | 15:749c595b19e2 | 379 | pad.tone(880.0,0.21); |
davidwst421 | 15:749c595b19e2 | 380 | wait(0.21); |
davidwst421 | 15:749c595b19e2 | 381 | pad.tone(784.0,1.40); |
davidwst421 | 15:749c595b19e2 | 382 | wait(1.40); |
davidwst421 | 15:749c595b19e2 | 383 | pad.tone(698.5,0.70); |
davidwst421 | 15:749c595b19e2 | 384 | wait(0.70); |
davidwst421 | 15:749c595b19e2 | 385 | pad.tone(659.3,0.70); |
davidwst421 | 15:749c595b19e2 | 386 | wait(0.70); |
davidwst421 | 15:749c595b19e2 | 387 | pad.tone(587.3,0.63); |
davidwst421 | 15:749c595b19e2 | 388 | wait(0.70); |
davidwst421 | 15:749c595b19e2 | 389 | while (pad.check_event(Gamepad::START_PRESSED) == false) { // enter loop waiting to restart the game |
davidwst421 | 15:749c595b19e2 | 390 | lcd.printString("press start",9,4); |
davidwst421 | 15:749c595b19e2 | 391 | lcd.printString("to return",15,5); |
davidwst421 | 15:749c595b19e2 | 392 | lcd.refresh(); |
davidwst421 | 15:749c595b19e2 | 393 | pad.leds_on(); |
davidwst421 | 15:749c595b19e2 | 394 | wait(0.5); |
davidwst421 | 15:749c595b19e2 | 395 | pad.leds_off(); |
davidwst421 | 15:749c595b19e2 | 396 | wait(0.5); |
davidwst421 | 15:749c595b19e2 | 397 | } |
davidwst421 | 15:749c595b19e2 | 398 | } |
davidwst421 | 15:749c595b19e2 | 399 | |
davidwst421 | 15:749c595b19e2 | 400 | void endgame() { |
davidwst421 | 15:749c595b19e2 | 401 | lcd.clear(); //break the while loop and enter gameover |
davidwst421 | 15:749c595b19e2 | 402 | lcd.printString("Mr.Stark",18,1); |
davidwst421 | 15:749c595b19e2 | 403 | lcd.printString("I don't feel",6,2); |
davidwst421 | 15:749c595b19e2 | 404 | lcd.printString("so good ...",9,3); |
davidwst421 | 15:749c595b19e2 | 405 | lcd.refresh(); |
davidwst421 | 15:749c595b19e2 | 406 | |
davidwst421 | 15:749c595b19e2 | 407 | pad.tone(587.3,0.63); // play sad music when lose |
davidwst421 | 15:749c595b19e2 | 408 | wait(0.63); |
davidwst421 | 15:749c595b19e2 | 409 | pad.tone(0.0,0.06); |
davidwst421 | 15:749c595b19e2 | 410 | wait(0.06); |
davidwst421 | 15:749c595b19e2 | 411 | pad.tone(587.3,0.63); |
davidwst421 | 15:749c595b19e2 | 412 | wait(0.63); |
davidwst421 | 15:749c595b19e2 | 413 | pad.tone(0.0,0.06); |
davidwst421 | 15:749c595b19e2 | 414 | wait(0.06); |
davidwst421 | 15:749c595b19e2 | 415 | pad.tone(587.3,0.63); |
davidwst421 | 15:749c595b19e2 | 416 | wait(0.63); |
davidwst421 | 15:749c595b19e2 | 417 | pad.tone(0.0,0.06); |
davidwst421 | 15:749c595b19e2 | 418 | wait(0.06); |
davidwst421 | 15:749c595b19e2 | 419 | pad.tone(698.5,0.42); |
davidwst421 | 15:749c595b19e2 | 420 | wait(0.42); |
davidwst421 | 15:749c595b19e2 | 421 | pad.tone(659.3,0.21); |
davidwst421 | 15:749c595b19e2 | 422 | wait(0.21); |
davidwst421 | 15:749c595b19e2 | 423 | pad.tone(0.0,0.06); |
davidwst421 | 15:749c595b19e2 | 424 | wait(0.06); |
davidwst421 | 15:749c595b19e2 | 425 | pad.tone(659.3,0.42); |
davidwst421 | 15:749c595b19e2 | 426 | wait(0.42); |
davidwst421 | 15:749c595b19e2 | 427 | pad.tone(587.3,0.21); |
davidwst421 | 15:749c595b19e2 | 428 | wait(0.21); |
davidwst421 | 15:749c595b19e2 | 429 | pad.tone(0.0,0.06); |
davidwst421 | 15:749c595b19e2 | 430 | wait(0.06); |
davidwst421 | 15:749c595b19e2 | 431 | pad.tone(587.3,0.42); |
davidwst421 | 15:749c595b19e2 | 432 | wait(0.42); |
davidwst421 | 15:749c595b19e2 | 433 | pad.tone(554.4,0.21); |
davidwst421 | 15:749c595b19e2 | 434 | wait(0.21); |
davidwst421 | 15:749c595b19e2 | 435 | pad.tone(587.3,0.42); |
davidwst421 | 15:749c595b19e2 | 436 | wait(0.42); |
davidwst421 | 15:749c595b19e2 | 437 | while (pad.check_event(Gamepad::START_PRESSED) == false) { // enter loop waiting to restart the game |
davidwst421 | 15:749c595b19e2 | 438 | lcd.printString("press start",9,4); |
davidwst421 | 15:749c595b19e2 | 439 | lcd.printString("to return",15,5); |
davidwst421 | 15:749c595b19e2 | 440 | lcd.refresh(); |
davidwst421 | 15:749c595b19e2 | 441 | wait(0.5); |
davidwst421 | 15:749c595b19e2 | 442 | } |
davidwst421 | 15:749c595b19e2 | 443 | } |
davidwst421 | 15:749c595b19e2 | 444 | |
davidwst421 | 15:749c595b19e2 | 445 | @endcode |
davidwst421 | 15:749c595b19e2 | 446 | */ |
davidwst421 | 15:749c595b19e2 | 447 | |
davidwst421 | 0:fd8eda608206 | 448 | class Wall |
davidwst421 | 0:fd8eda608206 | 449 | { |
davidwst421 | 0:fd8eda608206 | 450 | |
davidwst421 | 0:fd8eda608206 | 451 | public: |
davidwst421 | 0:fd8eda608206 | 452 | Wall(); |
davidwst421 | 0:fd8eda608206 | 453 | ~Wall(); |
davidwst421 | 15:749c595b19e2 | 454 | // constructors |
davidwst421 | 15:749c595b19e2 | 455 | /** |
davidwst421 | 15:749c595b19e2 | 456 | * @brief Initiates the parameters for every objects |
davidwst421 | 15:749c595b19e2 | 457 | * @param x @details Vertical position of Wall |
davidwst421 | 15:749c595b19e2 | 458 | * @param gap @details Gap of Wall |
davidwst421 | 15:749c595b19e2 | 459 | * @param width @details Width of Wall |
davidwst421 | 15:749c595b19e2 | 460 | * @param speed @details Speed of Wall |
davidwst421 | 15:749c595b19e2 | 461 | */ |
davidwst421 | 0:fd8eda608206 | 462 | void init(int x,int gap,int width,int speed); |
davidwst421 | 15:749c595b19e2 | 463 | /** |
davidwst421 | 15:749c595b19e2 | 464 | * @brief Draws the wall near the top first on the LCD |
davidwst421 | 15:749c595b19e2 | 465 | * @param N5110 @details LCD screen |
davidwst421 | 15:749c595b19e2 | 466 | */ |
davidwst421 | 0:fd8eda608206 | 467 | void draw1(N5110 &lcd); |
davidwst421 | 15:749c595b19e2 | 468 | /** |
davidwst421 | 15:749c595b19e2 | 469 | * @brief Draws the wall near the bottom then |
davidwst421 | 15:749c595b19e2 | 470 | * @param N5110 @details LCD screen |
davidwst421 | 15:749c595b19e2 | 471 | */ |
davidwst421 | 0:fd8eda608206 | 472 | void draw2(N5110 &lcd); |
davidwst421 | 15:749c595b19e2 | 473 | /** |
davidwst421 | 15:749c595b19e2 | 474 | * @brief Updates the new corrdinate of Wall |
davidwst421 | 15:749c595b19e2 | 475 | * @returns The new coordinate of Wall |
davidwst421 | 15:749c595b19e2 | 476 | */ |
davidwst421 | 0:fd8eda608206 | 477 | void update(); |
davidwst421 | 15:749c595b19e2 | 478 | /** |
davidwst421 | 15:749c595b19e2 | 479 | * @brief Resets the new corrdinate of Wall |
davidwst421 | 15:749c595b19e2 | 480 | * @returns The original coordinate of Wall |
davidwst421 | 15:749c595b19e2 | 481 | */ |
davidwst421 | 0:fd8eda608206 | 482 | void reset(); |
davidwst421 | 15:749c595b19e2 | 483 | /** |
davidwst421 | 15:749c595b19e2 | 484 | * @brief Gets the vertical position of Wall |
davidwst421 | 15:749c595b19e2 | 485 | * @returns The vertical position of Wall |
davidwst421 | 15:749c595b19e2 | 486 | */ |
davidwst421 | 1:f09ff0ed98fd | 487 | int get_x(); |
davidwst421 | 15:749c595b19e2 | 488 | /** |
davidwst421 | 15:749c595b19e2 | 489 | * @brief Gets the vertical length of Wall |
davidwst421 | 15:749c595b19e2 | 490 | * @returns The vertical length of Wall |
davidwst421 | 15:749c595b19e2 | 491 | */ |
davidwst421 | 1:f09ff0ed98fd | 492 | int get_height(); |
davidwst421 | 0:fd8eda608206 | 493 | |
davidwst421 | 0:fd8eda608206 | 494 | private: |
davidwst421 | 14:13e82f720bea | 495 | // parameters of the walls |
davidwst421 | 0:fd8eda608206 | 496 | int _height; |
davidwst421 | 0:fd8eda608206 | 497 | int _width; |
davidwst421 | 0:fd8eda608206 | 498 | int _x; |
davidwst421 | 0:fd8eda608206 | 499 | int _y; |
davidwst421 | 0:fd8eda608206 | 500 | int _speed; |
davidwst421 | 1:f09ff0ed98fd | 501 | int _gap; |
davidwst421 | 0:fd8eda608206 | 502 | }; |
davidwst421 | 0:fd8eda608206 | 503 | #endif |