
Final Commit
Dependencies: mbed
Diff: main.cpp
- Revision:
- 25:f03439ee32c6
- Parent:
- 21:63c5590cb2c2
- Child:
- 26:23301f48c1ed
--- a/main.cpp Tue May 01 12:20:42 2018 +0000 +++ b/main.cpp Tue May 08 10:52:12 2018 +0000 @@ -5,12 +5,19 @@ #include "Testing.h" #include "SnakeEngine.h" + + #define FOOD_X 20 #define FOOD_Y 20 #define SNAKE_P_X 42 #define SNAKE_P_Y 24 #define IN E #define CUR E +#define SPAWN_TIME 200 + +#ifndef WITH_TESTING +#include "tests.h" +//#endif struct UserInput { @@ -36,29 +43,36 @@ Gamepad pad; Snake snake; N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); -Testing test1; +//Testing test1; // ----- Prototypes ----- void init(); void update_game(UserInput input); void render(); -void start_menu(); +void start_screen(); int main() { +//#ifdef WITH_TESTING + int number_of_failures = run_tests(); + + if(number_of_failures > 0) return number_of_failures; +#endif init(); + start_screen(); render(); wait(0.2); while(1) { - + + snake_engine.get_input(pad); snake_engine.update(pad); render(); - wait(0.2); + wait(0.15); } } @@ -71,7 +85,7 @@ pad.init(); // initialise the game with food, snake... - snake_engine.init(IN, CUR, SNAKE_P_X, SNAKE_P_Y); + snake_engine.init(IN, CUR, SNAKE_P_X, SNAKE_P_Y, SPAWN_TIME); } @@ -85,8 +99,37 @@ } -void start_menu() +void start_screen() { - - + int i = 0; + lcd.setContrast(0.5); + for(i = 0; i <= 4; ++i) { + + lcd.printString(" NOTENDO ", 0,i); + lcd.refresh(); + wait(0.3); + lcd.clear(); + + + if(i == 4) { + + lcd.printString(" NOTENDO ", 0,5); + lcd.refresh(); + pad.tone(0,1.75); + wait(1.5); + lcd.clear(); + + } + + } + + while ( pad.check_event(Gamepad::START_PRESSED) == false ) { + + + lcd.printString(" Welcome ", 0, 1); + lcd.printString(" Press Start ", 0, 3); + lcd.refresh(); + + } + } \ No newline at end of file