Final Commit

Dependencies:   mbed

Revision:
19:b437806e579b
Parent:
18:406fc298a7c4
Child:
20:277e88a8185f
--- a/SnakeEngine/SnakeEngine.h	Mon Apr 30 08:11:40 2018 +0000
+++ b/SnakeEngine/SnakeEngine.h	Mon Apr 30 10:13:35 2018 +0000
@@ -50,13 +50,13 @@
     SnakeEngine(); // constructor
     ~SnakeEngine(); // destructor
     
-    void init(); // initiallises the position of the food, and snake 
+    void init(Direction in, Direction cur, int pos_x, int pos_y); // initiallises the position of the food, and snake 
     void draw(N5110 &lcd); // draws snake/food to the lcd
     void update(Gamepad &pad); // updates depending on gamepad input
     void get_input(Gamepad &pad); // gets the input from the gamepad
     
     bool detect_food_collision(Gamepad &pad);
-    bool detect_wall_collision();
+    bool detect_wall_collision(Gamepad &pad);
     bool detect_tail_collision();
     
     void set_tail_length(bool collision_detected);