
Final Commit
Dependencies: mbed
Diff: main.cpp
- Revision:
- 8:a2b431b9b3f7
- Parent:
- 7:c38800a428a6
- Child:
- 9:561e5681b7a6
--- a/main.cpp Wed Mar 21 13:09:20 2018 +0000 +++ b/main.cpp Thu Mar 22 14:52:08 2018 +0000 @@ -5,8 +5,8 @@ #include "Testing.h" #include "SnakeEngine.h" -#define FOOD_X 10 -#define FOOD_Y 10 +#define FOOD_X 20 +#define FOOD_Y 20 struct UserInput { @@ -40,11 +40,41 @@ void start_menu(); int main() { - - while(1) { + + init(); + //render(); + wait(1.0); + + while(1) { + + // render(); + // wait(1.0); + if(test.food_test_position()) { + + printf("Passed position test \n"); + + } - printf("Nothing"); + else { + + printf("Failed position test \n"); + + } + if(test.food_test_range()) { + + printf("Passed Range Test \n"); + + } + + else { + + printf("Failed Range Test \n"); + + } + + wait(1.0); + } } @@ -56,7 +86,7 @@ pad.init(); // initialise the game with food, snake... - snake_engine.init(FOOD_X, FOOD_Y); + //snake_engine.init(FOOD_X, FOOD_Y); } @@ -64,9 +94,10 @@ void render() { // clear screen, re-draw and refresh - lcd.clear(); - // snake_engine.draw(lcd); + lcd.clear(); + snake_engine.draw(lcd); lcd.refresh(); + } void start_menu() {