
Final Commit
Dependencies: mbed
SnakeEngine/SnakeEngine.h@24:4b180348826e, 2018-05-01 (annotated)
- Committer:
- JRM1986
- Date:
- Tue May 01 12:20:42 2018 +0000
- Revision:
- 24:4b180348826e
- Parent:
- 23:3081be418c89
- Child:
- 25:f03439ee32c6
Comments done;
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
JRM1986 | 2:ea90cec2489a | 1 | #ifndef SNAKEENGINE_H |
JRM1986 | 2:ea90cec2489a | 2 | #define SNAKEENGINE_H |
JRM1986 | 2:ea90cec2489a | 3 | |
JRM1986 | 2:ea90cec2489a | 4 | #include "mbed.h" |
JRM1986 | 3:50f01159c61d | 5 | #include "FXOS8700CQ.h" |
JRM1986 | 3:50f01159c61d | 6 | #include "Gamepad.h" |
JRM1986 | 2:ea90cec2489a | 7 | #include "N5110.h" |
JRM1986 | 6:f3f508cea1c4 | 8 | #include "Food.h" |
JRM1986 | 6:f3f508cea1c4 | 9 | #include "Snake.h" |
JRM1986 | 2:ea90cec2489a | 10 | |
JRM1986 | 13:72bc2579e85e | 11 | |
JRM1986 | 2:ea90cec2489a | 12 | /** SnakeEngine Class |
JRM1986 | 1:c3fdbc4b1293 | 13 | * @brief Class that initialises and defines the game charectoristics ready for the main file |
JRM1986 | 1:c3fdbc4b1293 | 14 | * @author Joshua R. Marshall |
JRM1986 | 1:c3fdbc4b1293 | 15 | * @date Feb, 2018 |
JRM1986 | 2:ea90cec2489a | 16 | */ |
JRM1986 | 16:85ca9feccf3f | 17 | |
JRM1986 | 16:85ca9feccf3f | 18 | int g_tail_length(); |
JRM1986 | 17:94dd8a691d4a | 19 | Vector2D g_tail_position(); |
JRM1986 | 17:94dd8a691d4a | 20 | |
JRM1986 | 17:94dd8a691d4a | 21 | int g_get_even_array(); |
JRM1986 | 17:94dd8a691d4a | 22 | int g_get_odd_array(); |
JRM1986 | 17:94dd8a691d4a | 23 | int g_get_engine_frame_count(); |
JRM1986 | 16:85ca9feccf3f | 24 | |
JRM1986 | 16:85ca9feccf3f | 25 | static Vector2D g_tp; |
JRM1986 | 16:85ca9feccf3f | 26 | static int g_tl; |
JRM1986 | 17:94dd8a691d4a | 27 | static int g_tc; |
JRM1986 | 17:94dd8a691d4a | 28 | static int g_engine_fc; |
JRM1986 | 16:85ca9feccf3f | 29 | |
JRM1986 | 17:94dd8a691d4a | 30 | static int g_odd_array_x[100]; |
JRM1986 | 17:94dd8a691d4a | 31 | static int g_odd_array_y[100]; |
JRM1986 | 17:94dd8a691d4a | 32 | static int g_even_array_x[100]; |
JRM1986 | 17:94dd8a691d4a | 33 | static int g_even_array_y[100]; |
JRM1986 | 17:94dd8a691d4a | 34 | static int g_array_x[100]; |
JRM1986 | 17:94dd8a691d4a | 35 | static int g_array_y[100]; |
JRM1986 | 17:94dd8a691d4a | 36 | |
JRM1986 | 17:94dd8a691d4a | 37 | Vector2D g_holder_pos(); |
JRM1986 | 17:94dd8a691d4a | 38 | |
JRM1986 | 17:94dd8a691d4a | 39 | |
JRM1986 | 16:85ca9feccf3f | 40 | |
JRM1986 | 16:85ca9feccf3f | 41 | |
JRM1986 | 2:ea90cec2489a | 42 | class SnakeEngine |
JRM1986 | 2:ea90cec2489a | 43 | { |
JRM1986 | 2:ea90cec2489a | 44 | |
JRM1986 | 2:ea90cec2489a | 45 | public: |
JRM1986 | 6:f3f508cea1c4 | 46 | |
JRM1986 | 2:ea90cec2489a | 47 | SnakeEngine(); // constructor |
JRM1986 | 2:ea90cec2489a | 48 | ~SnakeEngine(); // destructor |
JRM1986 | 6:f3f508cea1c4 | 49 | |
JRM1986 | 23:3081be418c89 | 50 | |
JRM1986 | 23:3081be418c89 | 51 | /** Initialises the directions for the snake and the position for the food |
JRM1986 | 23:3081be418c89 | 52 | * @param Input direction from pad |
JRM1986 | 23:3081be418c89 | 53 | * @param Current direction of snake |
JRM1986 | 23:3081be418c89 | 54 | * @param pos_x x position |
JRM1986 | 23:3081be418c89 | 55 | * @param pos_y y position |
JRM1986 | 23:3081be418c89 | 56 | */ |
JRM1986 | 23:3081be418c89 | 57 | |
JRM1986 | 23:3081be418c89 | 58 | void init(Direction in, Direction cur, int pos_x, int pos_y); |
JRM1986 | 23:3081be418c89 | 59 | |
JRM1986 | 23:3081be418c89 | 60 | /** Updates the Food and Snake classes from the Gamepad |
JRM1986 | 23:3081be418c89 | 61 | */ |
JRM1986 | 23:3081be418c89 | 62 | |
JRM1986 | 23:3081be418c89 | 63 | void update(Gamepad &pad); |
JRM1986 | 23:3081be418c89 | 64 | |
JRM1986 | 24:4b180348826e | 65 | /** Draws the game to the lcd */ |
JRM1986 | 24:4b180348826e | 66 | |
JRM1986 | 24:4b180348826e | 67 | void draw(N5110 &lcd); |
JRM1986 | 24:4b180348826e | 68 | |
JRM1986 | 24:4b180348826e | 69 | /** Draws the tail segments on the lcd */ |
JRM1986 | 24:4b180348826e | 70 | |
JRM1986 | 24:4b180348826e | 71 | void draw_tail(N5110 &lcd); |
JRM1986 | 24:4b180348826e | 72 | |
JRM1986 | 23:3081be418c89 | 73 | /** Gets the updated direction from the Gamepad and stores it in a struct |
JRM1986 | 23:3081be418c89 | 74 | */ |
JRM1986 | 23:3081be418c89 | 75 | |
JRM1986 | 23:3081be418c89 | 76 | void get_input(Gamepad &pad); |
JRM1986 | 23:3081be418c89 | 77 | |
JRM1986 | 23:3081be418c89 | 78 | /** Check if snake has eaten food |
JRM1986 | 23:3081be418c89 | 79 | */ |
JRM1986 | 6:f3f508cea1c4 | 80 | |
JRM1986 | 16:85ca9feccf3f | 81 | bool detect_food_collision(Gamepad &pad); |
JRM1986 | 23:3081be418c89 | 82 | |
JRM1986 | 23:3081be418c89 | 83 | /** Checks if snake has hit wall |
JRM1986 | 23:3081be418c89 | 84 | */ |
JRM1986 | 19:b437806e579b | 85 | bool detect_wall_collision(Gamepad &pad); |
JRM1986 | 23:3081be418c89 | 86 | |
JRM1986 | 23:3081be418c89 | 87 | /** Checks if snake has hit it's own tail |
JRM1986 | 23:3081be418c89 | 88 | */ |
JRM1986 | 23:3081be418c89 | 89 | |
JRM1986 | 16:85ca9feccf3f | 90 | bool detect_tail_collision(); |
JRM1986 | 16:85ca9feccf3f | 91 | |
JRM1986 | 23:3081be418c89 | 92 | /** Increments the length variable for tail when food is eaten |
JRM1986 | 23:3081be418c89 | 93 | * @param Checks if food and head have collided (been eaten) |
JRM1986 | 23:3081be418c89 | 94 | */ |
JRM1986 | 23:3081be418c89 | 95 | |
JRM1986 | 16:85ca9feccf3f | 96 | void set_tail_length(bool collision_detected); |
JRM1986 | 23:3081be418c89 | 97 | |
JRM1986 | 23:3081be418c89 | 98 | /** Gets the updated length |
JRM1986 | 23:3081be418c89 | 99 | * @return returns the length of the tail |
JRM1986 | 23:3081be418c89 | 100 | */ |
JRM1986 | 23:3081be418c89 | 101 | |
JRM1986 | 16:85ca9feccf3f | 102 | int get_tail_length(); |
JRM1986 | 23:3081be418c89 | 103 | |
JRM1986 | 23:3081be418c89 | 104 | /** Creates an updated array of tail segments |
JRM1986 | 23:3081be418c89 | 105 | * @details When the engine_frame counter is odd it sets the odd_array, |
JRM1986 | 23:3081be418c89 | 106 | when the engine counter is even it sets the even_array. |
JRM1986 | 23:3081be418c89 | 107 | */ |
JRM1986 | 16:85ca9feccf3f | 108 | |
JRM1986 | 23:3081be418c89 | 109 | void set_tail_array(Gamepad &pad); |
JRM1986 | 23:3081be418c89 | 110 | |
JRM1986 | 23:3081be418c89 | 111 | /** Updates the odd array with new positions |
JRM1986 | 23:3081be418c89 | 112 | * @details For the odd array it initially sets index 0 of even array to the |
JRM1986 | 23:3081be418c89 | 113 | new position, then makes each odd index equal to the even |
JRM1986 | 23:3081be418c89 | 114 | index -1 starting from the the bottom of the array finally adding |
JRM1986 | 23:3081be418c89 | 115 | the new position to index 0 |
JRM1986 | 23:3081be418c89 | 116 | */ |
JRM1986 | 23:3081be418c89 | 117 | |
JRM1986 | 17:94dd8a691d4a | 118 | void set_odd_array(Gamepad &pad); |
JRM1986 | 23:3081be418c89 | 119 | |
JRM1986 | 23:3081be418c89 | 120 | /** Updates the even array with new positions |
JRM1986 | 23:3081be418c89 | 121 | * @details For the even array it initially sets index 0 of odd array to the |
JRM1986 | 23:3081be418c89 | 122 | new position, then makes each even index equal to the odd |
JRM1986 | 23:3081be418c89 | 123 | index -1 starting from the the bottom of the array finally adding |
JRM1986 | 23:3081be418c89 | 124 | the new position to index 0 |
JRM1986 | 23:3081be418c89 | 125 | */ |
JRM1986 | 23:3081be418c89 | 126 | |
JRM1986 | 17:94dd8a691d4a | 127 | void set_even_array(Gamepad &pad); |
JRM1986 | 16:85ca9feccf3f | 128 | |
JRM1986 | 2:ea90cec2489a | 129 | private: |
JRM1986 | 2:ea90cec2489a | 130 | |
JRM1986 | 6:f3f508cea1c4 | 131 | |
JRM1986 | 6:f3f508cea1c4 | 132 | Food _food; |
JRM1986 | 6:f3f508cea1c4 | 133 | |
JRM1986 | 6:f3f508cea1c4 | 134 | Snake _snake; |
JRM1986 | 10:62d8cb7742c3 | 135 | |
JRM1986 | 17:94dd8a691d4a | 136 | //Direction _snake_current_direction; |
JRM1986 | 20:277e88a8185f | 137 | int _snake_pos_x; |
JRM1986 | 20:277e88a8185f | 138 | int _snake_pos_y; |
JRM1986 | 13:72bc2579e85e | 139 | |
JRM1986 | 13:72bc2579e85e | 140 | Direction _in; |
JRM1986 | 10:62d8cb7742c3 | 141 | Direction _cur; |
JRM1986 | 10:62d8cb7742c3 | 142 | |
JRM1986 | 18:406fc298a7c4 | 143 | bool _collision; |
JRM1986 | 18:406fc298a7c4 | 144 | |
JRM1986 | 21:63c5590cb2c2 | 145 | static int _odd_array_x[100]; |
JRM1986 | 21:63c5590cb2c2 | 146 | static int _odd_array_y[100]; |
JRM1986 | 21:63c5590cb2c2 | 147 | static int _even_array_x[100]; |
JRM1986 | 21:63c5590cb2c2 | 148 | static int _even_array_y[100]; |
JRM1986 | 17:94dd8a691d4a | 149 | int _array_x[100]; |
JRM1986 | 17:94dd8a691d4a | 150 | int _array_y[100]; |
JRM1986 | 17:94dd8a691d4a | 151 | |
JRM1986 | 17:94dd8a691d4a | 152 | int _tail_x; |
JRM1986 | 17:94dd8a691d4a | 153 | int _tail_y; |
JRM1986 | 17:94dd8a691d4a | 154 | |
JRM1986 | 21:63c5590cb2c2 | 155 | int _number_food_frames; |
JRM1986 | 21:63c5590cb2c2 | 156 | |
JRM1986 | 2:ea90cec2489a | 157 | |
JRM1986 | 2:ea90cec2489a | 158 | }; |
JRM1986 | 2:ea90cec2489a | 159 | #endif |