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Dependencies: mbed
GameEngine/GameEngine.h@12:4d7f1349d796, 2018-05-04 (annotated)
- Committer:
- RehamFaqehi
- Date:
- Fri May 04 21:19:34 2018 +0000
- Revision:
- 12:4d7f1349d796
- Parent:
- 11:cb48d596aa3e
- Child:
- 14:cf4a32245152
Time added and some comments and functions names fixed
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
RehamFaqehi | 2:3fd0d3d69556 | 1 | #ifndef GameEngine_H |
RehamFaqehi | 2:3fd0d3d69556 | 2 | #define GameEngine_H |
RehamFaqehi | 2:3fd0d3d69556 | 3 | |
RehamFaqehi | 2:3fd0d3d69556 | 4 | #include "mbed.h" |
RehamFaqehi | 2:3fd0d3d69556 | 5 | #include "N5110.h" |
RehamFaqehi | 2:3fd0d3d69556 | 6 | #include "Gamepad.h" |
RehamFaqehi | 2:3fd0d3d69556 | 7 | #include "Rocket.h" |
RehamFaqehi | 4:8c6723798227 | 8 | #include "Asteroid.h" |
RehamFaqehi | 4:8c6723798227 | 9 | |
RehamFaqehi | 2:3fd0d3d69556 | 10 | |
RehamFaqehi | 2:3fd0d3d69556 | 11 | class GameEngine |
RehamFaqehi | 2:3fd0d3d69556 | 12 | { |
RehamFaqehi | 2:3fd0d3d69556 | 13 | |
RehamFaqehi | 2:3fd0d3d69556 | 14 | public: |
RehamFaqehi | 2:3fd0d3d69556 | 15 | GameEngine(); |
RehamFaqehi | 2:3fd0d3d69556 | 16 | ~GameEngine(); |
RehamFaqehi | 2:3fd0d3d69556 | 17 | |
RehamFaqehi | 2:3fd0d3d69556 | 18 | void init(); |
RehamFaqehi | 2:3fd0d3d69556 | 19 | void read_input(Gamepad &g_pad); |
RehamFaqehi | 2:3fd0d3d69556 | 20 | void draw(N5110 &lcd); |
RehamFaqehi | 12:4d7f1349d796 | 21 | void update(Gamepad &pad); |
RehamFaqehi | 12:4d7f1349d796 | 22 | void draw_hearts(N5110 &lcd); |
RehamFaqehi | 12:4d7f1349d796 | 23 | int check_gameOver(); |
RehamFaqehi | 12:4d7f1349d796 | 24 | void print_time(N5110 &lcd); |
RehamFaqehi | 12:4d7f1349d796 | 25 | void time_increment(); |
RehamFaqehi | 12:4d7f1349d796 | 26 | void time_stop(); |
RehamFaqehi | 12:4d7f1349d796 | 27 | void print_travel_time(N5110 &lcd); |
RehamFaqehi | 12:4d7f1349d796 | 28 | |
RehamFaqehi | 2:3fd0d3d69556 | 29 | private: |
RehamFaqehi | 2:3fd0d3d69556 | 30 | |
RehamFaqehi | 12:4d7f1349d796 | 31 | void check_collision1(Gamepad &pad); |
RehamFaqehi | 12:4d7f1349d796 | 32 | void check_collision2(Gamepad &pad); |
RehamFaqehi | 12:4d7f1349d796 | 33 | void check_collision3(Gamepad &pad); |
RehamFaqehi | 12:4d7f1349d796 | 34 | |
RehamFaqehi | 2:3fd0d3d69556 | 35 | Rocket _rocket; |
RehamFaqehi | 8:13cef7cb872e | 36 | Asteroid _asteroid1; |
RehamFaqehi | 8:13cef7cb872e | 37 | Asteroid _asteroid2; |
RehamFaqehi | 8:13cef7cb872e | 38 | Asteroid _asteroid3; |
RehamFaqehi | 2:3fd0d3d69556 | 39 | Direction _d; |
RehamFaqehi | 2:3fd0d3d69556 | 40 | float _mag; |
RehamFaqehi | 9:e70179ff61c5 | 41 | int gameOver; |
RehamFaqehi | 12:4d7f1349d796 | 42 | Timer time; |
RehamFaqehi | 12:4d7f1349d796 | 43 | int _time; |
RehamFaqehi | 12:4d7f1349d796 | 44 | |
RehamFaqehi | 2:3fd0d3d69556 | 45 | }; |
RehamFaqehi | 2:3fd0d3d69556 | 46 | |
RehamFaqehi | 2:3fd0d3d69556 | 47 | #endif |