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Dependencies: mbed
Diff: rec/rect.cpp
- Revision:
- 6:46d0caedf217
- Parent:
- 5:0a116644cce2
- Child:
- 7:1964f649676e
--- a/rec/rect.cpp Mon Apr 16 09:57:57 2018 +0000 +++ b/rec/rect.cpp Tue Apr 17 20:53:43 2018 +0000 @@ -12,13 +12,13 @@ void rect::init(int x,int y) { //rect_x = x; // x value on screen is fixed - //rect_y = y; + //rect_y = 80; rect_speed = 0.7; // default speed } void rect::draw(N5110 &lcd) { - lcd.drawRect(rect_x,rect_y,10,1,FILL_BLACK); + lcd.drawRect(rect_x,40,10,1,FILL_BLACK); } @@ -26,15 +26,17 @@ { rect_speed = int(mag*10.0f); // scale is arbitrary, could be changed in future - if (d == N) { + /*if (d == N) { - rect_y-=rect_speed; + rect_y=80; } else if (d == S) { - rect_y+=rect_speed; + rect_y=80; } + */ + if (d == W) { rect_x-=rect_speed; } else if (d == E) { @@ -42,31 +44,19 @@ } // check the y origin to ensure that the paddle doesn't go off screen - if (rect_y < 1) { - rect_y = 1; - } - if (rect_y > 44) { - rect_y = 44; - } - - if (rect_x < 1) { - rect_x = 1; - } - if (rect_x > 80) { - rect_x = 80; - } + } Vector2D rect::get_pos() { - Vector2D p = {rect_x,rect_y}; + Vector2D p = {rect_x}; return p; } void rect::set_pos(Vector2D p) { rect_x = p.x; - rect_y = p.y; + //rect_y = p.y; }