ELEC2645 (2017/18) / Mbed 2 deprecated el15ww

Dependencies:   mbed

main.cpp

Committer:
weiway
Date:
2018-05-08
Revision:
18:e58a1f8e72ad
Parent:
15:47ea86f1ed70
Child:
20:980b37fde361

File content as of revision 18:e58a1f8e72ad:

/*
ELEC2645 Embedded Systems Project
School of Electronic & Electrical Engineering
University of Leeds
Name: Wei Wei
Username: el15ww
Student ID Number: 200975452
Date:
*/

#include "mbed.h"
#include "Gamepad.h"
#include "N5110.h"
#include "snake_engine.h"
#include  "snake.h"

N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);

Gamepad pad;
snake_engine engine;
void init();
void render();
void welcome();
void reset();




struct UserInput {
    Direction d;
    float mag;
};

int main()
{
    init();
    welcome();
    while (1) {
                if ((engine.clision  == 1)) { 
            init();
            welcome();
            render();  
            wait(0.03f);
            engine.clision = 0;
        }

        engine.read_input(pad);
        engine.update(pad, lcd);
        render();
        wait(0.05f);
        reset();
    }

}
void init()
{
    lcd.init();
    pad.init();
    engine.init();
}

void render()
{
    lcd.clear();
    engine.draw(lcd);
    lcd.refresh();
}
void welcome()
{
    lcd.printString("     Simple    ",0,1);
    lcd.printString("Snake Game",0,2);
    lcd.printString("   WEI WEI  ",0,3);
    lcd.printString("200975452",0,4);
    lcd.printString("  PRESS START ",0,5);
    lcd.refresh();
    lcd.clear();
    wait(0.5);
    while ( pad.check_event(Gamepad::START_PRESSED) == false) {
    }

}

void reset()
{
    if ( pad.check_event(Gamepad::BACK_PRESSED) == true) {
        lcd.clear();
        lcd.refresh();

        init();
        welcome();
    }
}