library for SnekGame
Food.cpp
- Committer:
- Nefos
- Date:
- 2017-05-05
- Revision:
- 1:8d4639c9d1b0
- Parent:
- 0:337503f9282c
File content as of revision 1:8d4639c9d1b0:
#include "Food.h" posXY food; Food::Food(){ } Food::~Food(){ } void Food::init(){ food.x=48;//set first food food.y=25; }//end of init void Food::draw(N5110 &lcd){ lcd.setPixel(food.x,food.y);//draw food }//end of draw void Food::respawn(){ srand(time(NULL));//randomly respawn food food.x=(rand()%81)+2; food.y=(rand()%27)+10; }//end of respawn posXY Food::returnPos(){ posXY p = { food.x, food.y}; return p; }