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Dependencies: mbed
GameObject/GameObject.h
- Committer:
 - el15as
 - Date:
 - 2017-04-19
 - Revision:
 - 2:8c5c47b2372d
 
File content as of revision 2:8c5c47b2372d:
#ifndef GAMEOBJECT_H
#define GAMEOBJECT_H
#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"
class GameObject
{
public:
    GameObject();
    ~GameObject();
    int type; // 0 - Platform, 1 - Spike
    intVector2D position; // top left corner
    int width;
    int height;
    bool containsPoint(int x, int y);
private:
    bool containsX(int _x);
    bool containsY(int _y);
};
#endif