My ELEC2645 project. Nikollao Sulollari. 200804685
Dependencies: N5110 SoftPWM mbed
main.h@11:53caf3d944a9, 2016-04-28 (annotated)
- Committer:
- Nikollao
- Date:
- Thu Apr 28 16:29:06 2016 +0000
- Revision:
- 11:53caf3d944a9
- Parent:
- 10:1d229362c134
- Child:
- 12:f591f1965abd
- Child:
- 13:359d3aa66352
settings are working
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
Nikollao | 5:ffa498d7071f | 1 | /** |
Nikollao | 5:ffa498d7071f | 2 | @file main.h |
Nikollao | 5:ffa498d7071f | 3 | @brief Header file contains functions and variables |
Nikollao | 5:ffa498d7071f | 4 | @brief Treasure Hunt - Embedded Systems Project |
Nikollao | 5:ffa498d7071f | 5 | @brief Revision 1.0 |
Nikollao | 5:ffa498d7071f | 6 | @author Nikollao Sulollari |
Nikollao | 5:ffa498d7071f | 7 | @Date 26/03/2016 |
Nikollao | 5:ffa498d7071f | 8 | */ |
Nikollao | 5:ffa498d7071f | 9 | |
Nikollao | 5:ffa498d7071f | 10 | #ifndef MAIN_H |
Nikollao | 5:ffa498d7071f | 11 | #define MAIN_H |
Nikollao | 5:ffa498d7071f | 12 | #include "mbed.h" |
Nikollao | 7:f31a4b4beb91 | 13 | #include "N5110.h" |
Nikollao | 11:53caf3d944a9 | 14 | #include "SoftPWM.h" |
Nikollao | 5:ffa498d7071f | 15 | |
Nikollao | 7:f31a4b4beb91 | 16 | #define DIRECTION_TOLERANCE 0.05 |
Nikollao | 7:f31a4b4beb91 | 17 | /** |
Nikollao | 7:f31a4b4beb91 | 18 | @nameSpace r_led |
Nikollao | 7:f31a4b4beb91 | 19 | @brief output for status of red LED |
Nikollao | 7:f31a4b4beb91 | 20 | */ |
Nikollao | 7:f31a4b4beb91 | 21 | DigitalOut r_led(LED_RED); |
Nikollao | 7:f31a4b4beb91 | 22 | |
Nikollao | 7:f31a4b4beb91 | 23 | /** |
Nikollao | 7:f31a4b4beb91 | 24 | @nameSpace g_led |
Nikollao | 7:f31a4b4beb91 | 25 | @brief output for status of green LED |
Nikollao | 7:f31a4b4beb91 | 26 | */ |
Nikollao | 7:f31a4b4beb91 | 27 | DigitalOut g_led(LED_GREEN); |
Nikollao | 5:ffa498d7071f | 28 | |
Nikollao | 5:ffa498d7071f | 29 | /** |
Nikollao | 7:f31a4b4beb91 | 30 | @nameSpace b_led |
Nikollao | 7:f31a4b4beb91 | 31 | @brief output for status of blue LED |
Nikollao | 5:ffa498d7071f | 32 | */ |
Nikollao | 2:af5b5d42e835 | 33 | DigitalOut b_led(LED_BLUE); |
Nikollao | 2:af5b5d42e835 | 34 | |
Nikollao | 7:f31a4b4beb91 | 35 | /** |
Nikollao | 7:f31a4b4beb91 | 36 | @nameSpace lcd |
Nikollao | 7:f31a4b4beb91 | 37 | @brief object of the N5110 class |
Nikollao | 7:f31a4b4beb91 | 38 | */ |
Nikollao | 7:f31a4b4beb91 | 39 | N5110 lcd(PTE26 , PTA0 , PTC4 , PTD0 , PTD2 , PTD1 , PTC3); |
Nikollao | 7:f31a4b4beb91 | 40 | |
Nikollao | 7:f31a4b4beb91 | 41 | /** |
Nikollao | 7:f31a4b4beb91 | 42 | @nameSpace pc |
Nikollao | 7:f31a4b4beb91 | 43 | @brief serial connection between mbed and pc |
Nikollao | 7:f31a4b4beb91 | 44 | */ |
Nikollao | 7:f31a4b4beb91 | 45 | Serial pc(USBTX,USBRX); |
Nikollao | 7:f31a4b4beb91 | 46 | |
Nikollao | 2:af5b5d42e835 | 47 | // K64F on-board switches |
Nikollao | 2:af5b5d42e835 | 48 | InterruptIn sw2(SW2); |
Nikollao | 2:af5b5d42e835 | 49 | InterruptIn sw3(SW3); |
Nikollao | 2:af5b5d42e835 | 50 | |
Nikollao | 7:f31a4b4beb91 | 51 | |
Nikollao | 7:f31a4b4beb91 | 52 | /** |
Nikollao | 7:f31a4b4beb91 | 53 | @nameSpace xPot |
Nikollao | 7:f31a4b4beb91 | 54 | @brief read x-axis position from the value of the joystick |
Nikollao | 7:f31a4b4beb91 | 55 | */ |
Nikollao | 10:1d229362c134 | 56 | AnalogIn xPot(PTB2); |
Nikollao | 7:f31a4b4beb91 | 57 | |
Nikollao | 7:f31a4b4beb91 | 58 | /** |
Nikollao | 7:f31a4b4beb91 | 59 | @nameSpace yPot |
Nikollao | 7:f31a4b4beb91 | 60 | @brief read y-axis position from the value of the joystick |
Nikollao | 7:f31a4b4beb91 | 61 | */ |
Nikollao | 10:1d229362c134 | 62 | AnalogIn yPot(PTB3); |
Nikollao | 10:1d229362c134 | 63 | |
Nikollao | 10:1d229362c134 | 64 | /** |
Nikollao | 10:1d229362c134 | 65 | @nameSpace button |
Nikollao | 10:1d229362c134 | 66 | @brief interrupt executes an event triggered task |
Nikollao | 10:1d229362c134 | 67 | */ |
Nikollao | 10:1d229362c134 | 68 | InterruptIn button(PTB10); |
Nikollao | 10:1d229362c134 | 69 | |
Nikollao | 10:1d229362c134 | 70 | /** |
Nikollao | 10:1d229362c134 | 71 | @nameSpace button |
Nikollao | 10:1d229362c134 | 72 | @brief interrupt executes an event triggered task |
Nikollao | 10:1d229362c134 | 73 | */ |
Nikollao | 10:1d229362c134 | 74 | InterruptIn button1(PTB18); |
Nikollao | 7:f31a4b4beb91 | 75 | |
Nikollao | 7:f31a4b4beb91 | 76 | /** |
Nikollao | 7:f31a4b4beb91 | 77 | @nameSpace buzzer |
Nikollao | 7:f31a4b4beb91 | 78 | @brief create PWM signal to set buzzer duty cycle and period |
Nikollao | 7:f31a4b4beb91 | 79 | */ |
Nikollao | 11:53caf3d944a9 | 80 | SoftPWM buzzer(PTB9); |
Nikollao | 7:f31a4b4beb91 | 81 | |
Nikollao | 7:f31a4b4beb91 | 82 | /** |
Nikollao | 7:f31a4b4beb91 | 83 | @nameSpace ticker |
Nikollao | 7:f31a4b4beb91 | 84 | @brief interrupt executes a time-triggered task |
Nikollao | 7:f31a4b4beb91 | 85 | */ |
Nikollao | 7:f31a4b4beb91 | 86 | Ticker ticker; |
Nikollao | 7:f31a4b4beb91 | 87 | |
Nikollao | 9:ce2d9c42edea | 88 | |
Nikollao | 7:f31a4b4beb91 | 89 | /** |
Nikollao | 7:f31a4b4beb91 | 90 | @nameSpace game_ticker |
Nikollao | 7:f31a4b4beb91 | 91 | @brief interrupt executes a time-triggered task |
Nikollao | 7:f31a4b4beb91 | 92 | */ |
Nikollao | 7:f31a4b4beb91 | 93 | Ticker game_ticker; |
Nikollao | 7:f31a4b4beb91 | 94 | |
Nikollao | 7:f31a4b4beb91 | 95 | /** |
Nikollao | 7:f31a4b4beb91 | 96 | @nameSpace timeout |
Nikollao | 7:f31a4b4beb91 | 97 | @brief interrupt calls a function after a specified amount of time |
Nikollao | 7:f31a4b4beb91 | 98 | */ |
Nikollao | 7:f31a4b4beb91 | 99 | Timeout timeout; |
Nikollao | 7:f31a4b4beb91 | 100 | |
Nikollao | 7:f31a4b4beb91 | 101 | |
Nikollao | 7:f31a4b4beb91 | 102 | /** |
Nikollao | 7:f31a4b4beb91 | 103 | @nameSpace DirectionName |
Nikollao | 7:f31a4b4beb91 | 104 | @brief define joystick's direction based on its x,y values |
Nikollao | 7:f31a4b4beb91 | 105 | */ |
Nikollao | 7:f31a4b4beb91 | 106 | enum DirectionName { |
Nikollao | 7:f31a4b4beb91 | 107 | UP, |
Nikollao | 7:f31a4b4beb91 | 108 | DOWN, |
Nikollao | 7:f31a4b4beb91 | 109 | LEFT, |
Nikollao | 7:f31a4b4beb91 | 110 | RIGHT, |
Nikollao | 7:f31a4b4beb91 | 111 | CENTRE, |
Nikollao | 7:f31a4b4beb91 | 112 | UP_LEFT, |
Nikollao | 7:f31a4b4beb91 | 113 | UP_RIGHT, |
Nikollao | 7:f31a4b4beb91 | 114 | DOWN_LEFT, |
Nikollao | 7:f31a4b4beb91 | 115 | DOWN_RIGHT |
Nikollao | 7:f31a4b4beb91 | 116 | }; |
Nikollao | 7:f31a4b4beb91 | 117 | |
Nikollao | 7:f31a4b4beb91 | 118 | /** |
Nikollao | 7:f31a4b4beb91 | 119 | @nameSpace Joystick |
Nikollao | 7:f31a4b4beb91 | 120 | @brief create strcut Joystick |
Nikollao | 7:f31a4b4beb91 | 121 | */ |
Nikollao | 7:f31a4b4beb91 | 122 | typedef struct JoyStick Joystick; |
Nikollao | 7:f31a4b4beb91 | 123 | struct JoyStick { |
Nikollao | 7:f31a4b4beb91 | 124 | double x; /// current x value |
Nikollao | 7:f31a4b4beb91 | 125 | double x0; /// 'centred' x value |
Nikollao | 7:f31a4b4beb91 | 126 | double y; /// current y value |
Nikollao | 7:f31a4b4beb91 | 127 | double y0; /// 'centred' y value |
Nikollao | 7:f31a4b4beb91 | 128 | int button; /// button state (assume pull-down used, so 1 = pressed, 0 = unpressed) |
Nikollao | 7:f31a4b4beb91 | 129 | DirectionName direction; // current direction |
Nikollao | 7:f31a4b4beb91 | 130 | }; |
Nikollao | 7:f31a4b4beb91 | 131 | /// create struct variable |
Nikollao | 7:f31a4b4beb91 | 132 | Joystick joystick; |
Nikollao | 2:af5b5d42e835 | 133 | |
Nikollao | 11:53caf3d944a9 | 134 | int main(); |
Nikollao | 11:53caf3d944a9 | 135 | |
Nikollao | 5:ffa498d7071f | 136 | /** |
Nikollao | 5:ffa498d7071f | 137 | Displays an error message |
Nikollao | 5:ffa498d7071f | 138 | */ |
Nikollao | 2:af5b5d42e835 | 139 | void error(); |
Nikollao | 5:ffa498d7071f | 140 | |
Nikollao | 5:ffa498d7071f | 141 | /** |
Nikollao | 5:ffa498d7071f | 142 | set-up serial port |
Nikollao | 5:ffa498d7071f | 143 | */ |
Nikollao | 2:af5b5d42e835 | 144 | void init_serial(); |
Nikollao | 5:ffa498d7071f | 145 | |
Nikollao | 5:ffa498d7071f | 146 | /** |
Nikollao | 5:ffa498d7071f | 147 | set-up the on-board LEDs and switches |
Nikollao | 5:ffa498d7071f | 148 | */ |
Nikollao | 2:af5b5d42e835 | 149 | void init_K64F(); |
Nikollao | 5:ffa498d7071f | 150 | |
Nikollao | 5:ffa498d7071f | 151 | /** |
Nikollao | 5:ffa498d7071f | 152 | Set-up random variables and game menu |
Nikollao | 5:ffa498d7071f | 153 | */ |
Nikollao | 2:af5b5d42e835 | 154 | void init_game(); |
Nikollao | 5:ffa498d7071f | 155 | |
Nikollao | 5:ffa498d7071f | 156 | /** |
Nikollao | 5:ffa498d7071f | 157 | Set-up flag to 1 |
Nikollao | 5:ffa498d7071f | 158 | */ |
Nikollao | 5:ffa498d7071f | 159 | |
Nikollao | 5:ffa498d7071f | 160 | /** |
Nikollao | 5:ffa498d7071f | 161 | Set-up flag to 1 |
Nikollao | 5:ffa498d7071f | 162 | */ |
Nikollao | 2:af5b5d42e835 | 163 | void timer_isr(); |
Nikollao | 5:ffa498d7071f | 164 | |
Nikollao | 5:ffa498d7071f | 165 | /** |
Nikollao | 5:ffa498d7071f | 166 | Set-up flag to 1 |
Nikollao | 5:ffa498d7071f | 167 | */ |
Nikollao | 5:ffa498d7071f | 168 | |
Nikollao | 5:ffa498d7071f | 169 | /** |
Nikollao | 5:ffa498d7071f | 170 | Set-up flag to 1 |
Nikollao | 5:ffa498d7071f | 171 | */ |
Nikollao | 2:af5b5d42e835 | 172 | void game_timer_isr(); |
Nikollao | 5:ffa498d7071f | 173 | |
Nikollao | 5:ffa498d7071f | 174 | /** |
Nikollao | 5:ffa498d7071f | 175 | Set-up flag to 1 |
Nikollao | 5:ffa498d7071f | 176 | */ |
Nikollao | 2:af5b5d42e835 | 177 | void sw2_isr(); |
Nikollao | 5:ffa498d7071f | 178 | |
Nikollao | 5:ffa498d7071f | 179 | /** |
Nikollao | 5:ffa498d7071f | 180 | Set-up flag to 1 |
Nikollao | 5:ffa498d7071f | 181 | */ |
Nikollao | 2:af5b5d42e835 | 182 | void sw3_isr(); |
Nikollao | 5:ffa498d7071f | 183 | |
Nikollao | 5:ffa498d7071f | 184 | /** |
Nikollao | 5:ffa498d7071f | 185 | Set-up flag to 1 |
Nikollao | 5:ffa498d7071f | 186 | */ |
Nikollao | 2:af5b5d42e835 | 187 | void button_isr(); |
Nikollao | 5:ffa498d7071f | 188 | |
Nikollao | 5:ffa498d7071f | 189 | /** |
Nikollao | 5:ffa498d7071f | 190 | Set-up flag to 1 |
Nikollao | 5:ffa498d7071f | 191 | */ |
Nikollao | 11:53caf3d944a9 | 192 | void button1_isr(); |
Nikollao | 11:53caf3d944a9 | 193 | |
Nikollao | 11:53caf3d944a9 | 194 | /** |
Nikollao | 11:53caf3d944a9 | 195 | Set-up flag to 1 |
Nikollao | 11:53caf3d944a9 | 196 | */ |
Nikollao | 2:af5b5d42e835 | 197 | void timeout_isr(); |
Nikollao | 2:af5b5d42e835 | 198 | |
Nikollao | 9:ce2d9c42edea | 199 | |
Nikollao | 5:ffa498d7071f | 200 | /** |
Nikollao | 5:ffa498d7071f | 201 | Set current position to default position of Joystick |
Nikollao | 5:ffa498d7071f | 202 | */ |
Nikollao | 2:af5b5d42e835 | 203 | void calibrateJoystick(); |
Nikollao | 5:ffa498d7071f | 204 | |
Nikollao | 5:ffa498d7071f | 205 | /** |
Nikollao | 5:ffa498d7071f | 206 | Update the values of the joystick to get current position |
Nikollao | 5:ffa498d7071f | 207 | */ |
Nikollao | 2:af5b5d42e835 | 208 | void updateJoystick(); |
Nikollao | 2:af5b5d42e835 | 209 | |
Nikollao | 5:ffa498d7071f | 210 | /** |
Nikollao | 5:ffa498d7071f | 211 | Create an enemy rectangular shape |
Nikollao | 5:ffa498d7071f | 212 | */ |
Nikollao | 2:af5b5d42e835 | 213 | void enemyRect(); |
Nikollao | 5:ffa498d7071f | 214 | |
Nikollao | 5:ffa498d7071f | 215 | /** |
Nikollao | 5:ffa498d7071f | 216 | Create circle shape enemy |
Nikollao | 5:ffa498d7071f | 217 | */ |
Nikollao | 2:af5b5d42e835 | 218 | void enemyCircle(); |
Nikollao | 5:ffa498d7071f | 219 | |
Nikollao | 5:ffa498d7071f | 220 | /** |
Nikollao | 5:ffa498d7071f | 221 | creates the hero of the game |
Nikollao | 5:ffa498d7071f | 222 | */ |
Nikollao | 2:af5b5d42e835 | 223 | void hero(); |
Nikollao | 5:ffa498d7071f | 224 | |
Nikollao | 5:ffa498d7071f | 225 | /** |
Nikollao | 5:ffa498d7071f | 226 | Shows the right direction |
Nikollao | 5:ffa498d7071f | 227 | */ |
Nikollao | 2:af5b5d42e835 | 228 | void guidance(); |
Nikollao | 5:ffa498d7071f | 229 | |
Nikollao | 5:ffa498d7071f | 230 | /** |
Nikollao | 5:ffa498d7071f | 231 | Locates obstacles in the screen |
Nikollao | 5:ffa498d7071f | 232 | */ |
Nikollao | 2:af5b5d42e835 | 233 | void obstacles(); |
Nikollao | 5:ffa498d7071f | 234 | |
Nikollao | 5:ffa498d7071f | 235 | /** |
Nikollao | 5:ffa498d7071f | 236 | Gets enemies depending on the level |
Nikollao | 5:ffa498d7071f | 237 | */ |
Nikollao | 3:d2cc054e8605 | 238 | void enemies(); |
Nikollao | 5:ffa498d7071f | 239 | |
Nikollao | 5:ffa498d7071f | 240 | /** |
Nikollao | 5:ffa498d7071f | 241 | Get s vslue of the .y position, control menu |
Nikollao | 5:ffa498d7071f | 242 | */ |
Nikollao | 2:af5b5d42e835 | 243 | int menu(); |
Nikollao | 4:f31bdc212241 | 244 | |
Nikollao | 6:c11bb31a06b3 | 245 | //testing |
Nikollao | 6:c11bb31a06b3 | 246 | void checkOverlap(); |
Nikollao | 6:c11bb31a06b3 | 247 | void userTouched(); |
Nikollao | 6:c11bb31a06b3 | 248 | |
Nikollao | 5:ffa498d7071f | 249 | /** |
Nikollao | 5:ffa498d7071f | 250 | Check for intrersection |
Nikollao | 5:ffa498d7071f | 251 | @param i loops through x direction |
Nikollao | 5:ffa498d7071f | 252 | @param j loops through y direction |
Nikollao | 5:ffa498d7071f | 253 | @returns the number of pixels aroun the hero detected |
Nikollao | 5:ffa498d7071f | 254 | */ |
Nikollao | 5:ffa498d7071f | 255 | int intersection(int i, int j); |
Nikollao | 5:ffa498d7071f | 256 | |
Nikollao | 5:ffa498d7071f | 257 | |
Nikollao | 7:f31a4b4beb91 | 258 | //vars |
Nikollao | 7:f31a4b4beb91 | 259 | volatile int rectX; /*!< used to determine x-axis position of the rect enemy */ |
Nikollao | 7:f31a4b4beb91 | 260 | |
Nikollao | 7:f31a4b4beb91 | 261 | volatile int rectY ;/*!< used to determine y-axis position of the rect enemy */ |
Nikollao | 5:ffa498d7071f | 262 | |
Nikollao | 6:c11bb31a06b3 | 263 | volatile int circleX;/*!< used to determine x-axis position of the circular enemy */ |
Nikollao | 5:ffa498d7071f | 264 | |
Nikollao | 6:c11bb31a06b3 | 265 | volatile int circleY;/*!< used to determine y-axis position of the circular enemy */ |
Nikollao | 5:ffa498d7071f | 266 | |
Nikollao | 6:c11bb31a06b3 | 267 | volatile int heroX;/*!< used to move the hero along x-axis */ |
Nikollao | 5:ffa498d7071f | 268 | |
Nikollao | 6:c11bb31a06b3 | 269 | volatile int heroY;/*!< used to move the hero along y-axis */ |
Nikollao | 5:ffa498d7071f | 270 | |
Nikollao | 6:c11bb31a06b3 | 271 | volatile int level = 0; /*!< initiate the level difficulty of the game */ |
Nikollao | 2:af5b5d42e835 | 272 | |
Nikollao | 6:c11bb31a06b3 | 273 | volatile int g_timer_flag = 0; /*!< set timer flag in the isr, timer trigger interrupt */ |
Nikollao | 5:ffa498d7071f | 274 | |
Nikollao | 6:c11bb31a06b3 | 275 | volatile int g_game_timer_flag = 0; /*!< set timer flag in the isr, timer trigger interrupt */ |
Nikollao | 5:ffa498d7071f | 276 | |
Nikollao | 6:c11bb31a06b3 | 277 | volatile int g_sw2_flag = 0; /*!< set timer flag in the isr, event trigger interrupt */ |
Nikollao | 5:ffa498d7071f | 278 | |
Nikollao | 6:c11bb31a06b3 | 279 | volatile int g_sw3_flag = 0; /*!< set timer flag in the isr, event trigger interrupt */ |
Nikollao | 5:ffa498d7071f | 280 | |
Nikollao | 10:1d229362c134 | 281 | volatile int g_button_flag = 0; /*!< set flag in the isr, event trigger interrupt */ |
Nikollao | 10:1d229362c134 | 282 | |
Nikollao | 10:1d229362c134 | 283 | volatile int g_button1_flag = 0; /*!< set flag in the isr, event trigger interrupt */ |
Nikollao | 2:af5b5d42e835 | 284 | |
Nikollao | 6:c11bb31a06b3 | 285 | volatile int option = 0; /*!< select option in menu based on Joystick's movement */ |
Nikollao | 5:ffa498d7071f | 286 | |
Nikollao | 6:c11bb31a06b3 | 287 | volatile int play = 0; /*!< counts the number of plays */ |
Nikollao | 5:ffa498d7071f | 288 | |
Nikollao | 6:c11bb31a06b3 | 289 | volatile int tries = 0;/*!< counts the number of trials */ |
Nikollao | 4:f31bdc212241 | 290 | |
Nikollao | 6:c11bb31a06b3 | 291 | volatile int n;/*!< number of pixels overlapping */ |
Nikollao | 8:606a488fa720 | 292 | //int pixels[84][48]; |
Nikollao | 4:f31bdc212241 | 293 | |
Nikollao | 6:c11bb31a06b3 | 294 | int reset = 0; /*!< used to save current level of difficulty */ |
Nikollao | 4:f31bdc212241 | 295 | |
Nikollao | 8:606a488fa720 | 296 | int objectX = 0; /*!< used to move obstacles in the x-axis */ |
Nikollao | 7:f31a4b4beb91 | 297 | |
Nikollao | 8:606a488fa720 | 298 | int objectY = 20; /*!< used to move obstacles in the y-axis */ |
Nikollao | 8:606a488fa720 | 299 | |
Nikollao | 8:606a488fa720 | 300 | int state = 0; /*!< controls the direction of the objtacle */ |
Nikollao | 9:ce2d9c42edea | 301 | |
Nikollao | 9:ce2d9c42edea | 302 | int objectX1 = 58; /*!< used to move obstacles in the x-axis */ |
Nikollao | 10:1d229362c134 | 303 | |
Nikollao | 9:ce2d9c42edea | 304 | int state1 = 1; /*!< controls the direction of the objtacle */ |
Nikollao | 9:ce2d9c42edea | 305 | |
Nikollao | 11:53caf3d944a9 | 306 | int menuY = 5; |
Nikollao | 11:53caf3d944a9 | 307 | |
Nikollao | 7:f31a4b4beb91 | 308 | |
Nikollao | 7:f31a4b4beb91 | 309 | void enemies() |
Nikollao | 8:606a488fa720 | 310 | |
Nikollao | 7:f31a4b4beb91 | 311 | { |
Nikollao | 7:f31a4b4beb91 | 312 | /// generate enemies in the screen depending on the level difficulty |
Nikollao | 7:f31a4b4beb91 | 313 | |
Nikollao | 7:f31a4b4beb91 | 314 | if (level == 0) { |
Nikollao | 7:f31a4b4beb91 | 315 | |
Nikollao | 7:f31a4b4beb91 | 316 | enemyRect(); |
Nikollao | 7:f31a4b4beb91 | 317 | //enemyCircle(); |
Nikollao | 7:f31a4b4beb91 | 318 | } else if (level == 1) { |
Nikollao | 7:f31a4b4beb91 | 319 | |
Nikollao | 7:f31a4b4beb91 | 320 | enemyRect(); |
Nikollao | 7:f31a4b4beb91 | 321 | //enemyCircle(); |
Nikollao | 7:f31a4b4beb91 | 322 | } else if (level == 2) { |
Nikollao | 7:f31a4b4beb91 | 323 | |
Nikollao | 7:f31a4b4beb91 | 324 | } else if (level == 3) { |
Nikollao | 7:f31a4b4beb91 | 325 | |
Nikollao | 7:f31a4b4beb91 | 326 | } |
Nikollao | 7:f31a4b4beb91 | 327 | enemyCircle(); |
Nikollao | 7:f31a4b4beb91 | 328 | } |
Nikollao | 7:f31a4b4beb91 | 329 | |
Nikollao | 7:f31a4b4beb91 | 330 | void enemyRect() |
Nikollao | 7:f31a4b4beb91 | 331 | { |
Nikollao | 7:f31a4b4beb91 | 332 | ///generate rect shape enemy |
Nikollao | 7:f31a4b4beb91 | 333 | lcd.drawRect(rectX,rectY,5,4,1); |
Nikollao | 7:f31a4b4beb91 | 334 | rectX = rectX + rand()%4 - 2; |
Nikollao | 7:f31a4b4beb91 | 335 | rectY++; ///enemy moving towards hero |
Nikollao | 7:f31a4b4beb91 | 336 | } |
Nikollao | 7:f31a4b4beb91 | 337 | |
Nikollao | 7:f31a4b4beb91 | 338 | void hero() |
Nikollao | 7:f31a4b4beb91 | 339 | { |
Nikollao | 7:f31a4b4beb91 | 340 | ///cotrol hero |
Nikollao | 7:f31a4b4beb91 | 341 | |
Nikollao | 8:606a488fa720 | 342 | if (xPot > 0.60) { |
Nikollao | 11:53caf3d944a9 | 343 | heroX--; |
Nikollao | 8:606a488fa720 | 344 | } |
Nikollao | 8:606a488fa720 | 345 | else if (xPot < 0.40){ |
Nikollao | 11:53caf3d944a9 | 346 | heroX++; |
Nikollao | 7:f31a4b4beb91 | 347 | } else { |
Nikollao | 8:606a488fa720 | 348 | heroX = heroX; |
Nikollao | 7:f31a4b4beb91 | 349 | } |
Nikollao | 7:f31a4b4beb91 | 350 | |
Nikollao | 8:606a488fa720 | 351 | if (yPot > 0.60) { |
Nikollao | 7:f31a4b4beb91 | 352 | heroY--; |
Nikollao | 8:606a488fa720 | 353 | } |
Nikollao | 8:606a488fa720 | 354 | else if (yPot < 0.40) { |
Nikollao | 8:606a488fa720 | 355 | heroY++; |
Nikollao | 7:f31a4b4beb91 | 356 | } else { |
Nikollao | 8:606a488fa720 | 357 | heroY = heroY; |
Nikollao | 7:f31a4b4beb91 | 358 | } |
Nikollao | 7:f31a4b4beb91 | 359 | ///set x-axis boundaries so hero does not go out of screen |
Nikollao | 7:f31a4b4beb91 | 360 | if (heroX > 35) { |
Nikollao | 7:f31a4b4beb91 | 361 | heroX = 35; |
Nikollao | 7:f31a4b4beb91 | 362 | } |
Nikollao | 7:f31a4b4beb91 | 363 | if (heroX < -40) { |
Nikollao | 7:f31a4b4beb91 | 364 | heroX = -40; |
Nikollao | 7:f31a4b4beb91 | 365 | } |
Nikollao | 7:f31a4b4beb91 | 366 | ///draw hero |
Nikollao | 7:f31a4b4beb91 | 367 | lcd.drawLine(40+heroX, 47+heroY, 48+heroX, 43+heroY,1); |
Nikollao | 7:f31a4b4beb91 | 368 | lcd.drawLine(40+heroX, 43+heroY,48+heroX, 47+heroY,1); |
Nikollao | 7:f31a4b4beb91 | 369 | lcd.drawLine(44+heroX, 45+heroY,44+heroX, 41+heroY,1); |
Nikollao | 7:f31a4b4beb91 | 370 | lcd.drawCircle(44+heroX, 39+heroY,2,0); |
Nikollao | 7:f31a4b4beb91 | 371 | } |
Nikollao | 7:f31a4b4beb91 | 372 | |
Nikollao | 7:f31a4b4beb91 | 373 | void enemyCircle() |
Nikollao | 7:f31a4b4beb91 | 374 | { |
Nikollao | 7:f31a4b4beb91 | 375 | ///generate circle shape enemy |
Nikollao | 7:f31a4b4beb91 | 376 | lcd.drawCircle(circleX,circleY,4,1); |
Nikollao | 7:f31a4b4beb91 | 377 | circleY = circleY + rand() %4 - 2; |
Nikollao | 8:606a488fa720 | 378 | |
Nikollao | 8:606a488fa720 | 379 | if (circleY <= 10) { |
Nikollao | 8:606a488fa720 | 380 | circleY = 10; |
Nikollao | 8:606a488fa720 | 381 | }if (circleY >= 35) { |
Nikollao | 8:606a488fa720 | 382 | circleY = 35; |
Nikollao | 8:606a488fa720 | 383 | } |
Nikollao | 8:606a488fa720 | 384 | |
Nikollao | 7:f31a4b4beb91 | 385 | |
Nikollao | 7:f31a4b4beb91 | 386 | circleX++; ///enemy moving towards hero |
Nikollao | 7:f31a4b4beb91 | 387 | } |
Nikollao | 7:f31a4b4beb91 | 388 | |
Nikollao | 7:f31a4b4beb91 | 389 | void init_game() |
Nikollao | 7:f31a4b4beb91 | 390 | { |
Nikollao | 7:f31a4b4beb91 | 391 | ///initialise game |
Nikollao | 7:f31a4b4beb91 | 392 | //button.mode(PullNone); |
Nikollao | 7:f31a4b4beb91 | 393 | srand(time(NULL)); /// generate random numbers |
Nikollao | 7:f31a4b4beb91 | 394 | rectY = 0; /// init rectX, rectY |
Nikollao | 7:f31a4b4beb91 | 395 | rectX = rand() %40 + 20; |
Nikollao | 7:f31a4b4beb91 | 396 | circleY = rand() %20 + 10; /// init circleX, circleY |
Nikollao | 7:f31a4b4beb91 | 397 | circleX = 0; |
Nikollao | 7:f31a4b4beb91 | 398 | |
Nikollao | 7:f31a4b4beb91 | 399 | if ( play == 0) { ///if its first play print welcome message, otherwise don't |
Nikollao | 7:f31a4b4beb91 | 400 | |
Nikollao | 7:f31a4b4beb91 | 401 | lcd.setBrightness(0.5); // put LED backlight on 50% |
Nikollao | 7:f31a4b4beb91 | 402 | timeout.attach(&timeout_isr,2); |
Nikollao | 7:f31a4b4beb91 | 403 | lcd.printString("Welcome to",11,1); |
Nikollao | 7:f31a4b4beb91 | 404 | lcd.printString("Treasure Hunt!",1,3); |
Nikollao | 7:f31a4b4beb91 | 405 | lcd.refresh(); |
Nikollao | 7:f31a4b4beb91 | 406 | sleep(); |
Nikollao | 7:f31a4b4beb91 | 407 | lcd.clear(); |
Nikollao | 7:f31a4b4beb91 | 408 | } |
Nikollao | 7:f31a4b4beb91 | 409 | } |
Nikollao | 7:f31a4b4beb91 | 410 | void guidance() |
Nikollao | 7:f31a4b4beb91 | 411 | { |
Nikollao | 7:f31a4b4beb91 | 412 | /// show arrow to act as guidance towards the treasure |
Nikollao | 7:f31a4b4beb91 | 413 | if (level < 7) { ///check level of difficulty |
Nikollao | 7:f31a4b4beb91 | 414 | |
Nikollao | 7:f31a4b4beb91 | 415 | lcd.drawLine(42,0,42,4,1); |
Nikollao | 7:f31a4b4beb91 | 416 | lcd.drawLine(42,0,40,2,1); |
Nikollao | 7:f31a4b4beb91 | 417 | lcd.drawLine(42,0,44,2,1); |
Nikollao | 7:f31a4b4beb91 | 418 | } else if (level == 7) { |
Nikollao | 7:f31a4b4beb91 | 419 | |
Nikollao | 7:f31a4b4beb91 | 420 | lcd.printString("F",42,0); /// print the treasure icon |
Nikollao | 7:f31a4b4beb91 | 421 | } else if (level == 8) { |
Nikollao | 7:f31a4b4beb91 | 422 | |
Nikollao | 7:f31a4b4beb91 | 423 | ticker.detach(); |
Nikollao | 7:f31a4b4beb91 | 424 | lcd.clear(); |
Nikollao | 7:f31a4b4beb91 | 425 | lcd.printString("Well done!",0,0); |
Nikollao | 7:f31a4b4beb91 | 426 | lcd.refresh(); |
Nikollao | 7:f31a4b4beb91 | 427 | timeout.attach(&timeout_isr,2); |
Nikollao | 7:f31a4b4beb91 | 428 | sleep(); |
Nikollao | 7:f31a4b4beb91 | 429 | lcd.clear(); |
Nikollao | 7:f31a4b4beb91 | 430 | lcd.printString("Play again <",0,0); |
Nikollao | 7:f31a4b4beb91 | 431 | lcd.refresh(); |
Nikollao | 7:f31a4b4beb91 | 432 | sleep(); |
Nikollao | 11:53caf3d944a9 | 433 | if (g_button1_flag) { |
Nikollao | 7:f31a4b4beb91 | 434 | |
Nikollao | 11:53caf3d944a9 | 435 | g_button1_flag = 0; |
Nikollao | 7:f31a4b4beb91 | 436 | level = 0; |
Nikollao | 8:606a488fa720 | 437 | // play++; |
Nikollao | 7:f31a4b4beb91 | 438 | lcd.clear(); |
Nikollao | 11:53caf3d944a9 | 439 | main(); |
Nikollao | 11:53caf3d944a9 | 440 | r_led = 0; |
Nikollao | 7:f31a4b4beb91 | 441 | } |
Nikollao | 7:f31a4b4beb91 | 442 | } |
Nikollao | 7:f31a4b4beb91 | 443 | } |
Nikollao | 7:f31a4b4beb91 | 444 | |
Nikollao | 7:f31a4b4beb91 | 445 | void obstacles() |
Nikollao | 7:f31a4b4beb91 | 446 | { |
Nikollao | 7:f31a4b4beb91 | 447 | /// place obstacles in the screen |
Nikollao | 7:f31a4b4beb91 | 448 | /// as level difficulty increases, more obstacles are added |
Nikollao | 7:f31a4b4beb91 | 449 | if (level == 1) { |
Nikollao | 7:f31a4b4beb91 | 450 | |
Nikollao | 7:f31a4b4beb91 | 451 | lcd.drawRect(10,15,2,2,1); |
Nikollao | 7:f31a4b4beb91 | 452 | lcd.drawRect(74,15,2,2,1); |
Nikollao | 7:f31a4b4beb91 | 453 | } else if (level == 2) { |
Nikollao | 7:f31a4b4beb91 | 454 | |
Nikollao | 7:f31a4b4beb91 | 455 | lcd.drawRect(10,15,2,2,1); |
Nikollao | 7:f31a4b4beb91 | 456 | lcd.drawRect(74,15,2,2,1); |
Nikollao | 7:f31a4b4beb91 | 457 | lcd.drawRect(10,28,2,2,1); |
Nikollao | 7:f31a4b4beb91 | 458 | lcd.drawRect(74,28,2,2,1); |
Nikollao | 7:f31a4b4beb91 | 459 | } else if (level == 3) { |
Nikollao | 7:f31a4b4beb91 | 460 | |
Nikollao | 8:606a488fa720 | 461 | lcd.drawRect(5,12,2,2,1); |
Nikollao | 8:606a488fa720 | 462 | lcd.drawRect(79,12,2,2,1); |
Nikollao | 8:606a488fa720 | 463 | lcd.drawRect(5,30,2,2,1); |
Nikollao | 8:606a488fa720 | 464 | lcd.drawRect(79,30,2,2,1); |
Nikollao | 8:606a488fa720 | 465 | lcd.drawRect(28,12,2,2,1); |
Nikollao | 8:606a488fa720 | 466 | lcd.drawRect(52,12,2,2,1); |
Nikollao | 8:606a488fa720 | 467 | lcd.drawRect(28,30,2,2,1); |
Nikollao | 8:606a488fa720 | 468 | lcd.drawRect(52,30,2,2,1); |
Nikollao | 7:f31a4b4beb91 | 469 | } else if (level == 4) { |
Nikollao | 7:f31a4b4beb91 | 470 | |
Nikollao | 8:606a488fa720 | 471 | lcd.drawRect(5 ,12+ rand() %4 - 2,2,2,1); |
Nikollao | 8:606a488fa720 | 472 | lcd.drawRect(79 + rand() %4 - 2,12 + rand() %4 - 2,2,2,1); |
Nikollao | 8:606a488fa720 | 473 | lcd.drawRect(5+ rand() %4 - 2,30 ,2,2,1); |
Nikollao | 8:606a488fa720 | 474 | lcd.drawRect(79 + rand() %4 - 2,30,2,2,1); |
Nikollao | 8:606a488fa720 | 475 | lcd.drawRect(28 + rand() %4 - 2,12+ rand() %4,2,2,1); |
Nikollao | 8:606a488fa720 | 476 | lcd.drawRect(52,12 + rand() %4 - 2,2,2,1); |
Nikollao | 8:606a488fa720 | 477 | lcd.drawRect(28,30 + rand() %4 - 2,2,2,1); |
Nikollao | 8:606a488fa720 | 478 | lcd.drawRect(52 + rand() %4 - 2,30,2,2,1); |
Nikollao | 8:606a488fa720 | 479 | } |
Nikollao | 9:ce2d9c42edea | 480 | if (objectX == 0) { ///check position of obstacle |
Nikollao | 9:ce2d9c42edea | 481 | state = 0; ///assign states to the position of the obstacle |
Nikollao | 8:606a488fa720 | 482 | } |
Nikollao | 9:ce2d9c42edea | 483 | else if (objectX == 60) { |
Nikollao | 7:f31a4b4beb91 | 484 | state = 1; |
Nikollao | 8:606a488fa720 | 485 | } else { |
Nikollao | 8:606a488fa720 | 486 | state = state; |
Nikollao | 7:f31a4b4beb91 | 487 | } |
Nikollao | 9:ce2d9c42edea | 488 | if (state == 0) { ///if state is 0 increase position on x-axis |
Nikollao | 7:f31a4b4beb91 | 489 | objectX++; |
Nikollao | 8:606a488fa720 | 490 | } else { |
Nikollao | 9:ce2d9c42edea | 491 | objectX--; ///else if state is 1 decrease position on x-axis |
Nikollao | 9:ce2d9c42edea | 492 | } |
Nikollao | 9:ce2d9c42edea | 493 | |
Nikollao | 9:ce2d9c42edea | 494 | if (objectX1 == 68) { |
Nikollao | 9:ce2d9c42edea | 495 | |
Nikollao | 9:ce2d9c42edea | 496 | state1 = 1; |
Nikollao | 9:ce2d9c42edea | 497 | } |
Nikollao | 9:ce2d9c42edea | 498 | else if (objectX1 == 10) { |
Nikollao | 9:ce2d9c42edea | 499 | state1 = 0; |
Nikollao | 9:ce2d9c42edea | 500 | } |
Nikollao | 9:ce2d9c42edea | 501 | if (state1 == 1) { |
Nikollao | 9:ce2d9c42edea | 502 | objectX1--; |
Nikollao | 9:ce2d9c42edea | 503 | } else if (state1 == 0) { |
Nikollao | 9:ce2d9c42edea | 504 | objectX1++; |
Nikollao | 9:ce2d9c42edea | 505 | } |
Nikollao | 9:ce2d9c42edea | 506 | objectY = objectY + rand() %4 - 2; ///set poistion of obstacle on y-axis to be valuable |
Nikollao | 7:f31a4b4beb91 | 507 | ///keep moving object within boundaries |
Nikollao | 7:f31a4b4beb91 | 508 | if (objectY <= 10) { |
Nikollao | 7:f31a4b4beb91 | 509 | objectY = 10; |
Nikollao | 7:f31a4b4beb91 | 510 | } |
Nikollao | 7:f31a4b4beb91 | 511 | if (objectY >= 37) { |
Nikollao | 7:f31a4b4beb91 | 512 | objectY = 37; |
Nikollao | 7:f31a4b4beb91 | 513 | } |
Nikollao | 8:606a488fa720 | 514 | if ( level == 5) { |
Nikollao | 7:f31a4b4beb91 | 515 | |
Nikollao | 7:f31a4b4beb91 | 516 | lcd.drawLine(15,10,15,37,1); |
Nikollao | 7:f31a4b4beb91 | 517 | lcd.drawLine(71,10,71,37,1); |
Nikollao | 8:606a488fa720 | 518 | |
Nikollao | 9:ce2d9c42edea | 519 | lcd.drawRect(11+objectX,objectY,2,2,1); ///draw obstacle |
Nikollao | 8:606a488fa720 | 520 | |
Nikollao | 8:606a488fa720 | 521 | lcd.drawRect(80,10,2,2,1); |
Nikollao | 8:606a488fa720 | 522 | lcd.drawRect(5,10,2,2,1); |
Nikollao | 8:606a488fa720 | 523 | lcd.drawRect(80,20,2,2,1); |
Nikollao | 8:606a488fa720 | 524 | lcd.drawRect(5,20,2,2,1); |
Nikollao | 8:606a488fa720 | 525 | lcd.drawRect(80,30,2,2,1); |
Nikollao | 8:606a488fa720 | 526 | lcd.drawRect(5,30,2,2,1); |
Nikollao | 8:606a488fa720 | 527 | |
Nikollao | 8:606a488fa720 | 528 | } |
Nikollao | 8:606a488fa720 | 529 | else if (level == 6) { |
Nikollao | 8:606a488fa720 | 530 | |
Nikollao | 9:ce2d9c42edea | 531 | lcd.drawLine(15,10,15,37,1); ///draw boundaries |
Nikollao | 8:606a488fa720 | 532 | lcd.drawLine(71,10,71,37,1); |
Nikollao | 8:606a488fa720 | 533 | |
Nikollao | 9:ce2d9c42edea | 534 | lcd.drawRect(11+objectX,objectY,2,2,1); /// draw moving obstacles on screen |
Nikollao | 9:ce2d9c42edea | 535 | lcd.drawRect(objectX1,10+objectY,2,2,1); |
Nikollao | 9:ce2d9c42edea | 536 | lcd.drawRect(80,10,2,2,1); ///draw stable obstacles |
Nikollao | 8:606a488fa720 | 537 | lcd.drawRect(5,10,2,2,1); |
Nikollao | 8:606a488fa720 | 538 | lcd.drawRect(80,20,2,2,1); |
Nikollao | 8:606a488fa720 | 539 | lcd.drawRect(5,20,2,2,1); |
Nikollao | 8:606a488fa720 | 540 | lcd.drawRect(80,30,2,2,1); |
Nikollao | 8:606a488fa720 | 541 | lcd.drawRect(5,30,2,2,1); |
Nikollao | 8:606a488fa720 | 542 | } |
Nikollao | 8:606a488fa720 | 543 | else if (level == 7) { |
Nikollao | 7:f31a4b4beb91 | 544 | |
Nikollao | 7:f31a4b4beb91 | 545 | /* |
Nikollao | 7:f31a4b4beb91 | 546 | lcd.drawLine(50,15,30,15,1); |
Nikollao | 7:f31a4b4beb91 | 547 | lcd.drawLine(30,15,30,35,1); |
Nikollao | 7:f31a4b4beb91 | 548 | lcd.drawLine(30,25,45,25,1); |
Nikollao | 7:f31a4b4beb91 | 549 | */ |
Nikollao | 7:f31a4b4beb91 | 550 | } |
Nikollao | 7:f31a4b4beb91 | 551 | } |
Nikollao | 7:f31a4b4beb91 | 552 | |
Nikollao | 7:f31a4b4beb91 | 553 | |
Nikollao | 7:f31a4b4beb91 | 554 | void calibrateJoystick() |
Nikollao | 7:f31a4b4beb91 | 555 | { |
Nikollao | 7:f31a4b4beb91 | 556 | // must not move during calibration |
Nikollao | 7:f31a4b4beb91 | 557 | joystick.x0 = xPot; // initial positions in the range 0.0 to 1.0 (0.5 if centred exactly) |
Nikollao | 7:f31a4b4beb91 | 558 | joystick.y0 = yPot; |
Nikollao | 7:f31a4b4beb91 | 559 | } |
Nikollao | 7:f31a4b4beb91 | 560 | void updateJoystick() |
Nikollao | 7:f31a4b4beb91 | 561 | { |
Nikollao | 7:f31a4b4beb91 | 562 | // read current joystick values relative to calibrated values (in range -0.5 to 0.5, 0.0 is centred) |
Nikollao | 7:f31a4b4beb91 | 563 | joystick.x = xPot - joystick.x0; |
Nikollao | 7:f31a4b4beb91 | 564 | joystick.y = yPot - joystick.y0; |
Nikollao | 7:f31a4b4beb91 | 565 | // read button state |
Nikollao | 7:f31a4b4beb91 | 566 | joystick.button = button; |
Nikollao | 7:f31a4b4beb91 | 567 | |
Nikollao | 7:f31a4b4beb91 | 568 | // calculate direction depending on x,y values |
Nikollao | 7:f31a4b4beb91 | 569 | // tolerance allows a little lee-way in case joystick not exactly in the stated direction |
Nikollao | 7:f31a4b4beb91 | 570 | if ( fabs(joystick.y) < DIRECTION_TOLERANCE && fabs(joystick.x) < DIRECTION_TOLERANCE) { |
Nikollao | 7:f31a4b4beb91 | 571 | joystick.direction = CENTRE; |
Nikollao | 7:f31a4b4beb91 | 572 | } else if ( joystick.y > DIRECTION_TOLERANCE && fabs(joystick.x) < DIRECTION_TOLERANCE) { |
Nikollao | 7:f31a4b4beb91 | 573 | joystick.direction = UP; |
Nikollao | 7:f31a4b4beb91 | 574 | } else if ( joystick.y < DIRECTION_TOLERANCE && fabs(joystick.x) < DIRECTION_TOLERANCE) { |
Nikollao | 7:f31a4b4beb91 | 575 | joystick.direction = DOWN; |
Nikollao | 7:f31a4b4beb91 | 576 | } else if ( joystick.x > DIRECTION_TOLERANCE && fabs(joystick.y) < DIRECTION_TOLERANCE) { |
Nikollao | 7:f31a4b4beb91 | 577 | joystick.direction = RIGHT; |
Nikollao | 7:f31a4b4beb91 | 578 | } else if ( joystick.x < DIRECTION_TOLERANCE && fabs(joystick.y) < DIRECTION_TOLERANCE) { |
Nikollao | 7:f31a4b4beb91 | 579 | joystick.direction = LEFT; |
Nikollao | 7:f31a4b4beb91 | 580 | } else if (joystick.y > DIRECTION_TOLERANCE && joystick.x < DIRECTION_TOLERANCE) { |
Nikollao | 7:f31a4b4beb91 | 581 | joystick.direction = UP_LEFT; |
Nikollao | 7:f31a4b4beb91 | 582 | } else if (joystick.y > DIRECTION_TOLERANCE && joystick.x > DIRECTION_TOLERANCE) { |
Nikollao | 7:f31a4b4beb91 | 583 | joystick.direction = UP_RIGHT; |
Nikollao | 7:f31a4b4beb91 | 584 | } else if (joystick.y < DIRECTION_TOLERANCE && joystick.x < DIRECTION_TOLERANCE) { |
Nikollao | 7:f31a4b4beb91 | 585 | joystick.direction = DOWN_LEFT; |
Nikollao | 7:f31a4b4beb91 | 586 | } else if (joystick.y < DIRECTION_TOLERANCE && joystick.x > DIRECTION_TOLERANCE) { |
Nikollao | 7:f31a4b4beb91 | 587 | joystick.direction = DOWN_RIGHT; |
Nikollao | 7:f31a4b4beb91 | 588 | } |
Nikollao | 7:f31a4b4beb91 | 589 | } |
Nikollao | 7:f31a4b4beb91 | 590 | |
Nikollao | 7:f31a4b4beb91 | 591 | int menu() |
Nikollao | 7:f31a4b4beb91 | 592 | { |
Nikollao | 11:53caf3d944a9 | 593 | while(1) { |
Nikollao | 7:f31a4b4beb91 | 594 | |
Nikollao | 11:53caf3d944a9 | 595 | updateJoystick(); |
Nikollao | 11:53caf3d944a9 | 596 | lcd.clear(); |
Nikollao | 11:53caf3d944a9 | 597 | |
Nikollao | 11:53caf3d944a9 | 598 | lcd.printString("Start Game",0,0); |
Nikollao | 11:53caf3d944a9 | 599 | lcd.printString("Settings",0,2); |
Nikollao | 11:53caf3d944a9 | 600 | lcd.printString("Exit",0,4); |
Nikollao | 11:53caf3d944a9 | 601 | //lcd.drawCircle(70,4,2,1); |
Nikollao | 11:53caf3d944a9 | 602 | |
Nikollao | 11:53caf3d944a9 | 603 | switch (joystick.direction) { |
Nikollao | 11:53caf3d944a9 | 604 | case UP: |
Nikollao | 11:53caf3d944a9 | 605 | option--; |
Nikollao | 11:53caf3d944a9 | 606 | break; |
Nikollao | 11:53caf3d944a9 | 607 | case DOWN: |
Nikollao | 11:53caf3d944a9 | 608 | option++; |
Nikollao | 11:53caf3d944a9 | 609 | break; |
Nikollao | 11:53caf3d944a9 | 610 | } |
Nikollao | 11:53caf3d944a9 | 611 | if (option < 0) { |
Nikollao | 11:53caf3d944a9 | 612 | option = 2; |
Nikollao | 11:53caf3d944a9 | 613 | } |
Nikollao | 11:53caf3d944a9 | 614 | if (option > 2) { |
Nikollao | 11:53caf3d944a9 | 615 | option = 0; |
Nikollao | 11:53caf3d944a9 | 616 | } |
Nikollao | 11:53caf3d944a9 | 617 | |
Nikollao | 11:53caf3d944a9 | 618 | if (option == 0) { |
Nikollao | 11:53caf3d944a9 | 619 | lcd.drawCircle(70,4,2,1); |
Nikollao | 11:53caf3d944a9 | 620 | } else if (option == 1) { |
Nikollao | 11:53caf3d944a9 | 621 | lcd.drawCircle(55,20,2,1); |
Nikollao | 11:53caf3d944a9 | 622 | } else if (option == 2) { |
Nikollao | 11:53caf3d944a9 | 623 | lcd.drawCircle(35,35,2,1); |
Nikollao | 11:53caf3d944a9 | 624 | } |
Nikollao | 11:53caf3d944a9 | 625 | |
Nikollao | 11:53caf3d944a9 | 626 | if(g_button_flag) { |
Nikollao | 11:53caf3d944a9 | 627 | |
Nikollao | 11:53caf3d944a9 | 628 | g_button_flag = 0; |
Nikollao | 11:53caf3d944a9 | 629 | |
Nikollao | 11:53caf3d944a9 | 630 | if (option == 0) { |
Nikollao | 11:53caf3d944a9 | 631 | break; |
Nikollao | 11:53caf3d944a9 | 632 | } else if (option == 1) { |
Nikollao | 11:53caf3d944a9 | 633 | |
Nikollao | 11:53caf3d944a9 | 634 | option = 0; |
Nikollao | 11:53caf3d944a9 | 635 | |
Nikollao | 11:53caf3d944a9 | 636 | while(1) { |
Nikollao | 11:53caf3d944a9 | 637 | |
Nikollao | 11:53caf3d944a9 | 638 | updateJoystick(); |
Nikollao | 11:53caf3d944a9 | 639 | lcd.clear(); |
Nikollao | 11:53caf3d944a9 | 640 | lcd.printString("Game speed",0,0); |
Nikollao | 11:53caf3d944a9 | 641 | lcd.printString("Lcd Mode",0,2); |
Nikollao | 11:53caf3d944a9 | 642 | lcd.printString("Sound",0,4); |
Nikollao | 11:53caf3d944a9 | 643 | switch (joystick.direction) { |
Nikollao | 11:53caf3d944a9 | 644 | case UP: |
Nikollao | 11:53caf3d944a9 | 645 | option--; |
Nikollao | 11:53caf3d944a9 | 646 | break; |
Nikollao | 11:53caf3d944a9 | 647 | case DOWN: |
Nikollao | 11:53caf3d944a9 | 648 | option++; |
Nikollao | 11:53caf3d944a9 | 649 | break; |
Nikollao | 11:53caf3d944a9 | 650 | case CENTRE: |
Nikollao | 11:53caf3d944a9 | 651 | option = option; |
Nikollao | 11:53caf3d944a9 | 652 | break; |
Nikollao | 11:53caf3d944a9 | 653 | } |
Nikollao | 11:53caf3d944a9 | 654 | if (option < 0) { |
Nikollao | 11:53caf3d944a9 | 655 | option = 2; |
Nikollao | 11:53caf3d944a9 | 656 | } |
Nikollao | 11:53caf3d944a9 | 657 | if (option > 2) { |
Nikollao | 11:53caf3d944a9 | 658 | option = 0; |
Nikollao | 11:53caf3d944a9 | 659 | } |
Nikollao | 11:53caf3d944a9 | 660 | |
Nikollao | 11:53caf3d944a9 | 661 | if (option == 0) { |
Nikollao | 11:53caf3d944a9 | 662 | lcd.drawCircle(70,4,2,1); |
Nikollao | 11:53caf3d944a9 | 663 | } else if (option == 1) { |
Nikollao | 11:53caf3d944a9 | 664 | lcd.drawCircle(55,20,2,1); |
Nikollao | 11:53caf3d944a9 | 665 | } else if (option == 2) { |
Nikollao | 11:53caf3d944a9 | 666 | lcd.drawCircle(35,35,2,1); |
Nikollao | 11:53caf3d944a9 | 667 | } |
Nikollao | 11:53caf3d944a9 | 668 | lcd.refresh(); |
Nikollao | 11:53caf3d944a9 | 669 | sleep(); |
Nikollao | 11:53caf3d944a9 | 670 | } |
Nikollao | 11:53caf3d944a9 | 671 | } else if (option == 2) { |
Nikollao | 11:53caf3d944a9 | 672 | lcd.clear(); |
Nikollao | 11:53caf3d944a9 | 673 | lcd.turnOff(); |
Nikollao | 11:53caf3d944a9 | 674 | deepsleep(); |
Nikollao | 11:53caf3d944a9 | 675 | } |
Nikollao | 11:53caf3d944a9 | 676 | } |
Nikollao | 11:53caf3d944a9 | 677 | lcd.refresh(); |
Nikollao | 11:53caf3d944a9 | 678 | sleep(); |
Nikollao | 7:f31a4b4beb91 | 679 | } |
Nikollao | 7:f31a4b4beb91 | 680 | } |
Nikollao | 7:f31a4b4beb91 | 681 | |
Nikollao | 7:f31a4b4beb91 | 682 | int intersection(int i, int j) |
Nikollao | 7:f31a4b4beb91 | 683 | { |
Nikollao | 7:f31a4b4beb91 | 684 | /// check for overlap between enemies and hero |
Nikollao | 7:f31a4b4beb91 | 685 | n=0; |
Nikollao | 7:f31a4b4beb91 | 686 | |
Nikollao | 7:f31a4b4beb91 | 687 | if (lcd.getPixel(i-1,j-1)!=0) //pixel to the top-left |
Nikollao | 7:f31a4b4beb91 | 688 | n++; // increase n by 1 |
Nikollao | 7:f31a4b4beb91 | 689 | if (lcd.getPixel(i-1,j)!=0) //pixel to the left |
Nikollao | 7:f31a4b4beb91 | 690 | n++; // increase n by 1 |
Nikollao | 7:f31a4b4beb91 | 691 | if (lcd.getPixel(i-1,j+1)!=0) //pixel to the bottom-left |
Nikollao | 7:f31a4b4beb91 | 692 | n++; // increase n by 1 |
Nikollao | 7:f31a4b4beb91 | 693 | if (lcd.getPixel(i,j-1)!=0) // pixel to the top |
Nikollao | 7:f31a4b4beb91 | 694 | n++; // increase n by 1 |
Nikollao | 7:f31a4b4beb91 | 695 | if (lcd.getPixel(i,j+1)!=0) //pixel to the bottom |
Nikollao | 7:f31a4b4beb91 | 696 | n++; // increase n by 1 |
Nikollao | 7:f31a4b4beb91 | 697 | if (lcd.getPixel(i+1,j-1)!=0) //pixel to the top-right |
Nikollao | 7:f31a4b4beb91 | 698 | n++; // increase n by 1 |
Nikollao | 7:f31a4b4beb91 | 699 | if (lcd.getPixel(i+1,j)!=0) // pixel to the right |
Nikollao | 7:f31a4b4beb91 | 700 | n++; // increase n by 1 |
Nikollao | 7:f31a4b4beb91 | 701 | if (lcd.getPixel(i+1,j+1)!=0) //pixel to the bottom right |
Nikollao | 7:f31a4b4beb91 | 702 | n++; // increase n by 1 |
Nikollao | 7:f31a4b4beb91 | 703 | return n; |
Nikollao | 7:f31a4b4beb91 | 704 | } |
Nikollao | 7:f31a4b4beb91 | 705 | |
Nikollao | 7:f31a4b4beb91 | 706 | void checkOverlap() |
Nikollao | 7:f31a4b4beb91 | 707 | { |
Nikollao | 7:f31a4b4beb91 | 708 | |
Nikollao | 7:f31a4b4beb91 | 709 | for (int i=40+heroX; i<50+heroX; i++) { |
Nikollao | 7:f31a4b4beb91 | 710 | for (int j=35+heroY; j<48+heroY; j++) { |
Nikollao | 11:53caf3d944a9 | 711 | |
Nikollao | 11:53caf3d944a9 | 712 | int count = intersection(i,j); |
Nikollao | 7:f31a4b4beb91 | 713 | //lcd.setPixel(i,j); |
Nikollao | 7:f31a4b4beb91 | 714 | } |
Nikollao | 7:f31a4b4beb91 | 715 | } |
Nikollao | 7:f31a4b4beb91 | 716 | } |
Nikollao | 7:f31a4b4beb91 | 717 | |
Nikollao | 7:f31a4b4beb91 | 718 | void error() |
Nikollao | 7:f31a4b4beb91 | 719 | { |
Nikollao | 7:f31a4b4beb91 | 720 | /// display error message |
Nikollao | 7:f31a4b4beb91 | 721 | while (1) { |
Nikollao | 7:f31a4b4beb91 | 722 | |
Nikollao | 7:f31a4b4beb91 | 723 | lcd.printString("Error!",0,0); |
Nikollao | 7:f31a4b4beb91 | 724 | r_led = 0; |
Nikollao | 7:f31a4b4beb91 | 725 | wait(0.2); |
Nikollao | 7:f31a4b4beb91 | 726 | r_led = 1; |
Nikollao | 7:f31a4b4beb91 | 727 | wait(0.2); |
Nikollao | 7:f31a4b4beb91 | 728 | } |
Nikollao | 7:f31a4b4beb91 | 729 | } |
Nikollao | 7:f31a4b4beb91 | 730 | |
Nikollao | 5:ffa498d7071f | 731 | #endif |
Nikollao | 5:ffa498d7071f | 732 | |
Nikollao | 7:f31a4b4beb91 | 733 |