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Diff: main.h
- Revision:
- 1:412410b64834
- Parent:
- 0:6acec66462d7
- Child:
- 2:eb6d811f9256
diff -r 6acec66462d7 -r 412410b64834 main.h --- a/main.h Wed May 04 21:43:33 2016 +0000 +++ b/main.h Thu May 05 00:14:08 2016 +0000 @@ -3,17 +3,6 @@ // Can also power (VCC) directly from VOUT (3.3 V) - // Can give better performance due to current limitation from GPIO pin -/* Joystick - -Example code of how to read a joystick - -https://www.sparkfun.com/products/9032 - -Craig A. Evans -7 March 2015 -*/ - -// change this to alter tolerance of joystick direction #define DIRECTION_TOLERANCE 0.05 // connections for joystick @@ -60,26 +49,26 @@ int printFlag = 0; -int x1=42; -int y1=19; -int x2=42; -int y2=29; -int x3=37; -int y3=24; -int x4=47; -int y4=24; -int x5=10; -int y5=20; -int x6=40; -int y6=30; -int x7=30; -int y7=10; -int x8=60; -int y8=15; -int opentimes=0; -int r2=2; -int colour=0; -int colour1=0; -int colour2=0; -int colour3=0; -int moves=0; \ No newline at end of file +int x1=42; //x value of the start point to draw the line1 of the crosshair +int y1=19; //y value of the start point to draw the line1 of the crosshair +int x2=42; //x value of the end point to draw the line1 of the crosshair +int y2=29; //y value of the end point to draw the line1 of the crosshair +int x3=37; //x value of the start point to draw the line2 of the crosshair +int y3=24; //y value of the start point to draw the line2 of the crosshair +int x4=47; //x value of the end point to draw the line2 of the crosshair +int y4=24; //y value of the end point to draw the line2 of the crosshair +int x5=10; //x value for target 1 +int y5=20; //y value for target 1 +int x6=40; //x value for target 2 +int y6=30; //y value for target 2 +int x7=30; //x value for target 3 +int y7=10; //y value for target 3 +int x8=60; //x value for target 4 +int y8=15; //y value for target 4 +int opentimes=0; //the value to draw a circle in the opening animation +int r2=2; //the value of radius to darw the circle in the opening animation +int colour=0; //the value of clour of the target1 +int colour1=0; //the value of clour of the target1 +int colour2=0; //the value of clour of the target1 +int colour3=0; //the value of clour of the target1 +int moves=0; //the value of the progress bar \ No newline at end of file