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Dependencies: mbed mbed-rtos TextLCD
Interface/Interface.cpp
- Committer:
- thomasmorris
- Date:
- 2019-02-11
- Revision:
- 16:9f98ec0ededb
- Child:
- 17:68b3fdabe4c5
File content as of revision 16:9f98ec0ededb:
#include "Interface.hpp" //Include the header file, this acts like a series of forward declarations
PwmOut Tendon_Power(PE_8);
//Constructor
INTERFACE::INTERFACE()
{
}
INTERFACE::~INTERFACE(){} //Destructor
//Interrupt run functions
void INTERFACE::Interface_Init()
{
}
void INTERFACE::Up()
{
if (_Function == 0)
{
_No_Of_Rotations = _No_Of_Rotations + 1;//Increases Turn number
_Turns_Todo = _No_Of_Rotations;
}
else if (_Function == 1)
{
if (_Select == false)
{
_Loop = _Loop + 1; //Increases Repetitions in Annealing
}
else if (_Select == true)
{
_Wait_Time = _Wait_Time + 1; //Increases Wait time
}
}
else if (_Function == 2)
{
if (_Select == false)
{
if (_Duty_Cycle < 100)
{
_Duty_Cycle = _Duty_Cycle + 10; //Increases Testing Duty Cycle
}
else if (_Select == true)
{
_Power_Time = _Power_Time + 1; //Increases time on
}
}
}
}
void INTERFACE::Down()
{
if (_Function == 0)
{
_No_Of_Rotations = _No_Of_Rotations - 1;
_Turns_Todo = _No_Of_Rotations;
}
else if (_Function == 1)
{
if (_Select == false)
{
if (_Loop > 0)
{
_Loop = _Loop - 1;
}
else if (_Select == true)
{
if (_Wait_Time > 0)
{
_Wait_Time = _Wait_Time - 1;
}
}
}
}
else if (_Function == 2)
{
if (_Select == false)
{
if (_Duty_Cycle > 0)
{
_Duty_Cycle = _Duty_Cycle - 10; //Decreases duty
}
else if (_Select == true)
{
if (_Power_Time > 0)
{
_Power_Time = _Power_Time - 1; //Decreases Time on
}
}
}
}
}
void INTERFACE::Start_Stop()
{
if (_Function == 0)//Twist selected
{
_Twist_Go = !_Twist_Go;//toggle used for coiling and twisting
}
else if (_Function == 1) //Annealing selected
{
_Anneal_Go = !_Anneal_Go;//toggle
}
else if (_Function == 2) //Testing selected
{
_Test_Go = !_Test_Go;//toggle
}
}
void INTERFACE::Function()
{
if (_Function < 2){
_Function = _Function + 1;
}
else
{
_Function = 0;
}
}
void INTERFACE::Select()
{
_Select = !_Select;
}
void INTERFACE::Interface_main()
{
if (_Function == 0) //Turning Code
{
if (_Twist_Go == true)
{
STEPPER_MOTOR_1.Rotate_Steps(_No_Of_Rotations);//Rotates for the specified number of steps given
}
}
else if (_Function == 1) //Annealing Code
{
if (_Anneal_Go == true)
{
for ( int counter = 0; counter < _Loop; counter++) //Loop value, check if works
{
Tendon_Power.period(0.01); // set PWM period to 10 ms don't use pwm have this just to declare
Tendon_Power=1; // set duty cycle to 100%
wait(_Wait_Time);//Variable
Tendon_Power=0; // set duty cycle to 0%
wait(6);//Fixed off time
}
}
}
else if (_Function == 2) //Testing Code
{
if (_Test_Go == true)
{
Tendon_Power.period(0.01); // set PWM period to 10 ms don't use pwm have this just to declare
Tendon_Power= _Duty_Cycle / 100; // set duty cycle to variable input from buttons between 0-1 (on lcd this is a percentage) also increment by values of 10
wait(_Power_Time);//Variable on time for power on
Tendon_Power=0; // set duty cycle to 0% and power off
}
}
}
void INTERFACE::Set_No_Of_Rotations(int Rotations){_No_Of_Rotations = Rotations;}
void INTERFACE::Set_Function(int Function){_Function = Function;}
void INTERFACE::Set_Twist_Go(bool Twist_Go){_Twist_Go = Twist_Go;}
void INTERFACE::Set_Anneal_Go(bool Anneal_Go){_Anneal_Go = Anneal_Go;}
void INTERFACE::Set_Test_Go(bool Test_Go){_Test_Go = Test_Go;}
void INTERFACE::Set_Select(bool Select){_Select = Select;}
void INTERFACE::Set_Turns_Done(int Turns_Done){_Turns_Done = Turns_Done;}
void INTERFACE::Set_Turns_To_Do(int Turns_Todo){_Turns_Todo = Turns_Todo;}
void INTERFACE::Set_Loop(int Loop){Loop = Loop;}
void INTERFACE::Set_Wait_Time(int Wait_Time){_Wait_Time = Wait_Time;}
void INTERFACE::Set_Duty_Cycle(int Duty_Cycle){_Duty_Cycle = Duty_Cycle;}
void INTERFACE::Set_Power_Time(float Power_Time){_Power_Time = Power_Time;}
//Getters
int INTERFACE::Get_No_Of_Rotations(){return _No_Of_Rotations;}
int INTERFACE::Get_Function(){return _Function;}
bool INTERFACE::Get_Twist_Go(){return _Twist_Go;}
bool INTERFACE::Get_Anneal_Go(){return _Anneal_Go;}
bool INTERFACE::Get_Test_Go(){return _Test_Go;}
bool INTERFACE::Get_Select(){return _Select;}
int INTERFACE::Get_Turns_Done(){_Turns_Done = STEPPER_MOTOR_1.Get_Steps_Done(); return _Turns_Done;}
int INTERFACE::Get_Turns_To_Do(){return _Turns_Todo;}
int INTERFACE::Get_Loop(){return _Loop;}
int INTERFACE::Get_Wait_Time(){return _Wait_Time;}
int INTERFACE::Get_Duty_Cycle(){return _Duty_Cycle;}
int INTERFACE::Get_Power_Time(){return _Power_Time;}