Shell code for the Tanks game

Dependencies:   4DGL-uLCD-SE EthernetInterface Game_Synchronizer MMA8452 SDFileSystem mbed-rtos mbed wave_player

Revision:
27:bd55ab4d137c
Parent:
26:317310d660b2
--- a/misc/misc.cpp	Fri Oct 30 09:18:28 2015 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,26 +0,0 @@
-#include "misc.h"
-#include "uLCD_4DGL.h"
-#include "SDFileSystem.h"
-#include "wave_player.h"
-
-extern uLCD_4DGL uLCD;
-extern wave_player player;
-
-// Given the filename of a .wav file in the SD card, play the file over the speaker.
-void playSound(char * wav)
-{
-    // open wav file
-    FILE *wave_file;
-    wave_file=fopen(wav,"r");
-
-    if(wave_file == NULL){
-        uLCD.locate(0,4);
-        uLCD.printf("Error in SD");
-        return;
-    }
-    // play wav file
-    player.play(wave_file);
-
-    // close wav file
-    fclose(wave_file);
-}
\ No newline at end of file