Shell code for the Tanks game

Dependencies:   4DGL-uLCD-SE EthernetInterface Game_Synchronizer MMA8452 SDFileSystem mbed-rtos mbed wave_player

Revision:
10:5da9b27e050e
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/globals.h	Fri Oct 23 03:33:35 2015 +0000
@@ -0,0 +1,25 @@
+#ifndef GLOBAL_H
+#define GLOBAL_H
+
+#ifndef ULCD_4DGL_H_
+#define ULCD_4DGL_H_
+#include "uLCD_4DGL.h"
+#endif
+
+// === [global object] ===
+extern uLCD_4DGL uLCD;
+
+
+// === [global settings] ===
+#define BACKGROUND_COLOR 0x000000
+#define GRID_RADIUS 3
+//I changed this
+#define GRID_SIZE 8     //(GRID_RADIUS*2+1)
+#define NUM_GRID_X 15
+#define NUM_GRID_Y 14
+#define NUM_GRID 210    //(NUM_GRID_X*NUM_GRID_Y)
+//end of change
+
+
+
+#endif //GLOBAL_H
\ No newline at end of file