Release 1.01

Dependents:   mbed_escm2000

Revision:
5:9f4d4f8ffc00
Parent:
4:7226c43320b5
--- a/FactoryResetMenu.cpp	Thu Sep 12 11:27:50 2019 +0000
+++ b/FactoryResetMenu.cpp	Tue Sep 17 13:48:22 2019 +0000
@@ -1,3 +1,25 @@
+/**************************************************************************
+ * @file     FactorResetMenu.cpp
+ * @brief    Base class for implementing the Factor Reset Menu display
+ * @version: V1.0
+ * @date:    9/17/2019
+
+ *
+ * @note
+ * Copyright (C) 2019 E3 Design. All rights reserved.
+ *
+ * @par
+ * E3 Designers LLC is supplying this software for use with Cortex-M3 LPC1768
+ * processor based microcontroller for the ESCM 2000 Monitor and Display.  
+ *  *
+ * @par
+ * THIS SOFTWARE IS PROVIDED "AS IS".  NO WARRANTIES, WHETHER EXPRESS, IMPLIED
+ * OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE.
+ * ARM SHALL NOT, IN ANY CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR
+ * CONSEQUENTIAL DAMAGES, FOR ANY REASON WHATSOEVER.
+ *
+ ******************************************************************************/
 #include "mbed.h"
 #include "FactoryResetMenu.h"
 #include "TimeUtilities.h"
@@ -5,6 +27,7 @@
 
 #define DEFAULT_DISPLAY 0
 
+/******************************************************************************/
 FactoryResetMenu::FactoryResetMenu(char* id): Menu(id)
 {
     active_selection=0;
@@ -12,12 +35,14 @@
 
 
 
+/******************************************************************************/
 void FactoryResetMenu::init()
 {
     update_needed    = 1;
     active_selection=0;
 }
 
+/******************************************************************************/
 void FactoryResetMenu::display(LCD * lcd) 
 {
     static int counter = 5;
@@ -55,6 +80,7 @@
     displayVersion(lcd);
 }
 
+/******************************************************************************/
 void FactoryResetMenu::pressMode()
 {
     // toggle active menu 
@@ -75,6 +101,7 @@
     update_needed = 1;
 }
 
+/******************************************************************************/
 void FactoryResetMenu::pressSet()
 {
     // set button advances to next character position OR
@@ -104,5 +131,6 @@
     update_needed = 1;
 }
 
+/******************************************************************************/