Same as original

Committer:
MikamiUitOpen
Date:
Mon Nov 23 01:05:59 2015 +0000
Revision:
1:57fe493e8db2
Parent:
0:d3038879fed6
Child:
2:682475aae171
2

Who changed what in which revision?

UserRevisionLine numberNew contents of line
MikamiUitOpen 0:d3038879fed6 1 //-----------------------------------------------------------
MikamiUitOpen 0:d3038879fed6 2 // Button group class -- Header
MikamiUitOpen 0:d3038879fed6 3 //
MikamiUitOpen 1:57fe493e8db2 4 // 2015/11/23, Copyright (c) 2015 MIKAMI, Naoki
MikamiUitOpen 0:d3038879fed6 5 //-----------------------------------------------------------
MikamiUitOpen 0:d3038879fed6 6
MikamiUitOpen 0:d3038879fed6 7 #include "button_group.hpp"
MikamiUitOpen 0:d3038879fed6 8
MikamiUitOpen 0:d3038879fed6 9 namespace Mikami
MikamiUitOpen 0:d3038879fed6 10 {
MikamiUitOpen 0:d3038879fed6 11 // Constructor
MikamiUitOpen 0:d3038879fed6 12 ButtonGroup::ButtonGroup(LCD_DISCO_F746NG &lcd, TS_DISCO_F746NG &ts,
MikamiUitOpen 0:d3038879fed6 13 uint16_t x0, uint16_t y0,
MikamiUitOpen 0:d3038879fed6 14 uint16_t width, uint16_t height,
MikamiUitOpen 0:d3038879fed6 15 uint32_t color, uint32_t backColor,
MikamiUitOpen 0:d3038879fed6 16 uint16_t number, string str[],
MikamiUitOpen 0:d3038879fed6 17 uint16_t spaceX, uint16_t spaceY,
MikamiUitOpen 0:d3038879fed6 18 uint16_t column,
MikamiUitOpen 0:d3038879fed6 19 sFONT &fonts, uint32_t textColor)
MikamiUitOpen 0:d3038879fed6 20 : numberOfButtons_(number)
MikamiUitOpen 0:d3038879fed6 21 {
MikamiUitOpen 0:d3038879fed6 22 buttons_ = new Button *[number];
MikamiUitOpen 0:d3038879fed6 23 for (int n=0; n<number; n++)
MikamiUitOpen 0:d3038879fed6 24 {
MikamiUitOpen 0:d3038879fed6 25 div_t u1 = div(n, column);
MikamiUitOpen 0:d3038879fed6 26 uint16_t x = x0 + u1.rem*(width + spaceX);
MikamiUitOpen 0:d3038879fed6 27 uint16_t y = y0 + u1.quot*(height + spaceY);
MikamiUitOpen 0:d3038879fed6 28 buttons_[n] = new Button(lcd, ts, x, y, width, height,
MikamiUitOpen 0:d3038879fed6 29 color, backColor,
MikamiUitOpen 0:d3038879fed6 30 str[n], fonts, textColor);
MikamiUitOpen 0:d3038879fed6 31 }
MikamiUitOpen 0:d3038879fed6 32 }
MikamiUitOpen 0:d3038879fed6 33
MikamiUitOpen 0:d3038879fed6 34 // Destructor
MikamiUitOpen 0:d3038879fed6 35 ButtonGroup::~ButtonGroup()
MikamiUitOpen 0:d3038879fed6 36 {
MikamiUitOpen 0:d3038879fed6 37 for (int n=0; n<numberOfButtons_; n++) delete buttons_[n];
MikamiUitOpen 0:d3038879fed6 38 delete[] *buttons_;
MikamiUitOpen 0:d3038879fed6 39 }
MikamiUitOpen 0:d3038879fed6 40
MikamiUitOpen 0:d3038879fed6 41 // Get touched number
MikamiUitOpen 0:d3038879fed6 42 bool ButtonGroup::GetTouchedNumber(int &num)
MikamiUitOpen 0:d3038879fed6 43 {
MikamiUitOpen 0:d3038879fed6 44 for (int n=0; n<numberOfButtons_; n++)
MikamiUitOpen 0:d3038879fed6 45 if (buttons_[n]->Touched())
MikamiUitOpen 0:d3038879fed6 46 {
MikamiUitOpen 0:d3038879fed6 47 num = n;
MikamiUitOpen 0:d3038879fed6 48 return true;
MikamiUitOpen 0:d3038879fed6 49 }
MikamiUitOpen 0:d3038879fed6 50 return false;
MikamiUitOpen 0:d3038879fed6 51 }
MikamiUitOpen 0:d3038879fed6 52
MikamiUitOpen 0:d3038879fed6 53 // Get touched number and redraw button if touched
MikamiUitOpen 1:57fe493e8db2 54 bool ButtonGroup::GetTouchedNumber(int &num, uint32_t color)
MikamiUitOpen 0:d3038879fed6 55 {
MikamiUitOpen 0:d3038879fed6 56 if (GetTouchedNumber(num))
MikamiUitOpen 0:d3038879fed6 57 {
MikamiUitOpen 0:d3038879fed6 58 for (int n=0; n<numberOfButtons_; n++)
MikamiUitOpen 0:d3038879fed6 59 if (n == num)
MikamiUitOpen 1:57fe493e8db2 60 buttons_[n]->Draw(color);
MikamiUitOpen 0:d3038879fed6 61 else
MikamiUitOpen 1:57fe493e8db2 62 buttons_[n]->Draw(buttons_[n]->GetColor());
MikamiUitOpen 0:d3038879fed6 63 return true;
MikamiUitOpen 0:d3038879fed6 64 }
MikamiUitOpen 0:d3038879fed6 65 else
MikamiUitOpen 0:d3038879fed6 66 return false;
MikamiUitOpen 0:d3038879fed6 67 }
MikamiUitOpen 0:d3038879fed6 68 }
MikamiUitOpen 1:57fe493e8db2 69
MikamiUitOpen 1:57fe493e8db2 70