Same as original
button_group.hpp
- Committer:
- MikamiUitOpen
- Date:
- 2015-11-23
- Revision:
- 3:d99d9c0324b7
- Parent:
- 1:57fe493e8db2
- Child:
- 4:543ec60c2814
File content as of revision 3:d99d9c0324b7:
//----------------------------------------------------------- // Button group class -- Header // // 2015/11/23, Copyright (c) 2015 MIKAMI, Naoki //----------------------------------------------------------- #ifndef F746_BUTTON_GROUP_HPP #define F746_BUTTON_GROUP_HPP #include "button.hpp" #include <string> namespace Mikami { class ButtonGroup { public: // Constructor ButtonGroup(LCD_DISCO_F746NG &lcd, TS_DISCO_F746NG &ts, uint16_t x0, uint16_t y0, uint16_t width, uint16_t height, uint32_t color, uint32_t backColor, uint16_t number, const string str[], uint16_t spaceX = 0, uint16_t spaceY = 0, uint16_t column = 1, sFONT &fonts = Font12, uint32_t textColor = LCD_COLOR_WHITE); // Destructor ~ButtonGroup(); // Draw button void Draw(int num, uint32_t color, uint32_t textColor = LCD_COLOR_WHITE) { buttons_[num]->Draw(color, textColor); } // Redraw button with original color void Redraw(int num, uint32_t textColor = LCD_COLOR_WHITE) { buttons_[num]->Draw(buttons_[num]->GetColor(), textColor); } // Erase button with selected color void Erase(int num, uint32_t color) { buttons_[num]->Draw(color, color); } // Check touch detected for specified button bool Touched(int num) { return buttons_[num]->Touched(); } // Check touch detected for specified button and redraw button bool Touched(int num, uint32_t color, uint32_t textColor = LCD_COLOR_WHITE) { return buttons_[num]->Touched(color, textColor); } // Get touched number bool GetTouchedNumber(int &num); // Get touched number and redraw button if touched bool GetTouchedNumber(int &num, uint32_t color); private: Button **buttons_; int numberOfButtons_; // disallow copy constructor and assignment operator ButtonGroup(const ButtonGroup&); ButtonGroup& operator=(const ButtonGroup&); }; } #endif // F746_BUTTON_GROUP_HPP