Same as original
button.cpp@14:3076e383e6b0, 2020-12-20 (annotated)
- Committer:
- MaxScorda
- Date:
- Sun Dec 20 14:23:11 2020 +0000
- Revision:
- 14:3076e383e6b0
- Parent:
- 13:af578b53ff0e
adapt
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
MikamiUitOpen | 0:d3038879fed6 | 1 | //----------------------------------------------------------- |
MikamiUitOpen | 13:af578b53ff0e | 2 | // Button class handling multi-touch |
MikamiUitOpen | 13:af578b53ff0e | 3 | // Multi-touch: Enabled (default) |
MikamiUitOpen | 0:d3038879fed6 | 4 | // |
MikamiUitOpen | 13:af578b53ff0e | 5 | // 2016/02/22, Copyright (c) 2016 MIKAMI, Naoki |
MikamiUitOpen | 0:d3038879fed6 | 6 | //----------------------------------------------------------- |
MikamiUitOpen | 0:d3038879fed6 | 7 | |
MikamiUitOpen | 0:d3038879fed6 | 8 | #include "button.hpp" |
MikamiUitOpen | 0:d3038879fed6 | 9 | |
MaxScorda | 14:3076e383e6b0 | 10 | namespace ButGrp |
MikamiUitOpen | 0:d3038879fed6 | 11 | { |
MikamiUitOpen | 0:d3038879fed6 | 12 | // Draw button |
MikamiUitOpen | 0:d3038879fed6 | 13 | void Button::Draw(uint32_t color, uint32_t textColor) |
MikamiUitOpen | 0:d3038879fed6 | 14 | { |
MikamiUitOpen | 0:d3038879fed6 | 15 | lcd_.SetTextColor(color); |
MikamiUitOpen | 0:d3038879fed6 | 16 | lcd_.FillRect(X_, Y_, W_, H_); |
MikamiUitOpen | 0:d3038879fed6 | 17 | |
MikamiUitOpen | 0:d3038879fed6 | 18 | if (STR_.length() != 0) |
MikamiUitOpen | 0:d3038879fed6 | 19 | { |
MikamiUitOpen | 0:d3038879fed6 | 20 | lcd_.SetFont(FONTS_); |
MikamiUitOpen | 0:d3038879fed6 | 21 | lcd_.SetBackColor(color); |
MikamiUitOpen | 0:d3038879fed6 | 22 | lcd_.SetTextColor(textColor); |
MikamiUitOpen | 0:d3038879fed6 | 23 | |
MikamiUitOpen | 5:2cc388e91bde | 24 | uint16_t x0 = X_ + (W_ - FONT_WIDTH_*(STR_.length()))/2; |
MikamiUitOpen | 5:2cc388e91bde | 25 | uint16_t y0 = Y_ + (H_ - FONT_HEIGHT_)/2 + 1; |
MikamiUitOpen | 5:2cc388e91bde | 26 | lcd_.DisplayStringAt(x0, y0, (uint8_t *)STR_.c_str(), |
MikamiUitOpen | 5:2cc388e91bde | 27 | LEFT_MODE); |
MikamiUitOpen | 0:d3038879fed6 | 28 | lcd_.SetBackColor(BACK_COLOR_); // recover back color |
MikamiUitOpen | 0:d3038879fed6 | 29 | } |
MikamiUitOpen | 0:d3038879fed6 | 30 | } |
MikamiUitOpen | 0:d3038879fed6 | 31 | |
MikamiUitOpen | 0:d3038879fed6 | 32 | // Check touch detected |
MikamiUitOpen | 0:d3038879fed6 | 33 | bool Button::Touched() |
MikamiUitOpen | 0:d3038879fed6 | 34 | { |
MikamiUitOpen | 13:af578b53ff0e | 35 | ts_.GetState(&state_); |
MikamiUitOpen | 13:af578b53ff0e | 36 | if (!state_.touchDetected) return false; |
MikamiUitOpen | 13:af578b53ff0e | 37 | return IsOnButton(); |
MikamiUitOpen | 0:d3038879fed6 | 38 | } |
MikamiUitOpen | 0:d3038879fed6 | 39 | |
MikamiUitOpen | 0:d3038879fed6 | 40 | // Check touch detected and redraw button |
MikamiUitOpen | 0:d3038879fed6 | 41 | bool Button::Touched(uint32_t color, uint32_t textColor) |
MikamiUitOpen | 0:d3038879fed6 | 42 | { |
MikamiUitOpen | 0:d3038879fed6 | 43 | bool rtn = Touched(); |
MikamiUitOpen | 0:d3038879fed6 | 44 | if (rtn) Draw(color, textColor); |
MikamiUitOpen | 0:d3038879fed6 | 45 | return rtn; |
MikamiUitOpen | 0:d3038879fed6 | 46 | } |
MikamiUitOpen | 13:af578b53ff0e | 47 | |
MikamiUitOpen | 13:af578b53ff0e | 48 | // If panel touched, return true |
MikamiUitOpen | 13:af578b53ff0e | 49 | bool Button::PanelTouched() |
MikamiUitOpen | 13:af578b53ff0e | 50 | { |
MikamiUitOpen | 13:af578b53ff0e | 51 | ts_.GetState(&state_); |
MikamiUitOpen | 13:af578b53ff0e | 52 | return (bool)(state_.touchDetected); |
MikamiUitOpen | 13:af578b53ff0e | 53 | } |
MikamiUitOpen | 13:af578b53ff0e | 54 | |
MikamiUitOpen | 13:af578b53ff0e | 55 | // If touched position is on the button, return true |
MikamiUitOpen | 13:af578b53ff0e | 56 | bool Button::IsOnButton() |
MikamiUitOpen | 13:af578b53ff0e | 57 | { |
MikamiUitOpen | 13:af578b53ff0e | 58 | int nTouch = multiTouch ? state_.touchDetected : 1; |
MikamiUitOpen | 13:af578b53ff0e | 59 | for (int n=0; n<nTouch; n++) |
MikamiUitOpen | 13:af578b53ff0e | 60 | { |
MikamiUitOpen | 13:af578b53ff0e | 61 | uint16_t x = state_.touchX[n]; |
MikamiUitOpen | 13:af578b53ff0e | 62 | uint16_t y = state_.touchY[n]; |
MikamiUitOpen | 13:af578b53ff0e | 63 | |
MikamiUitOpen | 13:af578b53ff0e | 64 | if ( (X_ <= x) && (x <= X_+W_) && |
MikamiUitOpen | 13:af578b53ff0e | 65 | (Y_ <= y) && (y <= Y_+H_) ) return true; |
MikamiUitOpen | 13:af578b53ff0e | 66 | } |
MikamiUitOpen | 13:af578b53ff0e | 67 | return false; |
MikamiUitOpen | 13:af578b53ff0e | 68 | } |
MikamiUitOpen | 13:af578b53ff0e | 69 | |
MikamiUitOpen | 13:af578b53ff0e | 70 | TS_StateTypeDef Button::state_; |
MikamiUitOpen | 13:af578b53ff0e | 71 | bool Button::multiTouch = true; |
MikamiUitOpen | 0:d3038879fed6 | 72 | } |