Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Diff: FPointer.h
- Revision:
- 0:372ef8c791a1
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/FPointer.h Fri Jul 05 10:33:24 2019 +0000
@@ -0,0 +1,163 @@
+/*
+ Copyright (c) 2011 Andy Kirkham
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in
+ all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ THE SOFTWARE.
+*/
+
+#ifndef AJK_FPOINTER_H
+#define AJK_FPOINTER_H
+
+namespace AjK {
+
+class FPointerDummy;
+
+/** FPointer - Adds callbacks that take and return a 32bit uint32_t data type.
+ *
+ * The Mbed library supplies a callback using the FunctionPointer object as
+ * defined in FunctionPointer.h However, this callback system does not allow
+ * the caller to pass a value to the callback. Likewise, the callback itself
+ * cannot return a value.
+ *
+ * FPointer operates in the same way but allows the callback function to be
+ * passed one arg, a uint32_t value. Additionally, the callback can return
+ * a single uint32_t value. The reason for using uint32_t is that the Mbed
+ * and the microcontroller (LPC1768) have a natural data size of 32bits and
+ * this means we can use the uint32_t as a pointer. See example1.h for more
+ * information. This example passes an "int" by passing a pointer to that
+ * int as a 32bit value. Using this technique you can pass any value you like.
+ * All you have to do is pass a pointer to your value cast to (uint32_t). Your
+ * callback can the deference it to get the original value.
+ *
+ * example2.h shows how to do the same thing but demostrates how to specify
+ * the callback into a class object/method.
+ *
+ * Finally, example3.h shows how to pass multiple values. In this example we
+ * define a data structure and in the callback we pass a pointer to that
+ * data structure thus allowing the callback to again get the values.
+ *
+ * Note, when passing pointers to variables to the callback, if the callback
+ * function/method changes that variable's value then it will also change the
+ * value the caller sees. If C pointers are new to you, you are strongly
+ * advised to read up on the subject. It's pointers that often get beginners
+ * into trouble when mis-used.
+ *
+ * @see example1.h
+ * @see example2.h
+ * @see example3.h
+ * @see http://mbed.org/handbook/C-Data-Types
+ * @see http://mbed.org/projects/libraries/svn/mbed/trunk/FunctionPointer.h
+ */
+class FPointer {
+
+protected:
+
+ //! C callback function pointer.
+ uint32_t (*c_callback)(uint32_t);
+
+ //! C++ callback object/method pointer (the object part).
+ FPointerDummy *obj_callback;
+
+ //! C++ callback object/method pointer (the method part).
+ uint32_t (FPointerDummy::*method_callback)(uint32_t);
+
+public:
+
+ /** Constructor
+ */
+ FPointer() {
+ c_callback = NULL;
+ obj_callback = NULL;
+ method_callback = NULL;
+ }
+
+ /** attach - Overloaded attachment function.
+ *
+ * Attach a C type function pointer as the callback.
+ *
+ * Note, the callback function prototype must be:-
+ * @code
+ * uint32_t myCallbackFunction(uint32_t);
+ * @endcode
+ * @param A C function pointer to call.
+ */
+ void attach(uint32_t (*function)(uint32_t) = 0) { c_callback = function; }
+
+ /** attach - Overloaded attachment function.
+ *
+ * Attach a C++ type object/method pointer as the callback.
+ *
+ * Note, the callback method prototype must be:-
+ * @code
+ * public:
+ * uint32_t myCallbackFunction(uint32_t);
+ * @endcode
+ * @param A C++ object pointer.
+ * @param A C++ method within the object to call.
+ */
+ template<class T>
+ void attach(T* item, uint32_t (T::*method)(uint32_t)) {
+ obj_callback = (FPointerDummy *)item;
+ method_callback = (uint32_t (FPointerDummy::*)(uint32_t))method;
+ }
+
+ /** call - Overloaded callback initiator.
+ *
+ * call the callback function.
+ *
+ * @param uint32_t The value to pass to the callback.
+ * @return uint32_t The value the callback returns.
+ */
+ uint32_t call(uint32_t arg) {
+ if (c_callback != NULL) {
+ return (*c_callback)(arg);
+ }
+ else {
+ if (obj_callback != NULL && method_callback != NULL) {
+ return (obj_callback->*method_callback)(arg);
+ }
+ }
+ return (uint32_t)NULL;
+ }
+
+ /** call - Overloaded callback initiator.
+ *
+ * Call the callback function without passing an argument.
+ * The callback itself is passed NULL. Note, the callback
+ * prototype should still be <b>uint32_t callback(uint32_t)</b>.
+ *
+ * @return uint32_t The value the callback returns.
+ */
+ uint32_t call(void) {
+ if (c_callback != NULL) {
+ return (*c_callback)((uint32_t)NULL);
+ }
+ else {
+ if (obj_callback != NULL && method_callback != NULL) {
+ return (obj_callback->*method_callback)((uint32_t)NULL);
+ }
+ }
+ return (uint32_t)NULL;
+ }
+};
+
+}; // namespace AjK ends
+
+using namespace AjK;
+
+#endif