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Dependencies: Classic_PID iC_MU mbed-rtos mbed
Diff: TiltVelocityLoop.cpp
- Revision:
- 3:f8a5c1cee1fa
- Parent:
- 2:dc684c402296
- Child:
- 4:4dafa4113982
--- a/TiltVelocityLoop.cpp Wed May 27 07:13:54 2015 +0000
+++ b/TiltVelocityLoop.cpp Wed May 27 10:07:39 2015 +0000
@@ -21,25 +21,28 @@
extern float Actual_Motor_Speed;
extern float T_Position; // True Tilt Position (Degrees)
-extern float T_sf;
+extern float T_Encoder_sf;
-int LastTiltPosition = 0;
-int Position = 0;
+int Last_M_Position = 0;
+int M_Position = 0;
int Velocity = 0;
float Duty_Cycle = 0.0;
-
-// S_Ramp Fade values
+// System Configuration:
float MaxSpeed = 60.00; // 5 Deg/s, 1250 RPM
float Tilt_motor_max_count_rate = 5461; //encoder counts / ms
-
float T_Position = 0; // True Tilt Position (Degrees)
-float T_sf = 1456.355; // counts per degree
+float T_Encoder_sf = 1456.355; // counts per degree
+float T_Gear_ratio = 125; // 125:1
+float M_Encoder = 262144; // counts/rev
+float Motor_sf = ((1 * T_Gear_ratio) * (M_Encoder / 360))/1000 ; // This is the scale factor from deg/s at payload to motor counts/ms
+bool M_Encoder_front = true; // or 0 depending on the encoder configuration on the motor (facing to motor, or facing away from motor)
// Main servo loop
int DoMove = 0;
const float LOOPs = 0.001;
+// S_Ramp Fade values
float D = 10; // Fade distance
float T = 15; // Fade time
float dir = 1; //direction flag
@@ -82,107 +85,99 @@
void TiltVelocityLoop(void const *args)
{
- T_Position = 360 - (TiltPos.ReadPOSITION()/T_sf); // the 3D printed unit counts the opposite way to the aluminium unit.
-
- if (joystick){
+ T_Position = 360 - (TiltPos.ReadPOSITION()/T_Encoder_sf); // the 3D printed unit counts the opposite way to the aluminium unit.
+
+ if (joystick) {
P = T_Position;
- }
-
- Position = tilt_ic_mu.ReadPOSITION() >> (19 - bits);// Read the current position from the iC-MU and bitshift to reduce noise
- Velocity = Position - LastTiltPosition; // Calculate change in position (i.e. Velocity)
+ }
+
+ M_Position = tilt_ic_mu.ReadPOSITION() >> (19 - bits);// Read the current position from the iC-MU and bitshift to reduce noise
+ Velocity = M_Position - Last_M_Position; // Calculate change in position (i.e. Velocity)
Actual_Motor_Speed = Velocity;
// Check to see if we have gone past the index point
- if(Position < Lower & LastTiltPosition > Upper) { // We have gone over the index point in 1 direction
+ if(M_Position < Lower & Last_M_Position > Upper) { // We have gone over the index point in 1 direction
Velocity += OneTurn;
- } else if(Position > Upper & LastTiltPosition < Lower) {// We have gone over the index point in the other direction
+ } else if(M_Position > Upper & Last_M_Position < Lower) {// We have gone over the index point in the other direction
Velocity -= OneTurn;
}
- LastTiltPosition = Position; // Update new position from next time
+ Last_M_Position = M_Position; // Update new position from next time
TiltVelocityPID.setProcessValue(Velocity);
- if (DoMove == 1) {
- if ((fadetime < ts) & (s < Vp)) {
- //led2 = 0;
- s = (j/2)*fadetime*fadetime; //bottom parabola
- fadetime = fadetime + LOOPs; // This provides the base time for the fade sequence
- } else if ((fadetime >= ts) & (fadetime <(2*ts))) {
- s = (as*fadetime)+c; //steady accel stage
- fadetime = fadetime + LOOPs;
- } else if ((fadetime >= (2*ts)) & (fadetime <(3*ts))) {
- s = (-(j/2)*(fadetime-(3*ts))*(fadetime-(3*ts))) + Vp; // Top parabola
- fadetime = fadetime + LOOPs;
- } else if ((fadetime >= (3*ts)) & (fadetime <(T-(3*ts)))) {
- s = Vp; // Steady Speed Stage
- fadetime = fadetime + LOOPs;
- } else if ((fadetime >= (T-(3*ts))) & (fadetime <(T-(2*ts)))) {
- s = (-(j/2)*(fadetime-(T-(3*ts)))*(fadetime-(T-(3*ts)))) + Vp; // Top parabola down
- fadetime = fadetime + LOOPs;
- } else if ((fadetime >= (T-ts-ts)) & (fadetime < (T-ts))) {
- s = -as*(fadetime - T) + c; //steady decel stage
- fadetime = fadetime + LOOPs;
- } else if ((fadetime >= (T-ts)) & (s < Vp) & (fadetime <= T)) {
- //led2 = 1;
- s = (j/2)*(T-fadetime)*(T-fadetime); //bottom parabola to end
- fadetime = fadetime + LOOPs;
- } else if (fadetime >= T) {
- s=0;
- //led2 = 0;
- DoMove = 0;
- TiltVelocityPID.setSetPoint(0);
- } else {
- fadetime = fadetime + LOOPs; // for TBC reason this is needed!
- }
- if (DoMove==1) {
+ if(!joystick) {
+ if (DoMove == 1) {
+ if ((fadetime < ts) & (s < Vp)) {
+ //led2 = 0;
+ s = (j/2)*fadetime*fadetime; //bottom parabola
+ fadetime = fadetime + LOOPs; // This provides the base time for the fade sequence
+ } else if ((fadetime >= ts) & (fadetime <(2*ts))) {
+ s = (as*fadetime)+c; //steady accel stage
+ fadetime = fadetime + LOOPs;
+ } else if ((fadetime >= (2*ts)) & (fadetime <(3*ts))) {
+ s = (-(j/2)*(fadetime-(3*ts))*(fadetime-(3*ts))) + Vp; // Top parabola
+ fadetime = fadetime + LOOPs;
+ } else if ((fadetime >= (3*ts)) & (fadetime <(T-(3*ts)))) {
+ s = Vp; // Steady Speed Stage
+ fadetime = fadetime + LOOPs;
+ } else if ((fadetime >= (T-(3*ts))) & (fadetime <(T-(2*ts)))) {
+ s = (-(j/2)*(fadetime-(T-(3*ts)))*(fadetime-(T-(3*ts)))) + Vp; // Top parabola down
+ fadetime = fadetime + LOOPs;
+ } else if ((fadetime >= (T-ts-ts)) & (fadetime < (T-ts))) {
+ s = -as*(fadetime - T) + c; //steady decel stage
+ fadetime = fadetime + LOOPs;
+ } else if ((fadetime >= (T-ts)) & (s < Vp) & (fadetime <= T)) {
+ //led2 = 1;
+ s = (j/2)*(T-fadetime)*(T-fadetime); //bottom parabola to end
+ fadetime = fadetime + LOOPs;
+ } else if (fadetime >= T) {
+ s=0;
+ //led2 = 0;
+ DoMove = 0;
+ TiltVelocityPID.setSetPoint(0);
+ } else {
+ fadetime = fadetime + LOOPs; // for TBC reason this is needed!
+ }
// compute the new position demand:
s_profile = s * dir;
P = P + (s_profile * LOOPs);
real_time = ((T - fadetime) * 1000);
+ } else { // If not fading then respect joystick profiler instead
- sout = s_profile * Vff; //Apply velocity feedforward term
- Error = (P - T_Position); // Position Error
- Prop = T_Kp * Error; // Calculate proportional gain element
- demand = sout + Prop; // Sum the result of Vff and Kp to the demand
- //This demand represents degrees/s @ the output shaft.
- // Ratio is 125:1. 5461 couns/ms = 60 Deg/s @ output
- // scalefactor is approx 91
- P_vel = demand * 72.8;
- TiltVelocityPID.setSetPoint(P_vel);
- //.printf("\n\r %f, %f, %f, %f, %f",Time, s_profile, P_vel, T_Position, Error);
- //me = Time + LOOPs;
- }
- } else {
+ P = P + (T_Joy * LOOPs); // Sum total of Joystick profiler right now.
+
+ } // End of profilers
- if(!joystick) {
-
- P = P + (T_Joy * LOOPs);
- sout = T_Joy * Vff; //Apply velocity feedforward term
- Error = (P - T_Position); // Position Error
- Prop = T_Kp * Error; // Calculate proportional gain element
- demand = sout + Prop; // Sum the result of Vff and Kp to the demand
- //This demand represents degrees/s @ the output shaft.
- // Ratio is 125:1. 5461 couns/ms = 60 Deg/s @ output
- // scalefactor is approx 91
- P_vel = demand * 72.8;
- TiltVelocityPID.setSetPoint(P_vel);
- }
-
- }
+ sout = s_profile * Vff; //Apply velocity feedforward term
+ Error = (P - T_Position); // Position Error
+ Prop = T_Kp * Error; // Calculate proportional gain element
+ demand = sout + Prop; // Sum the result of Vff and Kp to the demand
+ P_vel = demand * Motor_sf; // Convert from load Deg/s into motor encoder counts/ms
+ TiltVelocityPID.setSetPoint(P_vel);
+ //.printf("\n\r %f, %f, %f, %f, %f",Time, s_profile, P_vel, T_Position, Error);
+ } // End of if !Joystick
Duty_Cycle = TiltVelocityPID.compute_ff()/Tilt_motor_max_count_rate;
if(Duty_Cycle < 0) {
- Tilt_Motor_Direction = 1;
+ if (M_Encoder_front) {
+ Tilt_Motor_Direction = 1;
+ } else {
+ Tilt_Motor_Direction = 0;
+ }
Tilt_Motor_PWM = 1 - (Duty_Cycle * -1.0);
} else {
- Tilt_Motor_Direction = 0;
+ if (M_Encoder_front) {
+ Tilt_Motor_Direction = 0;
+ } else {
+ Tilt_Motor_Direction = 1;
+ }
Tilt_Motor_PWM = 1 - Duty_Cycle;
}
}
-void Profile() // For S ramped movement using Servo for S ramping
+void Profile() // For S ramped movement using Servo for S ramping. Calling here as all it's variables are needed in this arena
{
if ((fade_tilt >=0) & (fade_tilt <= 359)) {
D = fade_tilt - T_Position; // Calculate distance to move
@@ -223,7 +218,7 @@
c = -(Vp / 4);
s = 0;
fadetime = 0;
- // Time = 0;
+ // Time = 0;
P = T_Position;
}