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Dependencies: CRAC-Strat_2019 SerialHalfDuplex SDFileSystem DISCO-F469NI_portrait liaison_Bluetooth ident_crac
Dependents: Codeprincipal_2019 CRAC-Strat_2019
Diff: Strategie/Strategie.cpp
- Revision:
- 16:7321fb3bb396
- Parent:
- 15:c2fc239e85df
- Child:
- 18:cc5fec34ed9c
diff -r c2fc239e85df -r 7321fb3bb396 Strategie/Strategie.cpp
--- a/Strategie/Strategie.cpp Thu May 11 12:55:52 2017 +0000
+++ b/Strategie/Strategie.cpp Fri May 19 17:13:46 2017 +0000
@@ -319,13 +319,13 @@
localData5 = 0;
}
}
-
+ #ifdef ROBOT_BIG
if(InversStrat == 1) {
/*if (instruction.direction == FORWARD) instruction.direction = BACKWARD;
else instruction.direction = FORWARD;*/
instruction.direction = ((instruction.direction == FORWARD)?BACKWARD:FORWARD);
}
-
+ #endif
localData2 = (((instruction.direction == FORWARD)?1:-1)*instruction.arg1);
GoStraight(localData2, 0, 0, localData5);
@@ -654,7 +654,6 @@
if(waitingAckFrom == msgRxBuffer[FIFO_lecture].id && ((unsigned short)msgRxBuffer[FIFO_lecture].data[0]|((unsigned short)(msgRxBuffer[FIFO_lecture].data[1])<<8) == waitingAckID)) {
waitingAckFrom = 0;
waitingAckID = 0;
- SendRawId(0x123);
}
break;
#ifdef ROBOT_BIG
@@ -720,11 +719,9 @@
msgTx.type=CANData;
if(SelectStrategy(msgRxBuffer[FIFO_lecture].data[0])) {
// id de la stratégie sur 1 octet
- if (msgRxBuffer[FIFO_lecture].data[0] < 0x10){
- // Si la strat est une strat de match, on desactive le mode demo
+ if (msgRxBuffer[FIFO_lecture].data[0] < 0x10){ // Si la strat est une strat de match, on desactive le mode demo
ModeDemo = 0;
- } else {
- // sinon, on active le mode demo, utile pour la fin de la demo
+ } else { // sinon, on active le mode demo, utile pour la fin de la demo
ModeDemo = 1;
}
@@ -739,24 +736,31 @@
tactile_printf("Strat %d, Asser desactive",msgTx.data[0]);
}
break;
+ case BALISE_DANGER :
+ SendAck(ACKNOWLEDGE_BALISE, BALISE_END_DANGER);
+ break;
+
case BALISE_STOP:
SendAck(ACKNOWLEDGE_BALISE, BALISE_STOP);
-
- if(needToStop() != 0 && ingnorBaliseOnce ==0) {
- if(gameEtat > ETAT_GAME_START && gameEtat != ETAT_WARNING_TIMEOUT)
- {
- SendRawId(ASSERVISSEMENT_STOP);
- //while(1);
- gameEtat = ETAT_WARNING_TIMEOUT;
- if(gameEtat != ETAT_WARING_END_BALISE_WAIT) {
- timeoutWarning.reset();
- timeoutWarning.start();//Reset du timer utiliser par le timeout
+ if (instruction[actual_instruction].order == MV_TURN){ //J'ai rajouté cette ligne mais il faut tester avec et sans pour voir le comportement du robot,
+ if(needToStop() != 0 && ingnorBaliseOnce ==0) {
+ if(gameEtat > ETAT_GAME_START && gameEtat != ETAT_WARNING_TIMEOUT)
+ {
+ SendRawId(ASSERVISSEMENT_STOP);
+ //while(1);
+ gameEtat = ETAT_WARNING_TIMEOUT;
+ if(gameEtat != ETAT_WARING_END_BALISE_WAIT) {
+ timeoutWarning.reset();
+ timeoutWarning.start();//Reset du timer utiliser par le timeout
+ }
}
}
}
ingnorBaliseOnce = 0;
break;
+
case BALISE_END_DANGER:
+ SendAck(ACKNOWLEDGE_BALISE, BALISE_END_DANGER);
if(gameEtat == ETAT_WARNING_TIMEOUT) {
timeoutWarningWaitEnd.reset();
timeoutWarningWaitEnd.start();