CRAC Team / AX12_PR

Fork of test_carteAToutFaire_PR by CRAC Team

Revision:
3:0175a071dd65
Parent:
2:9d280856a536
diff -r 9d280856a536 -r 0175a071dd65 Actionneur.h
--- a/Actionneur.h	Fri May 19 08:06:49 2017 +0000
+++ b/Actionneur.h	Sat May 20 09:36:35 2017 +0000
@@ -1,20 +1,41 @@
-#include "all_includes.h"                 
-                  
-   
-   
-#define AX12_INITIALISATION 0
-#define AX12_PREPARATION_PRISE 1
-#define AX12_STOCKAGE_HAUT 2
-#define AX12_STOCKAGE_BAS 3
-#define AX12_DEPOSER 4
-#define AX12_PREPARATION_DEPOT_BAS 5
-#define AX12_PREPARATION_DEPOT_HAUT 6
-#define AX12_POUSSER_MODULE 7
-#define AX12_VIDER_FUSEE_POMPE 8
-#define AX12_REMPLIR_BASE_POMPE 9
-#define AX12_GET_POSITION 10
-#define AX12_VIDER_FUSEE_POMPEBLEU 11
-#define AX12_DEFAUT 20
+#define AX12_PINCE_CENTRALE_POSITION_INITIALE 1
+#define AX12_PINCE_CENTRALE_PREPARATION_PRISE 2
+#define AX12_PINCE_CENTRALE_PRISE_MODULE 3
+#define AX12_PINCE_CENTRALE_STOCKAGE_HAUT 4
+#define AX12_PINCE_CENTRALE_STOCKAGE_BAS 5
+#define AX12_PINCE_CENTRALE_PREPARATION_DEPOT 6
+#define AX12_PINCE_CENTRALE_DEPOSER 7
+#define AX12_PINCE_CENTRALE_DEPOT_HAUT 8
+
+#define AX12_GAUCHE_CROC_OUVERT 11
+#define AX12_GAUCHE_CROC_FERME 12
+#define AX12_DROIT_CROC_INITIALE 13
+
+
+#define AX12_DROIT_CROC_OUVERT 14
+#define AX12_DROIT_CROC_FERME 15
+#define AX12_GAUCHE_CROC_INITIALE 16
+
+#define AX12_TOURNANTE_GAUCHE_POSITION_INITIALE 21
+#define AX12_TOURNANTE_GAUCHE_PREPARATION 22
+#define AX12_TOURNANTE_GAUCHE_MODULE 23
+
+#define AX12_TOURNANTE_DROIT_POSITION_INITIALE 24
+#define AX12_TOURNANTE_DROIT_PREPARATION 25
+#define AX12_TOURNANTE_DROIT_MODULE 26
+
+#define AX12_POSITION 100
+#define AX12_DEFAUT 0
+
+#define AX12_DOIGT 4
+#define AX12_BASE 5
+#define AX12_COUDE 6
+#define AX12_PINCEG 7
+#define AX12_PINCED 8
+#define AX12_GAUCHE_EPAULE 1
+#define AX12_GAUCHE_COUDE 2
+#define AX12_DROIT_EPAULE 9
+#define AX12_DROIT_COUDE 10
 
 #define TOLERANCE_AX12 50
                
@@ -35,291 +56,14 @@
 /****************************************************************************************/
 void Initialisation_position(unsigned char choix);
 
-/****************************************************************************************/
-/* FUNCTION NAME: Preparation_prise                                                     */
-/* DESCRIPTION  : Fonction qui prepare le robot pour prendre les modules                */
-/****************************************************************************************/
-void Preparation_prise(unsigned char choix);
-
-/****************************************************************************************/
-/* FUNCTION NAME: Stockage_haut                                                         */
-/* DESCRIPTION  : Fonction qui prend et stocke les modules dans la position haute       */
-/****************************************************************************************/
-void Stockage_haut(unsigned char choix);
-
-/****************************************************************************************/
-/* FUNCTION NAME: Stockage_bas                                                          */
-/* DESCRIPTION  : Fonction qui prend et stocke un module dans la pince                  */
-/****************************************************************************************/
-void Stockage_bas(unsigned char choix);
-
-/****************************************************************************************/
-/* FUNCTION NAME: Deposer                                                               */
-/* DESCRIPTION  : Fonction qui permet de déposer un module                              */
-/****************************************************************************************/
-void Deposer(unsigned char choix);
-
-/****************************************************************************************/
-/* FUNCTION NAME: Preparation_depos_bas                                                 */
-/* DESCRIPTION  : Fonction qui prépare le depos d'un module en bas                      */
-/****************************************************************************************/
-void Preparation_depot_bas(unsigned char choix);
-
-/****************************************************************************************/
-/* FUNCTION NAME: Preparation_depos_haut                                                */
-/* DESCRIPTION  : Fonction qui prépare le depos d'un module en haut                     */
-/****************************************************************************************/
-void Preparation_depot_haut(unsigned char choix);
-
-/****************************************************************************************/
-/* FUNCTION NAME: Pousser_module                                                        */
-/* DESCRIPTION  : Fonction qui permet pousser le module situé à l'entrée de la bas      */
-/****************************************************************************************/
-void Pousser_module(unsigned char choix);
-
-/****************************************************************************************/
-/* FUNCTION NAME: Check_positionAX12                                                    */
-/* DESCRIPTION  : Fonction qui permet de verifier la position des AX12                  */
-/****************************************************************************************/
-void Check_positionAX12(char* TAB, unsigned char choix);
-
-
-///////////TABLEAU PINCE DROITE /////////////////////////// --> choix_bras == 1
-static char TAB1[25]=   {0x12,0xDA, 0x00, 0xFF, 0x00,               ///Position initiale          
-                         0x04,0xF4, 0x01, 0xFF, 0x00,
-                         0x07,0x00, 0x01, 0xFF, 0x00,
-                         0x0F,0x00, 0x03, 0xFF, 0x00};                              
-
-static char TAB2[25]=   {0x12,0xFF, 0x02, 0xFF, 0x03,               ///Preparation prise              
-                         0x04,0xE9, 0x00, 0xFF, 0x03,
-                         0x07,0xF4, 0x01, 0xFF, 0x03,
-                         0x0F,0xF4, 0x01, 0xFF, 0x03};
-                         
-static char TAB3[25]=   {0x12,0xFF, 0x02, 0xFF, 0x03,               ///Stockage haut/bas (attraper module)            
-                         0x04,0xE9, 0x00, 0xFF, 0x03,
-                         0x07,0xD5, 0x00, 0xFF, 0x00,
-                         0x0F,0x4D, 0x03, 0xFF, 0x00}; 
-
-static char TAB4[25]=   {0x12,0x35, 0x01, 0xFF, 0x03,               ///Stockage haut (bras en l'air)   
-                         0x04,0x00, 0x02, 0xFF, 0x03,
-                         0x07,0xD5, 0x00, 0xFF, 0x00,
-                         0x0F,0x4D, 0x03, 0xFF, 0x00}; 
-                         
-static char TAB5[25]=   {0x12,0x35, 0x01, 0xFF, 0x00,               ///Stockage haut (module sur tige)              
-                         0x04,0x60, 0x01, 0xFF, 0x00,
-                         0x07,0xD5, 0x00, 0xFF, 0x00,
-                         0x0F,0x4D, 0x03, 0xFF, 0x00};  
-                         
-static char TAB6[25]=   {0x12,0x35, 0x01, 0xFF, 0x03,               ///Stockage haut (pince ouverte)            
-                         0x04,0x50, 0x01, 0xFF, 0x03,
-                         0x07,0x0A, 0x01, 0xFF, 0x03,
-                         0x0F,0xDD, 0x02, 0xFF, 0x03}; 
-                         
-static char TAB7[25]=   {0x12,0xA6, 0x00, 0xFF, 0x03,               ///Stockage bas (bras en l'air)              
-                         0x04,0x50, 0x03, 0xFF, 0x03,
-                         0x07,0xD5, 0x00, 0xFF, 0x03,
-                         0x0F,0x4D, 0x03, 0xFF, 0x03};  
-                         
-static char TAB8[25]=   {0x12,0xF4, 0x01, 0xFF, 0x00,               ///Deposer (descendre bras)            
-                         0x04,0x00, 0x03, 0xFF, 0x00,
-                         0x07,0xD5, 0x00, 0xFF, 0x00,
-                         0x0F,0x4D, 0x03, 0xFF, 0x00}; 
-                         
-static char TAB9[25]=   {0x12,0xF4, 0x01, 0xFF, 0x03,               ///Deposer (pince ouverte)            
-                         0x04,0x00, 0x03, 0xFF, 0x03,
-                         0x07,0x0A, 0x01, 0xFF, 0x03,
-                         0x0F,0xDD, 0x02, 0xFF, 0x03}; 
-                         
-static char TAB10[25]=   {0x12,0x35, 0x01, 0xFF, 0x00,               ///deposer (preparation module haut)              
-                         0x04,0x00, 0x02, 0xFF, 0x00,
-                         0x07,0xD5, 0x00, 0xFF, 0x00,
-                         0x0F,0x4D, 0x03, 0xFF, 0x00}; 
-                         
-static char TAB11[25]=   {0x12,0xB0, 0x01, 0xFF, 0x00,               ///Pousser module (bras en bas)            
-                         0x04,0x00, 0x03, 0xFF, 0x00,
-                         0x07,0x0A, 0x01, 0xFF, 0x03,
-                         0x0F,0xDD, 0x02, 0xFF, 0x03};                                                                         
-                         
-                         
-//////////////////TABLEAU PINCE GAUCHE /////////////////////////////    --> choix_bras == 2
-static char TAB21[25]=   {0x08,0xDA, 0x00, 0xFF, 0x00,               ///Position initiale          
-                         0x03,0xF4, 0x01, 0xFF, 0x00,
-                         0x0D,0x00, 0x01, 0xFF, 0x00,
-                         0x0E,0x00, 0x03, 0xFF, 0x00};                              
-
-static char TAB22[25]=   {0x08,0xFF, 0x02, 0xFF, 0x03,               ///Preparation prise              
-                         0x03,0xE9, 0x00, 0xFF, 0x03,
-                         0x0D,0xF4, 0x01, 0xFF, 0x03,
-                         0x0E,0xF4, 0x01, 0xFF, 0x03};
-                         
-static char TAB23[25]=   {0x08,0xFF, 0x02, 0xFF, 0x03,               ///Stockage haut/bas (attraper module)            
-                         0x03,0xE9, 0x00, 0xFF, 0x03,
-                         0x0D,0xD5, 0x00, 0xFF, 0x00,
-                         0x0E,0x4D, 0x03, 0xFF, 0x00};  
-
-static char TAB24[25]=   {0x08,0x35, 0x01, 0xFF, 0x03,               ///Stockage haut (bras en l'air)   
-                         0x03,0x00, 0x02, 0xFF, 0x03,
-                         0x0D,0xD5, 0x00, 0xFF, 0x00,
-                         0x0E,0x4D, 0x03, 0xFF, 0x00};  
-                         
-static char TAB25[25]=   {0x08,0x35, 0x01, 0xFF, 0x00,               ///Stockage haut (module sur tige)              
-                         0x03,0x60, 0x01, 0xFF, 0x00,
-                         0x0D,0xD5, 0x00, 0xFF, 0x00,
-                         0x0E,0x4D, 0x03, 0xFF, 0x00};  
-                         
-static char TAB26[25]=   {0x08,0x35, 0x01, 0xFF, 0x03,               ///Stockage haut (pince ouverte)            
-                         0x03,0x50, 0x01, 0xFF, 0x03,
-                         0x0D,0x0A, 0x01, 0xFF, 0x03,
-                         0x0E,0xDD, 0x02, 0xFF, 0x03}; 
-                         
-static char TAB27[25]=   {0x08,0xA6, 0x00, 0xFF, 0x03,               ///Stockage bas (bras en l'air)              
-                         0x03,0x50, 0x03, 0xFF, 0x03,
-                         0x0D,0xD5, 0x00, 0xFF, 0x03,
-                         0x0E,0x4D, 0x03, 0xFF, 0x03}; 
-                         
-static char TAB28[25]=   {0x08,0xF4, 0x01, 0xFF, 0x00,               ///Deposer(descendre bras)            
-                         0x03,0x00, 0x03, 0xFF, 0x00,
-                         0x0D,0xD5, 0x00, 0xFF, 0x00,
-                         0x0E,0x4D, 0x03, 0xFF, 0x00}; 
-                         
-static char TAB29[25]=   {0x08,0xF4, 0x01, 0xFF, 0x03,               ///Deposer(pince ouverte)            
-                         0x03,0x00, 0x03, 0xFF, 0x03,
-                         0x0D,0xF4, 0x01, 0xFF, 0x03,
-                         0x0E,0xF4, 0x01, 0xFF, 0x03}; 
-                         
-static char TAB30[25]=   {0x08,0x35, 0x01, 0xFF, 0x00,               ///deposer(preparation module haut)              
-                         0x03,0x00, 0x02, 0xFF, 0x00,
-                         0x0D,0xD5, 0x00, 0xFF, 0x00,
-                          0x0E,0x4D, 0x03, 0xFF, 0x00};    
-                         
-static char TAB31[25]=   {0x08,0xB0, 0x01, 0xFF, 0x00,               ///Pousser module (bras en bas)            
-                         0x03,0x00, 0x03, 0xFF, 0x00,
-                         0x0D,0xD5, 0x00, 0xFF, 0x00,
-                         0x0E,0x4D, 0x03, 0xFF, 0x00};  
-  
-  
-char TabBrasPompePosInit[15]=   {0x03,0xB0, 0x01, 0xFF, 0x00,               /// (bras en bas)            
-                                 0x02,0x00, 0x03, 0xFF, 0x00,
-                                 0x01,0xD5, 0x00, 0xFF, 0x00};  
- /*                                
-char TabBrasPompeViderFuseeMvt1[15]=   {0x03,0xFD, 0x01, 0xFF, 0x00,               /// (haut, milieu, bas)            
-                                    0x02,0xF3, 0x00, 0xFF, 0x00,
-                                    0x01,0x0B, 0x03, 0xFF, 0x00};                                 
-                                      
-                                 
-                                    
-char TabBrasPompeViderFuseeMvt2[15]=   {0x03,0x18, 0x02, 0xFF, 0x00,               /// (haut, milieu, bas)            
-                                    0x02,0xA9, 0x00, 0xFF, 0x00,
-                                    0x01,0xC8, 0x01, 0xFF, 0x00};     
-                                    
-char TabBrasPompeViderFuseeMvt3[15]=   {0x03,0x3D, 0x03, 0xFF, 0x00,               /// (haut, milieu, bas)            
-                                    0x02,0x45, 0x00, 0xFF, 0x00,
-                                    0x01,0x74, 0x01, 0xFF, 0x00};   
-                                    
-char TabBrasPompeViderFuseeMvt4[15]=   {0x03,0x7C, 0x03, 0xFF, 0x00,               /// (haut, milieu, bas)            
-                                    0x02,0x71, 0x00, 0xFF, 0x00,
-                                    0x01,0xE5, 0x00, 0xFF, 0x00};    
-                                    
-char TabBrasPompeViderFuseeMvt5[15]=   {0x03,0x7C, 0x03, 0xFF, 0x00,               /// (haut, milieu, bas)            
-                                    0x02,0x0D, 0x01, 0xFF, 0x00,
-                                    0x01,0x74, 0x00, 0xFF, 0x00};                                    
-*/
-/*
-char TabBrasPompeViderFuseeMvt1[15]=   {0x03,0xCE, 0x01, 0xFF, 0x00,               /// (haut, milieu, bas)            
-                                    0x02,0xDB, 0x00, 0xFF, 0x00,
-                                    0x01,0x2F, 0x03, 0xFF, 0x00};                                 
-                                      
-                                 
-                                    
-char TabBrasPompeViderFuseeMvt2[15]=   {0x03,0x4D, 0x02, 0xFF, 0x00,               /// (haut, milieu, bas)            
-                                    0x02,0x6D, 0x00, 0xFF, 0x00,
-                                    0x01,0x00, 0x02, 0xFF, 0x00};     
-                                    
-char TabBrasPompeViderFuseeMvt3[15]=   {0x03,0x4D, 0x03, 0xFF, 0x00,               /// (haut, milieu, bas)            
-                                    0x02,0x4F, 0x00, 0xFF, 0x00,
-                                    0x01,0x32, 0x01, 0xFF, 0x00};   
-                                    
-char TabBrasPompeViderFuseeMvt4[15]=   {0x03,0x5B, 0x03, 0xFF, 0x00,               /// (haut, milieu, bas)            
-                                    0x02,0xF3, 0x00, 0xFF, 0x00,
-                                    0x01,0x5D, 0x00, 0xFF, 0x00}; 
-                                    
-char TabBrasPompeViderFuseeMvt5[15]=   {0x03,0x39, 0x03, 0xFF, 0x00,               /// (haut, milieu, bas)            
-                                    0x02,0x4C, 0x00, 0xFF, 0x00,
-                                    0x01,0x80, 0x00, 0xFF, 0x00};   
-                                    
-char TabBrasPompeViderFuseeMvt6[15]=   {0x03,0xBE, 0x02, 0xFF, 0x00,               /// (haut, milieu, bas)            
-                                    0x02,0x3F, 0x00, 0xFF, 0x00,
-                                    0x01,0x80, 0x00, 0xFF, 0x00};
-                                    
-char TabBrasPompeViderFuseeMvt7[15]=   {0x03,0x18, 0x02, 0xFF, 0x00,               /// (haut, milieu, bas)            
-                                    0x02,0x9C, 0x00, 0xFF, 0x00,
-                                    0x01,0xF3, 0x01, 0xFF, 0x00};  
-     
-     */
-    
-char TabBrasPompeViderFuseeMvt1[15]=   {0x03,0xE2, 0x01, 0xFF, 0x03,               /// (haut, milieu, bas)            
-                                    0x02,0xD5, 0x00, 0xFF, 0x03,
-                                    0x01,0xFF, 0x01, 0xFF, 0x03};                                 
-                                      
-                                 
-                                    
-char TabBrasPompeViderFuseeMvt2[15]=   {0x03,0xF0, 0x02, 0xFF, 0x03,               /// (haut, milieu, bas)            
-                                    0x02,0x45,0x00, 0xFF, 0x03,
-                                    0x01,0x32,0x03, 0xFF, 0x03};     
-                                    
-char TabBrasPompeViderFuseeMvt3[15]=   {0x03,0x68,0x03, 0xFF, 0x03,               /// (haut, milieu, bas)            
-                                    0x02,0x3B, 0x00, 0xFF, 0x03,
-                                    0x01,0x98, 0x02, 0xFF, 0x03}; 
-                                    
-char TabBrasPompeViderFuseeMvt33[15]=   {0x03,0x68,0x03, 0xFF, 0x03,               /// (haut, milieu, bas)            
-                                    0x02,0x7E, 0x00, 0xFF, 0x03,
-                                    0x01,0x65, 0x02, 0xFF, 0x03};                                      
-                                    
-char TabBrasPompeViderFuseeMvt4[15]=   {0x03,0x65, 0x03, 0xFF, 0x03,               /// (haut, milieu, bas)            
-                                    0x02,0xE9, 0x00, 0xFF, 0x03,
-                                    0x01,0xFF, 0x01, 0xFF, 0x03}; 
-                                    
-char TabBrasPompeViderFuseeMvt44[15]=   {0x03,0x34, 0x03, 0xFF, 0x03,               /// (haut, milieu, bas)            
-                                    0x02,0x88, 0x01, 0xFF, 0x03,
-                                    0x01,0x8B, 0x01, 0xFF, 0x03};  
-   
-   
-                                    
-char TabBrasPompeViderFuseeMvt2_2[15]=   {0x03,0xF0, 0x02, 0xFF, 0x03,               /// (haut, milieu, bas)            
-                                    0x02,0x45,0x00, 0xFF, 0x03,
-                                    0x01,0xCC,0x00, 0xFF, 0x03};     
-                                    
-char TabBrasPompeViderFuseeMvt3_2[15]=   {0x03,0x68,0x03, 0xFF, 0x03,               /// (haut, milieu, bas)            
-                                    0x02,0x3B, 0x00, 0xFF, 0x03,
-                                    0x01,0x66, 0x01, 0xFF, 0x03}; 
-                                    
-char TabBrasPompeViderFuseeMvt33_2[15]=   {0x03,0x68,0x03, 0xFF, 0x03,               /// (haut, milieu, bas)            
-                                    0x02,0x7E, 0x00, 0xFF, 0x03,
-                                    0x01,0x99, 0x01, 0xFF, 0x03};                                      
-                                    
-char TabBrasPompeViderFuseeMvt4_2[15]=   {0x03,0x65, 0x03, 0xFF, 0x03,               /// (haut, milieu, bas)            
-                                    0x02,0xE9, 0x00, 0xFF, 0x03,
-                                    0x01,0xFF, 0x01, 0xFF, 0x03}; 
-                                    
-char TabBrasPompeViderFuseeMvt44_2[15]=   {0x03,0x34, 0x03, 0xFF, 0x03,               /// (haut, milieu, bas)            
-                                    0x02,0x88, 0x01, 0xFF, 0x03,
-                                    0x01,0x98, 0x02, 0xFF, 0x03};                                   
-                                    
-                                    
-                                    
-char TabBrasPompeViderFuseeMvt5[15]=   {0x03,0x40, 0x03, 0xFF, 0x03,               /// (haut, milieu, bas)            
-                                    0x02,0x67, 0x00, 0xFF, 0x03,
-                                    0x01,0x32, 0x00, 0xFF, 0x03};   
-                                    
-char TabBrasPompeViderFuseeMvt6[15]=   {0x03,0x7C, 0x02, 0xFF, 0x03,               /// (haut, milieu, bas)            
-                                    0x02,0x56, 0x00, 0xFF, 0x03,
-                                    0x01,0x32, 0x03, 0xFF, 0x03};
-                                    
-char TabBrasPompeViderFuseeMvt7[15]=   {0x03,0x14, 0x02, 0xFF, 0x03,               /// (haut, milieu, bas)            
-                                    0x02,0x92, 0x00, 0xFF, 0x03,
-                                    0x01,0x32, 0x003, 0xFF, 0x03};  
-                    
-char TabBrasPompeViderFuseeMvt8[15]=   {0x03,0xDC, 0x01, 0xFF, 0x03,               /// (haut, milieu, bas)            
-                                    0x02,0xD5, 0x00, 0xFF, 0x03,
-                                    0x01,0xFF, 0x01, 0xFF, 0x03};      
-                    
\ No newline at end of file
+void mvtBrasCentralPR(unsigned char ID1, unsigned short GSpeed1, unsigned short GPosition1, 
+                              unsigned char ID2, unsigned short GSpeed2, unsigned short GPosition2,
+                              unsigned char ID3, unsigned short GSpeed3, unsigned short GPosition3,
+                              unsigned char ID4, unsigned short GSpeed4, unsigned short GPosition4,
+                              unsigned char ID5, unsigned short GSpeed5, unsigned short GPosition5);
+                              
+void mvtBrasGauchePR(unsigned char ID1, unsigned short GSpeed1, unsigned short GPosition1, 
+                              unsigned char ID2, unsigned short GSpeed2, unsigned short GPosition2);                              
+                        
+void mvtBrasDroitPR(unsigned char ID1, unsigned short GSpeed1, unsigned short GPosition1, 
+                    unsigned char ID2, unsigned short GSpeed2, unsigned short GPosition2);                        
\ No newline at end of file