Generic Pelion Device Management example for various Advantech modules.

This example is known to work great on the following platforms:

Example Functionality

This example showcases the following device functionality:

  • On timer button increment, simulate Pelion LWM2M button resource change

Use this example with Mbed CLI

1. Import the application into your desktop:

mbed import https://os.mbed.com/teams/Advantech/code/pelion-example-common
cd pelion-example-common

2. Download your developer certificate from pelion portal

3. Compile the program

mbed compile -t <toolchain> -m <TARGET_BOARD>

(supported toolchains : GCC_ARM / ARM / IAR)

4. Copy the binary file pelion-example-common.bin to your mbed device.

Revision:
0:43ff9e3bc244
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/drivers/network/COMPONENT_WIFI_ESP32/ESP32Stack.cpp	Tue Mar 12 13:48:39 2019 +0800
@@ -0,0 +1,327 @@
+/* ESP32 implementation of NetworkInterfaceAPI
+ * Copyright (c) 2015 ARM Limited
+ * Copyright (c) 2017 Renesas Electronics Corporation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <string.h>
+#include "ESP32Stack.h"
+
+// ESP32Stack implementation
+ESP32Stack::ESP32Stack(PinName en, PinName io0, PinName tx, PinName rx, bool debug,
+    PinName rts, PinName cts, int baudrate)
+{
+    _esp = ESP32::getESP32Inst(en, io0, tx, rx, debug, rts, cts, baudrate);
+    memset(_local_ports, 0, sizeof(_local_ports));
+}
+
+struct esp32_socket {
+    int id;
+    nsapi_protocol_t proto;
+    bool connected;
+    SocketAddress addr;
+    int keepalive; // TCP
+    bool accept_id;
+    bool tcp_server;
+};
+
+int ESP32Stack::socket_open(void **handle, nsapi_protocol_t proto)
+{
+    // Look for an unused socket
+    int id = _esp->get_free_id();
+
+    if (id == -1) {
+        return NSAPI_ERROR_NO_SOCKET;
+    }
+
+    struct esp32_socket *socket = new struct esp32_socket;
+    if (!socket) {
+        return NSAPI_ERROR_NO_SOCKET;
+    }
+
+    socket->id = id;
+    socket->proto = proto;
+    socket->connected = false;
+    socket->keepalive = 0;
+    socket->accept_id = false;
+    socket->tcp_server = false;
+    *handle = socket;
+    return 0;
+}
+
+int ESP32Stack::socket_close(void *handle)
+{
+    struct esp32_socket *socket = (struct esp32_socket *)handle;
+    int err = 0;
+
+    if (!socket) {
+        return NSAPI_ERROR_NO_SOCKET;
+    }
+
+    if (!_esp->close(socket->id, socket->accept_id)) {
+        err = NSAPI_ERROR_DEVICE_ERROR;
+    }
+
+    if (socket->tcp_server) {
+        _esp->del_server();
+    }
+    _local_ports[socket->id] = 0;
+
+    delete socket;
+    return err;
+}
+
+int ESP32Stack::socket_bind(void *handle, const SocketAddress &address)
+{
+    struct esp32_socket *socket = (struct esp32_socket *)handle;
+
+    if (!socket) {
+        return NSAPI_ERROR_NO_SOCKET;
+    }
+
+    if (socket->proto == NSAPI_UDP) {
+        if(address.get_addr().version != NSAPI_UNSPEC) {
+            return NSAPI_ERROR_UNSUPPORTED;
+        }
+
+        for(int id = 0; id < ESP32::SOCKET_COUNT; id++) {
+            if(_local_ports[id] == address.get_port() && id != socket->id) { // Port already reserved by another socket
+                return NSAPI_ERROR_PARAMETER;
+            } else if (id == socket->id && socket->connected) {
+                return NSAPI_ERROR_PARAMETER;
+            }
+        }
+        _local_ports[socket->id] = address.get_port();
+        return 0;
+    }
+
+    socket->addr = address;
+    return 0;
+}
+
+int ESP32Stack::socket_listen(void *handle, int backlog)
+{
+    struct esp32_socket *socket = (struct esp32_socket *)handle;
+
+    (void)backlog;
+
+    if (!socket) {
+        return NSAPI_ERROR_NO_SOCKET;
+    }
+
+    if (socket->proto != NSAPI_TCP) {
+        return NSAPI_ERROR_UNSUPPORTED;
+    }
+
+    if (!_esp->cre_server(socket->addr.get_port())) {
+        return NSAPI_ERROR_DEVICE_ERROR;
+    }
+
+    socket->tcp_server = true;
+    return 0;
+}
+
+int ESP32Stack::socket_connect(void *handle, const SocketAddress &addr)
+{
+    struct esp32_socket *socket = (struct esp32_socket *)handle;
+
+    if (!socket) {
+        return NSAPI_ERROR_NO_SOCKET;
+    }
+
+    if (socket->proto == NSAPI_UDP) {
+        if (!_esp->open("UDP", socket->id, addr.get_ip_address(), addr.get_port(), _local_ports[socket->id])) {
+            return NSAPI_ERROR_DEVICE_ERROR;
+        }
+    } else {
+        if (!_esp->open("TCP", socket->id, addr.get_ip_address(), addr.get_port(), socket->keepalive)) {
+            return NSAPI_ERROR_DEVICE_ERROR;
+        }
+    }
+
+    socket->connected = true;
+    return 0;
+}
+
+int ESP32Stack::socket_accept(void *server, void **socket, SocketAddress *addr)
+{
+    struct esp32_socket *socket_new = new struct esp32_socket;
+    int id;
+
+    if (!socket_new) {
+        return NSAPI_ERROR_NO_SOCKET;
+    }
+
+    if (!_esp->accept(&id)) {
+        delete socket_new;
+        return NSAPI_ERROR_NO_SOCKET;
+    }
+
+    socket_new->id = id;
+    socket_new->proto = NSAPI_TCP;
+    socket_new->connected = true;
+    socket_new->accept_id = true;
+    socket_new->tcp_server = false;
+    *socket = socket_new;
+
+    return 0;
+}
+
+int ESP32Stack::socket_send(void *handle, const void *data, unsigned size)
+{
+    struct esp32_socket *socket = (struct esp32_socket *)handle;
+
+    if (!socket) {
+        return NSAPI_ERROR_NO_SOCKET;
+    }
+
+    if (!_esp->send(socket->id, data, size)) {
+        return NSAPI_ERROR_DEVICE_ERROR;
+    }
+
+    return size;
+}
+
+int ESP32Stack::socket_recv(void *handle, void *data, unsigned size)
+{
+    struct esp32_socket *socket = (struct esp32_socket *)handle;
+
+    if (!socket) {
+        return NSAPI_ERROR_NO_SOCKET;
+    }
+
+    int32_t recv = _esp->recv(socket->id, data, size);
+    if (recv == -1) {
+        return NSAPI_ERROR_WOULD_BLOCK;
+    } else if (recv < 0) {
+        return NSAPI_ERROR_NO_SOCKET;
+    } else {
+        // do nothing
+    }
+
+    return recv;
+}
+
+int ESP32Stack::socket_sendto(void *handle, const SocketAddress &addr, const void *data, unsigned size)
+{
+    struct esp32_socket *socket = (struct esp32_socket *)handle;
+
+    if (!socket) {
+        return NSAPI_ERROR_NO_SOCKET;
+    }
+
+    if (socket->connected && socket->addr != addr) {
+        if (!_esp->close(socket->id, socket->accept_id)) {
+            return NSAPI_ERROR_DEVICE_ERROR;
+        }
+        socket->connected = false;
+    }
+
+    if (!socket->connected) {
+        int err = socket_connect(socket, addr);
+        if (err < 0) {
+            return err;
+        }
+        socket->addr = addr;
+    }
+    
+    return socket_send(socket, data, size);
+}
+
+int ESP32Stack::socket_recvfrom(void *handle, SocketAddress *addr, void *data, unsigned size)
+{
+    struct esp32_socket *socket = (struct esp32_socket *)handle;
+
+    if (!socket) {
+        return NSAPI_ERROR_NO_SOCKET;
+    }
+
+    int ret = socket_recv(socket, data, size);
+    if (ret >= 0 && addr) {
+        *addr = socket->addr;
+    }
+
+    return ret;
+}
+
+void ESP32Stack::socket_attach(void *handle, void (*callback)(void *), void *data)
+{
+    struct esp32_socket *socket = (struct esp32_socket *)handle;
+
+    if (!socket) {
+        return;
+    }
+
+    _esp->socket_attach(socket->id, callback, data);
+}
+
+nsapi_error_t ESP32Stack::setsockopt(nsapi_socket_t handle, int level, 
+        int optname, const void *optval, unsigned optlen)
+{
+    struct esp32_socket *socket = (struct esp32_socket *)handle;
+
+    if (!optlen) {
+        return NSAPI_ERROR_PARAMETER;
+    } else if (!socket) {
+        return NSAPI_ERROR_NO_SOCKET;
+    }
+
+    if (level == NSAPI_SOCKET && socket->proto == NSAPI_TCP) {
+        switch (optname) {
+            case NSAPI_KEEPALIVE: {
+                if(socket->connected) {// ESP32 limitation, keepalive needs to be given before connecting
+                    return NSAPI_ERROR_UNSUPPORTED;
+                }
+
+                if (optlen == sizeof(int)) {
+                    int secs = *(int *)optval;
+                    if (secs  >= 0 && secs <= 7200) {
+                        socket->keepalive = secs;
+                        return NSAPI_ERROR_OK;
+                    }
+                }
+                return NSAPI_ERROR_PARAMETER;
+            }
+        }
+    }
+
+    return NSAPI_ERROR_UNSUPPORTED;
+}
+
+nsapi_error_t ESP32Stack::getsockopt(nsapi_socket_t handle, int level,
+        int optname, void *optval, unsigned *optlen)
+{
+    struct esp32_socket *socket = (struct esp32_socket *)handle;
+
+    if (!optval || !optlen) {
+        return NSAPI_ERROR_PARAMETER;
+    } else if (!socket) {
+        return NSAPI_ERROR_NO_SOCKET;
+    }
+
+    if (level == NSAPI_SOCKET && socket->proto == NSAPI_TCP) {
+        switch (optname) {
+            case NSAPI_KEEPALIVE: {
+                if(*optlen > sizeof(int)) {
+                    *optlen = sizeof(int);
+                }
+                memcpy(optval, &(socket->keepalive), *optlen);
+                return NSAPI_ERROR_OK;
+            }
+        }
+    }
+
+    return NSAPI_ERROR_UNSUPPORTED;
+}
+