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Dependencies: PixelArray WS2812 mbed
Fork of frdm_pong_table_controller by
Revision 12:7f428ce8ab35, committed 2017-08-06
- Comitter:
- DanGibbons
- Date:
- Sun Aug 06 11:53:00 2017 +0000
- Parent:
- 11:4a73fdc60de6
- Commit message:
- Reduced LED Brightness
Changed in this revision
| main.cpp | Show annotated file Show diff for this revision Revisions of this file |
--- a/main.cpp Tue Aug 01 17:10:22 2017 +0000
+++ b/main.cpp Sun Aug 06 11:53:00 2017 +0000
@@ -39,9 +39,9 @@
idleButton.setSampleFrequency( 10000 );
// Set brightness of the 4 LED strips
- robotScoreLED.setII(0x60);
+ robotScoreLED.setII(0x30);
robotScoreLED.useII(WS2812::GLOBAL);
- playerScoreLED.setII(0x60);
+ playerScoreLED.setII(0x30);
playerScoreLED.useII(WS2812::GLOBAL);
// Set scores to 0
@@ -574,7 +574,7 @@
if(isRobotWinner == false) {
// dim brightness of the robot score because it lost
- robotScoreLED.setII(0x20);
+ robotScoreLED.setII(0x10);
robotScoreLED.useII(WS2812::GLOBAL);
robotScoreLED.write(robotScorePx.getBuf()); // rewrite buffer to change brightness
@@ -587,13 +587,13 @@
DrainAnimation(true,false,true,true); // drain both scores away with the player score in random colours
// reset robot score brightness
- robotScoreLED.setII(0x60);
+ robotScoreLED.setII(0x30);
robotScoreLED.useII(WS2812::GLOBAL);
} else {
// dim brightness of the player score because they lost
- playerScoreLED.setII(0x20);
+ playerScoreLED.setII(0x10);
playerScoreLED.useII(WS2812::GLOBAL);
playerScoreLED.write(playerScorePx.getBuf()); // rewrite buffer to change brightness
@@ -606,7 +606,7 @@
DrainAnimation(true,true,true,false); // drain both scores away with the robot score in random colours
// reset player score brightness
- playerScoreLED.setII(0x60);
+ playerScoreLED.setII(0x30);
playerScoreLED.useII(WS2812::GLOBAL);
}
