updated 7seg controls for new 7 seg boards

Dependencies:   PixelArray WS2812 mbed

Fork of frdm_pong_table_controller by Demo Team

Revision:
12:7f428ce8ab35
Parent:
11:4a73fdc60de6
--- a/main.cpp	Tue Aug 01 17:10:22 2017 +0000
+++ b/main.cpp	Sun Aug 06 11:53:00 2017 +0000
@@ -39,9 +39,9 @@
     idleButton.setSampleFrequency( 10000 );
 
     // Set brightness of the 4 LED strips
-    robotScoreLED.setII(0x60);
+    robotScoreLED.setII(0x30);
     robotScoreLED.useII(WS2812::GLOBAL);
-    playerScoreLED.setII(0x60);
+    playerScoreLED.setII(0x30);
     playerScoreLED.useII(WS2812::GLOBAL);
     
     // Set scores to 0
@@ -574,7 +574,7 @@
     if(isRobotWinner == false) {
         
         // dim brightness of the robot score because it lost
-        robotScoreLED.setII(0x20);
+        robotScoreLED.setII(0x10);
         robotScoreLED.useII(WS2812::GLOBAL);
         robotScoreLED.write(robotScorePx.getBuf()); // rewrite buffer to change brightness
                 
@@ -587,13 +587,13 @@
         DrainAnimation(true,false,true,true); // drain both scores away with the player score in random colours
         
         // reset robot score brightness
-        robotScoreLED.setII(0x60);
+        robotScoreLED.setII(0x30);
         robotScoreLED.useII(WS2812::GLOBAL);
     
     } else {
         
         // dim brightness of the player score because they lost
-        playerScoreLED.setII(0x20);
+        playerScoreLED.setII(0x10);
         playerScoreLED.useII(WS2812::GLOBAL);
         playerScoreLED.write(playerScorePx.getBuf()); // rewrite buffer to change brightness
         
@@ -606,7 +606,7 @@
         DrainAnimation(true,true,true,false); // drain both scores away with the robot score in random colours
         
         // reset player score brightness
-        playerScoreLED.setII(0x60);
+        playerScoreLED.setII(0x30);
         playerScoreLED.useII(WS2812::GLOBAL);
     }