Host library for controlling a WiConnect enabled Wi-Fi module.

Dependents:   wiconnect-ota_example wiconnect-web_setup_example wiconnect-test-console wiconnect-tcp_server_example ... more

Revision:
29:b6af04b77a56
Child:
32:b2bdbc018665
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/UDPSocket.cpp	Mon Oct 27 13:42:26 2014 -0700
@@ -0,0 +1,140 @@
+/**
+ * ACKme WiConnect Host Library is licensed under the BSD licence:
+ *
+ * Copyright (c)2014 ACKme Networks.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification,
+ * are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
+ * SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT
+ * OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
+ * OF SUCH DAMAGE.
+ */
+
+
+#include "api/types/Socket/UDPSocket.h"
+#include "common.h"
+
+
+/*************************************************************************************************/
+UDPSocket::UDPSocket(int rxBufferLen, void *rxBuffer, int txBufferLen, void *txBuffer)
+: Socket(rxBufferLen, rxBuffer, txBufferLen, txBuffer), localPort(SOCKET_ANY_PORT)
+{
+}
+
+/*************************************************************************************************/
+int UDPSocket::init(void)
+{
+    return 0;
+}
+
+/*************************************************************************************************/
+// Server initialization
+int UDPSocket::bind(int port)
+{
+    localPort = port;
+    return 0;
+}
+
+/*************************************************************************************************/
+int UDPSocket::join_multicast_group(const char* address)
+{
+    return -1;
+}
+
+/*************************************************************************************************/
+int UDPSocket::set_broadcasting(bool broadcast)
+{
+    return 0;
+}
+
+/*************************************************************************************************/
+// -1 if unsuccessful, else number of bytes written
+int UDPSocket::sendTo(Endpoint &remote, char *packet, int length)
+{
+    if(!socket.isConnected())
+    {
+        if(Wiconnect::getInstance()->udpConnect(socket, remote.get_address(), remote.get_port(), localPort) != WICONNECT_SUCCESS)
+        {
+            return -1;
+        }
+    }
+    return (socket.write(packet, length, true) == WICONNECT_SUCCESS) ? length : -1;
+}
+
+/*************************************************************************************************/
+// -1 if unsuccessful, else number of bytes received
+int UDPSocket::receiveFrom(Endpoint &remote, char *buffer, int length)
+{
+    uint16_t bytesRead;
+
+    if(!socket.isConnected())
+    {
+        if(Wiconnect::getInstance()->udpConnect(socket, remote._ipAddress, remote.get_port(), localPort) != WICONNECT_SUCCESS)
+        {
+            return -1;
+        }
+    }
+
+    if (!_blocking)
+    {
+        if(socket.getRxBufferSize() == 0 || socket.getRxBufferBytesPending() == 0)
+        {
+            TimeoutTimer timer;
+
+            for(;;)
+            {
+                bool hasData;
+
+                if(socket.poll(&hasData) != WICONNECT_SUCCESS)
+                {
+                    return -1;
+                }
+                else if(hasData)
+                {
+                    break;
+                }
+                else if(timer.timedOut(_timeout))
+                {
+                    return -1;
+                }
+            }
+        }
+    }
+
+    if(length == 1 && socket.getRxBufferSize() > 0)
+    {
+        return (socket.getc((uint8_t*)buffer) == WICONNECT_SUCCESS) ? 1 : -1;
+    }
+    else
+    {
+        for(;;)
+        {
+            if(socket.read(buffer, length, &bytesRead) != WICONNECT_SUCCESS)
+            {
+                return -1;
+            }
+            else if(bytesRead > 0)
+            {
+                return bytesRead;
+            }
+        }
+    }
+
+}