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Arduino_PRO.txt
- Committer:
- masaaki_nr
- Date:
- 2019-04-06
- Revision:
- 2:422d5d7602cc
- Parent:
- 1:b7d47b40707d
- Child:
- 3:378f57911f5d
File content as of revision 2:422d5d7602cc:
#include <PS3BT.h>
#include <usbhub.h>
#ifdef dobogusinclude
#include <spi4teensy3.h>
#endif
#include <SPI.h>
USB Usb;
BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
PS3BT PS3(&Btd); // This will just create the instance
//PS3BT PS3(&Btd, 0x00, 0x15, 0x83, 0x3D, 0x0A, 0x57); // This will also store the bluetooth address - this can be obtained from the dongle when running the sketch
unsigned long botton_val = 0;
int sthick[6] = { 0, 0, 0, 0, 0, 0 };//アナログ値格納用:左スティック,右スティック,L2,R2
int check = 0;
uint8_t str[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 0 };//送信データ格納用
void setup() {
Serial.begin(57600);
//Serial.begin(115200);
#if !defined(__MIPSEL__)
while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection
#endif
if (Usb.Init() == -1) {
while (1); //halt
}
}
void loop() {
Usb.Task();
if (PS3.PS3Connected || PS3.PS3NavigationConnected) {
sthick[0] = PS3.getAnalogHat(LeftHatX);
sthick[1] = PS3.getAnalogHat(LeftHatY);
sthick[2] = PS3.getAnalogHat(RightHatX);
sthick[3] = PS3.getAnalogHat(RightHatY);
sthick[4] = PS3.getAnalogButton(L2);
sthick[5] = PS3.getAnalogButton(R2);
check = Serial.read();
switch(check){
case 1:
if (PS3.getButtonPress(PS)) bitSet(botton_val, 0); //PS3.disconnect();
if (PS3.getButtonPress(TRIANGLE)) bitSet(botton_val, 1);
if (PS3.getButtonPress(CIRCLE)) bitSet(botton_val, 2);
if (PS3.getButtonPress(CROSS)) bitSet(botton_val, 3);
if (PS3.getButtonPress(SQUARE)) bitSet(botton_val, 4);
if (PS3.getButtonPress(UP)) bitSet(botton_val, 5);
if (PS3.getButtonPress(RIGHT)) bitSet(botton_val, 6);
if (PS3.getButtonPress(DOWN)) bitSet(botton_val, 7);
if (PS3.getButtonPress(LEFT)) bitSet(botton_val, 8);
if (PS3.getButtonPress(L1)) bitSet(botton_val, 9);
if (PS3.getButtonPress(L3)) bitSet(botton_val, 10);
if (PS3.getButtonPress(R1)) bitSet(botton_val, 11);
if (PS3.getButtonPress(R3)) bitSet(botton_val, 12);
if (PS3.getButtonPress(SELECT)) bitSet(botton_val, 13);
if (PS3.getButtonPress(START)) bitSet(botton_val, 14);
break;
case 2:
if (PS3.getButtonClick(PS)) bitSet(botton_val, 0); //PS3.disconnect();
if (PS3.getButtonClick(TRIANGLE)) bitSet(botton_val, 1);
if (PS3.getButtonClick(CIRCLE)) bitSet(botton_val, 2);
if (PS3.getButtonClick(CROSS)) bitSet(botton_val, 3);
if (PS3.getButtonClick(SQUARE)) bitSet(botton_val, 4);
if (PS3.getButtonClick(UP)) bitSet(botton_val, 5);
if (PS3.getButtonClick(RIGHT)) bitSet(botton_val, 6);
if (PS3.getButtonClick(DOWN)) bitSet(botton_val, 7);
if (PS3.getButtonClick(LEFT)) bitSet(botton_val, 8);
if (PS3.getButtonClick(L1)) bitSet(botton_val, 9);
if (PS3.getButtonClick(L3)) bitSet(botton_val, 10);
if (PS3.getButtonClick(R1)) bitSet(botton_val, 11);
if (PS3.getButtonClick(R3)) bitSet(botton_val, 12);
if (PS3.getButtonClick(SELECT)) bitSet(botton_val, 13);
if (PS3.getButtonClick(START)) bitSet(botton_val, 14);
break;
}
/***********************************************/
str[0] = botton_val & 0x00ff;
str[1] = botton_val >> 8;
botton_val = 0;
for (int i = 2; i < 8; i++) {
str[i] = sthick[i - 2];
}
//str[8] = 0;
str[8] = PS3.PS3Connected;//コントローラが接続されているか確認
/***********************************************/
// check = Serial.read();//nucleoからの受信データ確認
if (check > 0) Serial.write(str, 9);
else{}
Serial.flush();
check = 0;
}
else{
check = Serial.read();//nucleoからの受信データ確認
memset(str,0,9);
if (check > 0) Serial.write(str, 9);
Serial.flush();
check = 0;
}
}