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Dependencies: mbed 4DGL-uLCD-SE
Fork of morseCode_1 by
Diff: Header_file.h
- Revision:
- 6:421ece74143e
- Parent:
- 5:5b86521e418c
- Child:
- 7:5a902d88277a
diff -r 5b86521e418c -r 421ece74143e Header_file.h
--- a/Header_file.h Sun Apr 29 01:04:11 2018 +0000
+++ b/Header_file.h Sun Apr 29 16:57:29 2018 +0000
@@ -31,18 +31,19 @@
wait(0.5);
}
+//I commented out the debug outputs since I solved the problem of what was wrong but it could be nice to keep around, I guess
void Text_to_morse(char input_char){ //function takes in characters at a time. call dot & dash appropriately for detected char
//int w = 0.5; //wait duration in-between led blinks and speaker clicks
- uLCD.printf("input: %c\n",input_char);
+ //uLCD.printf("input: %c\n",input_char); //Debug output, feel free to comment out
if(input_char == 'a' || input_char == 'A'){
- uLCD.printf("a\n");
+ //uLCD.printf("a\n");
dot();
//wait(w); //wait 0.5s in between
dash();
//wait(w);
}
else if(input_char == 'b' || input_char == 'B'){
- uLCD.printf("b\n");
+ //uLCD.printf("b\n");
dash();
//wait(w);
dot();
@@ -53,7 +54,7 @@
//wait(w);
}
else if(input_char == 'c'||input_char == 'C'){
- uLCD.printf("c\n");
+ //uLCD.printf("c\n");
dash();
//wait(w);
dot();
@@ -64,7 +65,7 @@
//wait(w);
}
else if(input_char == 'd'||input_char == 'D'){
- uLCD.printf("d\n");
+ //uLCD.printf("d\n");
dash();
//wait(w);
dot();
@@ -72,12 +73,12 @@
dot();
//wait(w);
}else if(input_char == 'e'||input_char == 'E'){
- uLCD.printf("e\n");
+ //uLCD.printf("e\n");
dot();
//wait(w);
}
else if(input_char == 'f'||input_char == 'F'){
- uLCD.printf("f\n");
+ //uLCD.printf("f\n");
dot();
//wait(w);
dot();
@@ -88,7 +89,7 @@
//wait(w);
}
else if(input_char == 'g'||input_char == 'G'){
- uLCD.printf("g\n");
+ //uLCD.printf("g\n");
dash();
//wait(w);
dash();
@@ -97,7 +98,7 @@
//wait(w);
}
else if(input_char == 'h'||input_char == 'H'){
- uLCD.printf("h\n");
+ //uLCD.printf("h\n");
dot();
//wait(w);
dot();
@@ -108,14 +109,14 @@
//wait(w);
}
else if(input_char == 'i'||input_char == 'I'){
- uLCD.printf("i\n");
+ //uLCD.printf("i\n");
dot();
//wait(w);
dot();
//wait(w);
}
else if(input_char == 'j'||input_char == 'J'){
- uLCD.printf("j\n");
+ //uLCD.printf("j\n");
dot();
//wait(w);
dash();
@@ -126,7 +127,7 @@
//wait(w);
}
else if(input_char == 'k'||input_char == 'K'){
- uLCD.printf("k\n");
+ //uLCD.printf("k\n");
dash();
//wait(w);
dot();
@@ -135,7 +136,7 @@
//wait(w);
}
else if(input_char == 'l'||input_char == 'L'){
- uLCD.printf("l\n");
+ //uLCD.printf("l\n");
dot();
//wait(w);
dash();
@@ -146,21 +147,21 @@
//wait(w);
}
else if(input_char == 'm'||input_char == 'M'){
- uLCD.printf("m\n");
+ //uLCD.printf("m\n");
dash();
//wait(w);
dash();
//wait(w);
}
else if(input_char == 'n'||input_char == 'N'){
- uLCD.printf("n\n");
+ //uLCD.printf("n\n");
dash();
//wait(w);
dot();
//wait(w);
}
else if(input_char == 'o'|| input_char == 'O'){
- uLCD.printf("o\n");
+ //uLCD.printf("o\n");
//testled = 1;
dash();
//wait(2);
@@ -171,7 +172,7 @@
//testled = 0;
}
else if(input_char == 'p'||input_char == 'P'){
- uLCD.printf("p\n");
+ //uLCD.printf("p\n");
dot();
//wait(w);
dash();
@@ -182,20 +183,20 @@
//wait(w);
}
else if(input_char == 'q'||input_char == 'Q'){
- uLCD.printf("q\n");
+ //uLCD.printf("q\n");
dash();
dash();
dot();
dash();
}
else if(input_char == 'r'||input_char == 'R'){
- uLCD.printf("r\n");
+ //uLCD.printf("r\n");
dot();
dash();
dot();
}
else if(input_char == 's'||input_char == 'S'){
- uLCD.printf("s\n");
+ //uLCD.printf("s\n");
//otherled = 1;
dot();
dot();
@@ -203,44 +204,44 @@
//otherled = 0;
}
else if(input_char == 't'||input_char == 'T'){
- uLCD.printf("t\n");
+ //uLCD.printf("t\n");
dash();
}
else if(input_char == 'u'||input_char == 'U'){
- uLCD.printf("u\n");
+ //uLCD.printf("u\n");
dot();
dot();
dash();
}
else if(input_char == 'v'||input_char == 'V'){
- uLCD.printf("v\n");
+ //uLCD.printf("v\n");
dot();
dot();
dot();
dash();
}
else if(input_char == 'w'||input_char == 'W'){
- uLCD.printf("w\n");
+ //uLCD.printf("w\n");
dot();
dash();
dash();
}
else if(input_char == 'x'||input_char == 'X'){
- uLCD.printf("x\n");
+ //uLCD.printf("x\n");
dash();
dot();
dot();
dash();
}
else if(input_char == 'y'||input_char == 'Y'){
- uLCD.printf("y\n");
+ //uLCD.printf("y\n");
dash();
dot();
dash();
dash();
}
else if(input_char == 'z'||input_char == 'Z'){
- uLCD.printf("z\n");
+ //uLCD.printf("z\n");
dash();
dash();
dot();
@@ -337,6 +338,11 @@
//Inserting an item on the "dot" side of a node
//Adds the value, and pointers go to NULL
+
+//The current intent is that by pointing to a NULL type, we can know when to top traversing.
+//I see our telegraph key having a separate function that will return a Tree node when traversing
+//But if a NULL is pointed to next, then it'll return the node that it's already looking at
+//If any of these comments make sense
void Tree::insertdot(char newValue, Tree *rootNode){
rootNode->dot = new Tree;
rootNode->dot->value = newValue;
@@ -346,6 +352,7 @@
}
//Inserting an item on the "dash" side of a node
+//See above for more comments/documentation
void Tree::insertdash(char newValue, Tree *rootNode){
rootNode->dash = new Tree;
rootNode->dash->value = newValue;
@@ -354,6 +361,7 @@
return;
}
+//Return char type value stored in a given node
char returnvalue(Tree *rootNode){
return rootNode->value;
}
