Renamed original Queue class to queue as there was conflict with another library's Queue.
Fork of Queue by
Diff: queue.cpp
- Revision:
- 0:a03810d46457
- Child:
- 1:2670ac23765f
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/queue.cpp Fri Oct 22 22:07:25 2010 +0000 @@ -0,0 +1,185 @@ +/* mbed queue Library + * Copyright (c) 2010 William Basser ( wbasser [at] gmail [dot] com ) + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +// inlcude the defs +#include "queue.h" + +// construction +Queue::Queue( int iSize, int iCount ) +{ + // allocate space for the queue + if (( m_pnHead = ( unsigned char* )malloc( iSize * iCount )) != NULL ) + { + // set the tail/clear the indices/set the size and length + m_pnTail = m_pnHead + ( iSize * iCount ); + m_iSize = iSize; + m_iCount = iCount; + m_pnRdIndex = m_pnHead; + m_pnWrIndex = m_pnHead; + m_iLclCount = 0; + } +} + +// destruction +Queue::~Queue( ) +{ + // free the memory + free( m_pnHead ); +} + +// put an item into the queue +bool Queue::Put( void* pvItem ) +{ + bool bResult = false; + + // check for room + if ( m_iLclCount < m_iCount ) + { + __disable_irq( ); + // copy the item/adjust the pointer/check for overflow + memcpy( m_pnWrIndex, pvItem, m_iSize ); + m_pnWrIndex += m_iSize; + if ( m_pnWrIndex >= m_pnTail ) + m_pnWrIndex = m_pnHead; + + // increment the count + m_iLclCount++; + __enable_irq( ); + + // set the result to 0k + bResult = true; + } + + // return the status + return( bResult ); +} + +// get an item from the queue +bool Queue::Get( void* pvItem ) +{ + bool bResult = false; + + // check for room + if ( m_iLclCount != 0 ) + { + __disable_irq( ); + // copy the item/adjust the pointer/check for overflow + memcpy( pvItem, m_pnRdIndex, m_iSize ); + m_pnRdIndex += m_iSize; + if ( m_pnRdIndex >= m_pnTail ) + m_pnRdIndex = m_pnHead; + + // decrement the count + m_iLclCount--; + __enable_irq( ); + // set the result to 0k + bResult = true; + } + + // return the status + return( bResult ); +} + +// put an item into the queue +bool Queue::PutIrq( void* pvItem ) +{ + bool bResult = false; + + // check for room + if ( m_iLclCount < m_iCount ) + { + // copy the item/adjust the pointer/check for overflow + memcpy( m_pnWrIndex, pvItem, m_iSize ); + m_pnWrIndex += m_iSize; + if ( m_pnWrIndex >= m_pnTail ) + m_pnWrIndex = m_pnHead; + + // increment the count + m_iLclCount++; + + // set the result to 0k + bResult = true; + } + + // return the status + return( bResult ); +} + +// get an item from the queue +bool Queue::GetIrq( void* pvItem ) +{ + bool bResult = false; + + // check for room + if ( m_iLclCount != 0 ) + { + // copy the item/adjust the pointer/check for overflow + memcpy( pvItem, m_pnRdIndex, m_iSize ); + m_pnRdIndex += m_iSize; + if ( m_pnRdIndex >= m_pnTail ) + m_pnRdIndex = m_pnHead; + + // decrement the count + m_iLclCount--; + + // set the result to 0k + bResult = true; + } + + // return the status + return( bResult ); +} + +// get the number of items in the queue +int Queue::GetNumberOfItems( void ) +{ + // return the count + return( m_iLclCount ); +} + +// peeks at the item at the top of the queue +bool Queue::Peek( void* pvItem ) +{ + bool bResult = false; + + // check for room + if ( m_iLclCount != 0 ) + { + // copy the item + memcpy( pvItem, m_pnRdIndex, m_iSize ); + + // set the result to 0k + bResult = true; + } + + // return the status + return( bResult ); +} + +// flush all items from the queue +void Queue::Flush( void ) +{ + // reset the indices + m_iLclCount = 0; + m_pnRdIndex = m_pnWrIndex = m_pnHead; +} +