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Dependents:   ball_snatch NHK2020-arm-sub NHK2020-arm-sub NHK2020-arm-sub2 ... more

Committer:
MazeTaka
Date:
Wed Jul 24 17:10:43 2019 +0000
Revision:
8:17aff8f21d19
Parent:
1:b7e957c01761
Child:
10:ad0f13db7b92

        

Who changed what in which revision?

UserRevisionLine numberNew contents of line
MazeTaka 0:eb20667a5a27 1 #include "mbed.h"
MazeTaka 0:eb20667a5a27 2 #include "EC.h"
MazeTaka 0:eb20667a5a27 3
MazeTaka 0:eb20667a5a27 4
MazeTaka 0:eb20667a5a27 5 Ec::Ec(int res,int multi):
MazeTaka 0:eb20667a5a27 6 count_(0),pre_count_(0),resolution_(res),multiplication_(multi)
MazeTaka 0:eb20667a5a27 7 {
MazeTaka 0:eb20667a5a27 8 timer_.start();
MazeTaka 0:eb20667a5a27 9 }
MazeTaka 0:eb20667a5a27 10
MazeTaka 8:17aff8f21d19 11 int Ec::getCount()const
MazeTaka 0:eb20667a5a27 12 {
MazeTaka 0:eb20667a5a27 13 return count_;
MazeTaka 0:eb20667a5a27 14 }
MazeTaka 0:eb20667a5a27 15
MazeTaka 0:eb20667a5a27 16 void Ec::calOmega()
MazeTaka 0:eb20667a5a27 17 {
MazeTaka 0:eb20667a5a27 18 double t=timer_.read();
MazeTaka 0:eb20667a5a27 19 omega_=(count_-pre_count_)*2.0f*M_PI/(multiplication_*resolution_*(t-ptw_));
MazeTaka 0:eb20667a5a27 20 pre_count_=count_;
MazeTaka 0:eb20667a5a27 21 ptw_=t;
MazeTaka 0:eb20667a5a27 22 }
MazeTaka 0:eb20667a5a27 23
MazeTaka 8:17aff8f21d19 24 double Ec::getOmega()const
MazeTaka 0:eb20667a5a27 25 {
MazeTaka 0:eb20667a5a27 26 return omega_;
MazeTaka 0:eb20667a5a27 27 }
MazeTaka 0:eb20667a5a27 28 void Ec::setResolution(int res){
MazeTaka 0:eb20667a5a27 29 resolution_=res;
MazeTaka 0:eb20667a5a27 30 }
MazeTaka 0:eb20667a5a27 31
MazeTaka 0:eb20667a5a27 32 /*reset関数の定義*/
MazeTaka 0:eb20667a5a27 33 /*エンコーダを初期状態に戻すことができる*/
MazeTaka 0:eb20667a5a27 34 void Ec::reset()
MazeTaka 0:eb20667a5a27 35 {
MazeTaka 0:eb20667a5a27 36 count_=0;
MazeTaka 0:eb20667a5a27 37 pre_count_=0,omega_=0;
MazeTaka 0:eb20667a5a27 38 ptw_=0;
MazeTaka 1:b7e957c01761 39 timer_.stop();
MazeTaka 1:b7e957c01761 40 timer_.reset();
MazeTaka 1:b7e957c01761 41 timer_.start();
MazeTaka 0:eb20667a5a27 42 }
MazeTaka 0:eb20667a5a27 43
MazeTaka 0:eb20667a5a27 44
MazeTaka 0:eb20667a5a27 45 ////////////////////////////////////////////////////1逓倍//////////////////////////////////////////////////////////////////
MazeTaka 0:eb20667a5a27 46 Ec1multi::Ec1multi(PinName signalA,PinName signalB,int res) : Ec(res,1),signalA_(signalA),signalB_(signalB)
MazeTaka 0:eb20667a5a27 47 {
MazeTaka 0:eb20667a5a27 48 signalA_.rise(callback(this,&Ec1multi::upA));
MazeTaka 0:eb20667a5a27 49 }
MazeTaka 0:eb20667a5a27 50
MazeTaka 0:eb20667a5a27 51 //ピン変化割り込み関数の定義
MazeTaka 0:eb20667a5a27 52 void Ec1multi::upA()
MazeTaka 0:eb20667a5a27 53 {
MazeTaka 0:eb20667a5a27 54 if(signalB_.read())count_++;
MazeTaka 0:eb20667a5a27 55 else count_--;
MazeTaka 0:eb20667a5a27 56 }
MazeTaka 0:eb20667a5a27 57 ////////////////////////////////////////////////////2逓倍//////////////////////////////////////////////////////////////////
MazeTaka 0:eb20667a5a27 58 Ec2multi::Ec2multi(PinName signalA,PinName signalB,int res) : Ec(res,2),signalA_(signalA),signalB_(signalB)
MazeTaka 0:eb20667a5a27 59 {
MazeTaka 0:eb20667a5a27 60 signalA_.rise(callback(this,&Ec2multi::upA));
MazeTaka 0:eb20667a5a27 61 signalA_.fall(callback(this,&Ec2multi::downA));
MazeTaka 0:eb20667a5a27 62 }
MazeTaka 0:eb20667a5a27 63
MazeTaka 0:eb20667a5a27 64 //ピン変化割り込み関数の定義
MazeTaka 0:eb20667a5a27 65 void Ec2multi::upA()
MazeTaka 0:eb20667a5a27 66 {
MazeTaka 0:eb20667a5a27 67 if(signalB_.read())count_++;
MazeTaka 0:eb20667a5a27 68 else count_--;
MazeTaka 0:eb20667a5a27 69 }
MazeTaka 0:eb20667a5a27 70 void Ec2multi::downA()
MazeTaka 0:eb20667a5a27 71 {
MazeTaka 0:eb20667a5a27 72 if(signalB_.read())count_--;
MazeTaka 0:eb20667a5a27 73 else count_++;
MazeTaka 0:eb20667a5a27 74 }
MazeTaka 0:eb20667a5a27 75
MazeTaka 0:eb20667a5a27 76 ////////////////////////////////////////////////////4逓倍//////////////////////////////////////////////////////////////////
MazeTaka 0:eb20667a5a27 77 Ec4multi::Ec4multi(PinName signalA,PinName signalB,int res) : Ec(res,4),signalA_(signalA),signalB_(signalB),pa_(0),pb_(0)
MazeTaka 0:eb20667a5a27 78 {
MazeTaka 0:eb20667a5a27 79 signalA_.rise(callback(this,&Ec4multi::upA));
MazeTaka 0:eb20667a5a27 80 signalA_.fall(callback(this,&Ec4multi::downA));
MazeTaka 0:eb20667a5a27 81 signalB_.rise(callback(this,&Ec4multi::upB));
MazeTaka 0:eb20667a5a27 82 signalB_.fall(callback(this,&Ec4multi::downB));
MazeTaka 0:eb20667a5a27 83 }
MazeTaka 0:eb20667a5a27 84 void Ec4multi::upA()
MazeTaka 0:eb20667a5a27 85 {
MazeTaka 0:eb20667a5a27 86 pa_=1;
MazeTaka 0:eb20667a5a27 87 if(pb_==1)count_++;
MazeTaka 0:eb20667a5a27 88 else count_--;
MazeTaka 0:eb20667a5a27 89 }
MazeTaka 0:eb20667a5a27 90 void Ec4multi::downA()
MazeTaka 0:eb20667a5a27 91 {
MazeTaka 0:eb20667a5a27 92 pa_=0;
MazeTaka 0:eb20667a5a27 93 if(pb_==1)count_--;
MazeTaka 0:eb20667a5a27 94 else count_++;
MazeTaka 0:eb20667a5a27 95 }
MazeTaka 0:eb20667a5a27 96 void Ec4multi::upB()
MazeTaka 0:eb20667a5a27 97 {
MazeTaka 0:eb20667a5a27 98 pb_=1;
MazeTaka 0:eb20667a5a27 99 if(pa_==1)count_--;
MazeTaka 0:eb20667a5a27 100 else count_++;
MazeTaka 0:eb20667a5a27 101 }
MazeTaka 0:eb20667a5a27 102 void Ec4multi::downB()
MazeTaka 0:eb20667a5a27 103 {
MazeTaka 0:eb20667a5a27 104 pb_=0;
MazeTaka 0:eb20667a5a27 105 if(pa_==1)count_++;
MazeTaka 0:eb20667a5a27 106 else count_--;
MazeTaka 0:eb20667a5a27 107 }