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Dependencies: PixelArray WS2812 mbed
Diff: main.cpp
- Revision:
- 0:2024cf2d17f8
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Wed Sep 07 14:20:53 2016 +0000 @@ -0,0 +1,47 @@ +#include "mbed.h" +#include "WS2812.h" +#include "PixelArray.h" + +#define WS2812_BUF 150 +#define NUM_COLORS 6 +#define NUM_LEDS_PER_COLOR 3 + +PixelArray px(WS2812_BUF); + +// See the program page for information on the timing numbers +// The given numbers are for the K64F +WS2812 ws(D9, WS2812_BUF, 10, 15, 20, 25); +//WS2812 ws(D9, WS2812_BUF, 10, 15, 20, 35); +int main() +{ + + ws.useII(WS2812::PER_PIXEL); // use per-pixel intensity scaling + + // set up the colours we want to draw with + int colorbuf[NUM_COLORS] = {0x2f0000,0x2f2f00,0x002f00,0x002f2f,0x00002f,0x2f002f}; + + // for each of the colours (j) write out 10 of them + // the pixels are written at the colour*10, plus the colour position + // all modulus 60 so it wraps around + for (int i = 0; i < WS2812_BUF; i++) { + px.Set(i, colorbuf[(i / NUM_LEDS_PER_COLOR) % NUM_COLORS]); + } + + // now all the colours are computed, add a fade effect using intensity scaling + // compute and write the II value for each pixel + for (int j=0; j<WS2812_BUF; j++) { + // px.SetI(pixel position, II value) + px.SetI(j%WS2812_BUF, 0xf+(0xf*(j%NUM_LEDS_PER_COLOR))); + } + + + // Now the buffer is written, rotate it + // by writing it out with an increasing offset + while (1) { + for (int z=WS2812_BUF; z >= 0 ; z--) { + ws.write_offsets(px.getBuf(),z,z,z); + wait(0.075); + } + } + +}