drum
Dependencies: 4DGL SDFileSystem mbed-rtos mbed
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song.h
00001 #ifndef SONG_H__ 00002 #define SONG_H__ 00003 00004 #include <vector> 00005 00006 class Song { 00007 public: 00008 // ID of the song to be played 00009 int songId; 00010 00011 // The notes that will be coming, type's of notes(1,2,3) that determine 00012 // if a beat needs to be hit or not, 0's mean no hit, (4 means end of the 00013 // song) 00014 std::vector<int> notes; 00015 00016 // The length of the array 00017 int length; 00018 00019 // BPM value, or the time value between two notes 00020 float timing; 00021 00022 // Construct a song with a certain ID 00023 Song(int id); 00024 }; 00025 #endif
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