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arm_sub_f32.c
00001 /* ---------------------------------------------------------------------- 00002 * Copyright (C) 2010-2014 ARM Limited. All rights reserved. 00003 * 00004 * $Date: 19. March 2015 00005 * $Revision: V.1.4.5 00006 * 00007 * Project: CMSIS DSP Library 00008 * Title: arm_sub_f32.c 00009 * 00010 * Description: Floating-point vector subtraction. 00011 * 00012 * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0 00013 * 00014 * Redistribution and use in source and binary forms, with or without 00015 * modification, are permitted provided that the following conditions 00016 * are met: 00017 * - Redistributions of source code must retain the above copyright 00018 * notice, this list of conditions and the following disclaimer. 00019 * - Redistributions in binary form must reproduce the above copyright 00020 * notice, this list of conditions and the following disclaimer in 00021 * the documentation and/or other materials provided with the 00022 * distribution. 00023 * - Neither the name of ARM LIMITED nor the names of its contributors 00024 * may be used to endorse or promote products derived from this 00025 * software without specific prior written permission. 00026 * 00027 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 00028 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 00029 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 00030 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 00031 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 00032 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 00033 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00034 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00035 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 00036 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 00037 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00038 * POSSIBILITY OF SUCH DAMAGE. 00039 * ---------------------------------------------------------------------------- */ 00040 00041 #include "arm_math.h" 00042 00043 /** 00044 * @ingroup groupMath 00045 */ 00046 00047 /** 00048 * @defgroup BasicSub Vector Subtraction 00049 * 00050 * Element-by-element subtraction of two vectors. 00051 * 00052 * <pre> 00053 * pDst[n] = pSrcA[n] - pSrcB[n], 0 <= n < blockSize. 00054 * </pre> 00055 * 00056 * There are separate functions for floating-point, Q7, Q15, and Q31 data types. 00057 */ 00058 00059 /** 00060 * @addtogroup BasicSub 00061 * @{ 00062 */ 00063 00064 00065 /** 00066 * @brief Floating-point vector subtraction. 00067 * @param[in] *pSrcA points to the first input vector 00068 * @param[in] *pSrcB points to the second input vector 00069 * @param[out] *pDst points to the output vector 00070 * @param[in] blockSize number of samples in each vector 00071 * @return none. 00072 */ 00073 00074 void arm_sub_f32( 00075 float32_t * pSrcA, 00076 float32_t * pSrcB, 00077 float32_t * pDst, 00078 uint32_t blockSize) 00079 { 00080 uint32_t blkCnt; /* loop counter */ 00081 00082 #ifndef ARM_MATH_CM0_FAMILY 00083 00084 /* Run the below code for Cortex-M4 and Cortex-M3 */ 00085 float32_t inA1, inA2, inA3, inA4; /* temporary variables */ 00086 float32_t inB1, inB2, inB3, inB4; /* temporary variables */ 00087 00088 /*loop Unrolling */ 00089 blkCnt = blockSize >> 2u; 00090 00091 /* First part of the processing with loop unrolling. Compute 4 outputs at a time. 00092 ** a second loop below computes the remaining 1 to 3 samples. */ 00093 while(blkCnt > 0u) 00094 { 00095 /* C = A - B */ 00096 /* Subtract and then store the results in the destination buffer. */ 00097 /* Read 4 input samples from sourceA and sourceB */ 00098 inA1 = *pSrcA; 00099 inB1 = *pSrcB; 00100 inA2 = *(pSrcA + 1); 00101 inB2 = *(pSrcB + 1); 00102 inA3 = *(pSrcA + 2); 00103 inB3 = *(pSrcB + 2); 00104 inA4 = *(pSrcA + 3); 00105 inB4 = *(pSrcB + 3); 00106 00107 /* dst = srcA - srcB */ 00108 /* subtract and store the result */ 00109 *pDst = inA1 - inB1; 00110 *(pDst + 1) = inA2 - inB2; 00111 *(pDst + 2) = inA3 - inB3; 00112 *(pDst + 3) = inA4 - inB4; 00113 00114 00115 /* Update pointers to process next sampels */ 00116 pSrcA += 4u; 00117 pSrcB += 4u; 00118 pDst += 4u; 00119 00120 /* Decrement the loop counter */ 00121 blkCnt--; 00122 } 00123 00124 /* If the blockSize is not a multiple of 4, compute any remaining output samples here. 00125 ** No loop unrolling is used. */ 00126 blkCnt = blockSize % 0x4u; 00127 00128 #else 00129 00130 /* Run the below code for Cortex-M0 */ 00131 00132 /* Initialize blkCnt with number of samples */ 00133 blkCnt = blockSize; 00134 00135 #endif /* #ifndef ARM_MATH_CM0_FAMILY */ 00136 00137 while(blkCnt > 0u) 00138 { 00139 /* C = A - B */ 00140 /* Subtract and then store the results in the destination buffer. */ 00141 *pDst++ = (*pSrcA++) - (*pSrcB++); 00142 00143 /* Decrement the loop counter */ 00144 blkCnt--; 00145 } 00146 } 00147 00148 /** 00149 * @} end of BasicSub group 00150 */
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