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Dependencies: SDFileSystem mbed wave_player
main.cpp
00001 /* 00002 File: DanceDanceFullGame_SECONDMBED.main.cpp 00003 Author: Akshay Nagendra, Weiyu Liu 00004 Description: File responsible for operating the second mbed, in charge of listening to the main mbed for a ready signal and then playing the music for the game 00005 */ 00006 #include "mbed.h" 00007 #include "wave_player.h" 00008 #include "SDFileSystem.h" 00009 00010 //setup variables and objects for music playing 00011 AnalogOut DACout(p18); //music played using analog out 00012 wave_player waver(&DACout); 00013 SDFileSystem sd(p5, p6, p7, p8, "sd"); // mosi, miso, sck, cs 00014 DigitalIn songSelected(p21); //signal from main mbed (asserted when a song has been selected) 00015 DigitalIn specificSong(p22); //signal from main mbed (asserted which specific song should be played) 00016 void playSound(char * wav); 00017 00018 int main(){ 00019 while(!songSelected){ 00020 //wait until the main mbed send the ready signal for playing a song (players are still readying up and selecting music) 00021 } 00022 if(specificSong){ //a song has been selected and a '0' means Animals, and '1' means Novocaine 00023 wait(5); //a delay so that the arrow lines up with the first note of the song 00024 playSound("/sd/wavfiles/Novocaine2.wav"); 00025 } 00026 else { 00027 wait(3.85); //a delay so that the arrow lines up with the first note of the song 00028 playSound("/sd/wavfiles/Animals2.wav"); 00029 } 00030 } 00031 00032 void playSound(char * wav) 00033 //helper function to play the music 00034 { 00035 // open wav file 00036 FILE *wave_file; 00037 wave_file=fopen(wav,"r"); 00038 00039 // play wav file 00040 waver.play(wave_file); 00041 00042 // close wav file 00043 fclose(wave_file); 00044 }
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