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Dependencies: mbed wave_player 4DGL-uLCD-SE MMA8452
pausemenu.h
00001 #ifndef INGAMEMENU_H 00002 #define INGAMEMENU_H 00003 00004 #include "startmenu.h" 00005 class PauseMenu : public Menu{ 00006 private: 00007 int status_color; 00008 int inventory_color; 00009 int config_color; 00010 int exit_color; 00011 int exit_en; 00012 int quest_complete; 00013 static int switch_ax; 00014 Player* p; 00015 00016 public: 00017 void draw(int); 00018 int update(int); 00019 PauseMenu(Player* player); 00020 int o_status(); 00021 int o_inventory(); 00022 int o_config(); 00023 static int get_config(){return switch_ax;} 00024 static void set_config(int s){switch_ax = s;} 00025 }; 00026 00027 #endif
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