Adventure game written for ECE2035 at the Georgia Institute of Technology
Dependencies: mbed wave_player 4DGL-uLCD-SE MMA8452
Diff: hardware.cpp
- Revision:
- 2:0876296d9473
- Parent:
- 1:399033d39feb
- Child:
- 4:cdc54191ff07
diff -r 399033d39feb -r 0876296d9473 hardware.cpp --- a/hardware.cpp Wed Apr 04 21:11:07 2018 +0000 +++ b/hardware.cpp Tue Apr 17 17:17:20 2018 +0000 @@ -39,5 +39,12 @@ GameInputs read_inputs() { GameInputs in; + acc.readXGravity(&in.ax); + acc.readYGravity(&in.ay); + acc.readZGravity(&in.az); + //uLCD.printf("%f\n", in.ax); + in.b1 = button1; + in.b2 = button2; + in.b3 = button3; return in; }